Player Matchup

Hachiman
Hachiman
BaamFam
Hachiman
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,079 Elo+
Solo
Da Ji
Da Ji
HB Dark7336
Da Ji
Level 5
God Stats
4W - 7L
1,685 SR
Queue Stats
6W - 15L
1,183 Elo+
Party 1
Set
Set
HB Lavender
Set
Level 10
God Stats
4W - 4L
1,460 SR
Queue Stats
16W - 24L
1,286 Elo+
Party 1
Thor
Thor
fbhadjsbgabflag
Thor
Level 5
God Stats
4W - 4L
1,471 SR
Queue Stats
9W - 15L
1,275 Elo+
Party 1
Anubis
Anubis
focusmind87
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 24L
1,275 Elo+
Party 1
Team Averages
Level 12
1,523 SR
1,220 Elo+

VS

Team Averages
Level 15
1,405 SR
1,250 Elo+
Nemesis
Nemesis
AinzOoalGown671
Nemesis
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
13W - 16L
1,176 Elo+
Solo
Baron Samedi
Baron Samedi
DaDarknessOver42
Baron Samedi
Level 29
God Stats
16W - 18L
1,240 SR
Queue Stats
27W - 33L
1,199 Elo+
Solo
Tiamat
Tiamat
ELTIRO2
Tiamat
Level 17
God Stats
2W - 5L
1,285 SR
Queue Stats
2W - 5L
1,209 Elo+
Solo
Ganesha
Ganesha
angelus_x3
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,076 Elo+
Solo
Cthulhu
Cthulhu
carnedg
Cthulhu
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 8L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaamFam
Hachiman
19
4 / 0 / 16
12,450
1,038
15,372
11,660
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 2 / 17
12,931
1,078
10,926
14,728
6,297
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
12 / 4 / 5
13,026
1,086
13,847
12,006
5,796
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 5 / 18
12,390
1,033
11,985
14,216
8,361
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
20
7 / 2 / 17
13,615
1,135
18,445
13,820
7,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 7
12,696
1,058
21,538
24,961
12,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
DaDarknessOver42
Baron Samedi
14
0 / 1 / 0
9,090
758
730
877
258
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
ELTIRO2
Tiamat
18
9 / 14 / 2
13,592
1,133
21,606
24,107
16,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
angelus_x3
Ganesha
20
0 / 9 / 13
12,897
1,075
11,595
29,756
38,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
carnedg
Cthulhu
14
0 / 1 / 0
9,135
761
222
1,089
412
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
37
Kills
13
13
Deaths
37
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
12
7
0.63
W
Hachiman
BaamFam
Hachiman
4
0
16
12
L
Baron Samedi
DaDarknessOver42
Baron Samedi
0
1
0
0
L
Tiamat
ELTIRO2
Tiamat
9
14
2
0.71
W
9
2
17
8.75
W
12
4
5
3.63
L
Ganesha
angelus_x3
Ganesha
0
9
13
0.72
L
Cthulhu
carnedg
Cthulhu
0
1
0
0
W
5
5
18
2.8
W
Anubis
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,575
Damage
55,691
66,430
Taken
80,790
31,865
Mitigated
67,816
12,399
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,538
9,652
0
3,269
24,961
12,479
0
5,028
19,003
0
44,966
W
Hachiman
BaamFam
Hachiman
15,372
9,873
0
4,177
11,660
4,254
0
8,156
3,504
0
39,057
L
Baron Samedi
DaDarknessOver42
Baron Samedi
730
152
0
87
877
258
0
0
877
1,176
0
L
Tiamat
ELTIRO2
Tiamat
21,606
2,405
0
2,814
24,107
16,273
0
5,741
18,366
47,179
0
W
10,926
6,215
0
282
14,728
6,297
0
4,767
9,961
0
16,434
W
13,847
7,541
0
1,038
12,006
5,796
0
6,935
5,071
0
25,127
L
Ganesha
angelus_x3
Ganesha
11,595
3,118
0
775
29,756
38,394
0
7,676
22,080
23,662
0
L
Cthulhu
carnedg
Cthulhu
222
132
0
0
1,089
412
0
0
1,089
1,819
0
W
11,985
7,911
0
0
14,216
8,361
0
6,579
7,637
0
20,321
W
Anubis
18,445
174
0
6,902
13,820
7,157
0
7,716
6,104
47,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,412
Gold Earned
57,410
183
Minions Killed
127
1
Camps Cleared
5
964,475
Distance Traveled
693,919
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,696
1,058
63
5
3
246,261
2
W
Hachiman
12,450
1,038
58
5
0
211,713
0
L
Baron Samedi
9,090
758
1
0
1
16,415
0
L
Tiamat
13,592
1,133
57
5
0
205,401
0
W
Da Ji
12,931
1,078
10
1
0
214,754
0
W
Set
13,026
1,086
32
3
0
168,265
0
L
Ganesha
12,897
1,075
5
0
0
200,334
0
L
Cthulhu
9,135
761
1
0
1
25,508
1
W
Thor
12,390
1,033
18
2
1
176,375
0
W
Anubis
13,615
1,135
65
5
0
193,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role