Player Matchup

Neith
Neith
Dekken2606
Neith
Level 27
God Stats
5W - 2L
1,829 SR
Queue Stats
18W - 4L
1,814 Elo+
Party 1
Tiamat
Tiamat
Log Miroxii
Tiamat
Level 127
God Stats
15W - 6L
1,731 SR
Queue Stats
46W - 27L
1,716 Elo+
Party 1
Vamana
Vamana
Soundays
Vamana
Level 108
God Stats
3W - 1L
1,692 SR
Queue Stats
61W - 44L
1,648 Elo+
Party 1
Team Averages
Level 87
1,750 SR
1,726 Elo+

VS

Team Averages
Level 16
1,529 SR
1,494 Elo+
Heimdallr
Heimdallr
HTYVgang
Heimdallr
Level 28
God Stats
0W - 1L
1,709 SR
Queue Stats
45W - 45L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
xd_AM-thisen_xd
Ao Kuang
Level 13
God Stats
1W - 2L
1,436 SR
Queue Stats
3W - 7L
1,491 Elo+
Party 2
Loki
Loki
xd_dani_xd2007
Loki
Level 8
God Stats
0W - 4L
1,441 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 0 / 12
8,289
829
6,957
4,030
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
13
13 / 1 / 6
9,426
943
12,547
6,583
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Soundays
Vamana
11
5 / 2 / 9
8,024
802
6,093
8,432
3,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HTYVgang
Heimdallr
10
3 / 7 / 0
7,589
759
4,418
11,357
4,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
8
0 / 9 / 2
6,044
604
2,469
10,949
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 7 / 1
5,534
553
1,601
8,190
2,379
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
23
Kills
3
3
Deaths
23
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
12
11
L
Heimdallr
HTYVgang
Heimdallr
3
7
0
0.43
W
Tiamat
13
1
6
16
W
Vamana
Soundays
Vamana
5
2
9
4.75
L
Ao Kuang
0
9
2
0.11
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
8,488
19,045
Taken
30,496
12,022
Mitigated
10,049
5,892
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,957
1,801
0
1,397
4,030
2,092
574
130
3,900
0
28,444
L
Heimdallr
HTYVgang
Heimdallr
4,418
1,177
499
1,544
11,357
4,132
0
3,559
7,450
0
20,379
W
Tiamat
12,547
291
0
2,858
6,583
6,064
121
1,231
5,352
33,836
0
W
Vamana
Soundays
Vamana
6,093
3,048
0
1,637
8,432
3,866
1,282
1,201
7,231
0
25,552
L
Ao Kuang
2,469
53
0
697
10,949
3,538
0
4,456
6,144
8,869
0
L
1,601
187
0
0
8,190
2,379
0
3,618
4,327
0
7,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
19,167
118
Minions Killed
57
0
Camps Cleared
0
598,148
Distance Traveled
451,913
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,289
829
40
4
0
222,692
2
L
Heimdallr
7,589
759
29
3
0
139,954
2
W
Tiamat
9,426
943
46
5
0
196,983
1
W
Vamana
8,024
802
32
3
0
178,473
2
L
Ao Kuang
6,044
604
15
2
0
163,269
0
L
Loki
5,534
553
13
1
0
148,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role