Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ACEofS1011
Rama
Level 86
God Stats
7W - 3L
1,736 SR
Queue Stats
133W - 121L
1,557 Elo+
Party 2
Freya
Freya
Asocial_Succubus
Freya
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 63L
1,561 Elo+
Party 2
Tyr
Tyr
lord_Helix_421
Tyr
Level 126
God Stats
14W - 14L
1,760 SR
Queue Stats
505W - 529L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
wheatman544
Zhong Kui
Level 107
God Stats
10W - 9L
1,714 SR
Queue Stats
83W - 78L
1,546 Elo+
Party 2
Team Averages
Level 99
1,642 SR
1,531 Elo+

VS

Team Averages
Level 122
1,642 SR
1,514 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DuSable
Cthulhu
Level 158
God Stats
2W - 0L
1,907 SR
Queue Stats
115W - 104L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Khaimerica
Tsukuyomi
Level 101
God Stats
4W - 1L
1,668 SR
Queue Stats
34W - 31L
1,514 Elo+
Solo
Artemis
Artemis
chikoromtb
Artemis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 104L
1,508 Elo+
Solo
Anubis
Anubis
spendergraftspen
Anubis
Level 67
God Stats
5W - 3L
1,633 SR
Queue Stats
118W - 88L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 2
5,757
480
2,914
9,670
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 0
6,855
571
2,603
9,137
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
6,510
543
5,395
7,277
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
6,465
539
3,331
10,094
5,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
wheatman544
Zhong Kui
12
2 / 4 / 1
6,643
554
5,993
8,041
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 2
6,583
549
5,552
6,486
7,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DuSable
Cthulhu
9
0 / 0 / 5
5,991
499
4,088
5,443
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Khaimerica
Tsukuyomi
12
3 / 1 / 2
6,880
573
6,193
8,676
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
chikoromtb
Artemis
12
0 / 1 / 1
6,593
549
4,616
5,767
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 2
7,054
588
7,993
8,895
4,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
7
7
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
2
1
W
Tiamat
 
Tiamat
1
1
2
2
L
1
1
0
1
L
3
1
3
4.5
W
Cthulhu
DuSable
Cthulhu
0
0
5
2.5
W
Tsukuyomi
Khaimerica
Tsukuyomi
3
1
2
4
W
Artemis
chikoromtb
Artemis
0
1
1
0.5
L
0
1
1
0.5
W
3
3
2
1.33
L
Zhong Kui
wheatman544
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
28,442
44,219
Taken
35,267
18,375
Mitigated
17,530
20,238
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,914
145
0
4,602
9,670
3,430
0
3,827
5,843
23,243
0
W
Tiamat
 
Tiamat
5,552
1,388
0
3,857
6,486
7,273
0
1,099
5,387
33,792
0
L
2,603
1,895
0
4,977
9,137
2,914
0
1,321
7,816
0
49,170
L
5,395
2,233
0
2,899
7,277
2,163
0
2,254
5,023
29,531
0
W
Cthulhu
DuSable
Cthulhu
4,088
201
74
1,157
5,443
2,067
0
1,430
4,013
15,319
0
W
Tsukuyomi
Khaimerica
Tsukuyomi
6,193
1,886
0
4,198
8,676
2,665
0
3,261
5,415
0
39,612
W
Artemis
chikoromtb
Artemis
4,616
1,223
0
3,765
5,767
1,520
0
1,233
4,534
0
45,223
L
3,331
82
0
4,591
10,094
5,356
0
5,591
4,503
0
32,672
W
7,993
479
0
4,384
8,895
4,005
0
7,279
1,616
45,110
0
L
Zhong Kui
wheatman544
Zhong Kui
5,993
781
0
3,169
8,041
4,512
0
4,640
3,401
36,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
33,101
388
Minions Killed
370
0
Camps Cleared
0
1,126,746
Distance Traveled
1,112,949
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,757
480
81
7
0
235,356
4
W
Tiamat
6,583
549
72
6
0
204,871
3
L
Rama
6,855
571
100
8
0
203,749
4
L
Freya
6,510
543
55
5
0
234,320
3
W
Cthulhu
5,991
499
26
2
0
250,803
3
W
Tsukuyomi
6,880
573
78
7
0
264,828
4
W
Artemis
6,593
549
105
9
0
185,696
1
L
Tyr
6,465
539
83
7
0
248,157
0
W
Anubis
7,054
588
89
7
0
206,751
4
L
Zhong Kui
6,643
554
69
6
0
205,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role