Player Matchup

Medusa
Medusa
AcidxBurn808
Medusa
Level 17
God Stats
6W - 6L
1,676 SR
Queue Stats
7W - 11L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
KingKye_Onfye
Sun Wukong
Level 18
God Stats
32W - 20L
1,500 SR
Queue Stats
183W - 181L
1,443 Elo+
Party 1
Sobek
Sobek
Patronoscuroo_98
Sobek
Level 12
God Stats
10W - 7L
1,500 SR
Queue Stats
32W - 40L
1,280 Elo+
Solo
Bastet
Bastet
Rkailey2
Bastet
Level 15
God Stats
79W - 95L
1,326 SR
Queue Stats
144W - 180L
1,258 Elo+
Party 1
Chang'e
Chang'e
bakedlush
Chang'e
Level 28
God Stats
8W - 15L
1,451 SR
Queue Stats
136W - 163L
1,333 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,348 Elo+

VS

Team Averages
Level 18
1,393 SR
1,315 Elo+
Nemesis
Nemesis
DeerTTV
Nemesis
Level 23
God Stats
67W - 41L
1,587 SR
Queue Stats
84W - 65L
1,374 Elo+
Solo
Neith
Neith
JackJones572
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,259 Elo+
Solo
Loki
Loki
Vale_79_
Loki
Level 18
God Stats
13W - 14L
1,448 SR
Queue Stats
49W - 49L
1,411 Elo+
Solo
Danzaburou
Danzaburou
maqueta_costera2
Danzaburou
Level 24
God Stats
48W - 61L
1,383 SR
Queue Stats
61W - 75L
1,285 Elo+
Solo
Thoth
Thoth
river_runner95
Thoth
Level 17
God Stats
1W - 3L
1,046 SR
Queue Stats
13W - 17L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 6 / 2
8,281
828
1,578
11,536
4,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
KingKye_Onfye
Sun Wukong
16
4 / 4 / 3
10,606
1,061
12,809
16,015
10,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 13 / 4
9,383
938
4,905
25,795
10,031
Bastet
Rkailey2
Bastet
14
2 / 12 / 2
9,079
908
3,387
17,904
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
bakedlush
Chang'e
15
1 / 9 / 2
9,007
901
10,363
17,856
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeerTTV
Nemesis
18
15 / 2 / 15
12,483
1,248
19,567
12,407
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 20
9,846
985
9,150
7,552
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Loki
18
6 / 2 / 18
10,766
1,077
7,584
8,666
3,280
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
maqueta_costera2
Danzaburou
17
5 / 1 / 25
10,698
1,070
13,133
8,996
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
14 / 1 / 24
13,021
1,302
27,496
5,168
2,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
145
8
Kills
43
44
Deaths
9
13
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
2
0.17
W
Nemesis
DeerTTV
Nemesis
15
2
15
11.25
W
3
3
20
4.33
L
Sun Wukong
KingKye_Onfye
Sun Wukong
4
4
3
1.38
L
1
13
4
0.23
L
Bastet
Rkailey2
Bastet
2
12
2
0.25
W
Loki
6
2
18
7.5
L
Chang'e
bakedlush
Chang'e
1
9
2
0.22
W
Danzaburou
maqueta_costera2
Danzaburou
5
1
25
17.5
W
14
1
24
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
76,930
89,106
Taken
42,789
34,458
Mitigated
17,645
7,598
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,578
1,404
0
0
11,536
4,121
0
2,269
9,267
0
7,006
W
Nemesis
DeerTTV
Nemesis
19,567
10,304
0
3,974
12,407
5,953
0
3,490
8,765
0
32,136
W
9,150
5,663
0
1,262
7,552
2,852
0
3,780
3,722
0
13,617
L
Sun Wukong
KingKye_Onfye
Sun Wukong
12,809
968
0
2,330
16,015
10,991
0
4,029
11,986
0
23,132
L
4,905
280
0
1,125
25,795
10,031
0
9,503
16,277
11,387
0
L
Bastet
Rkailey2
Bastet
3,387
1,208
0
672
17,904
4,402
0
6,387
11,372
0
12,469
W
Loki
7,584
2,966
0
308
8,666
3,280
0
2,933
5,683
0
25,881
L
Chang'e
bakedlush
Chang'e
10,363
774
939
2,532
17,856
4,913
0
5,138
12,440
26,804
0
W
Danzaburou
maqueta_costera2
Danzaburou
13,133
9,201
0
2,432
8,996
3,557
0
3,178
5,568
0
19,348
W
27,496
3,495
183
480
5,168
2,003
0
1,887
3,231
50,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
56,814
108
Minions Killed
150
4
Camps Cleared
5
718,205
Distance Traveled
861,009
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,281
828
14
1
2
95,615
0
W
Nemesis
12,483
1,248
21
2
4
200,811
0
W
Neith
9,846
985
5
1
0
146,187
0
L
Sun Wukong
10,606
1,061
33
3
0
204,174
0
L
Sobek
9,383
938
3
0
0
164,027
1
L
Bastet
9,079
908
17
2
1
116,517
0
W
Loki
10,766
1,077
50
5
1
186,107
0
L
Chang'e
9,007
901
41
4
1
137,872
0
W
Danzaburou
10,698
1,070
24
2
0
151,786
0
W
Thoth
13,021
1,302
50
5
0
176,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role