Player Matchup

Heimdallr
Heimdallr
Platinum I
BootyBuccaneer
Heimdallr
Platinum I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 249L
2,058 MMR
Solo
Nemesis
Nemesis
Diamond V
DimesT
Nemesis
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 243L
1,964 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
nerfumPK
Baba Yaga
Platinum I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 94L
2,092 MMR
Party 2
Achilles
Achilles
Platinum III
wakebennett
Achilles
Platinum III
Level 160
God Stats
1W - 1L
1,702 SR
Queue Stats
202W - 180L
2,044 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
xAldrich
Cu Chulainn
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,540 SR
1,932 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,729 SR
1,953 MMR
Chronos
Chronos
Platinum I
Cobsley
Chronos
Platinum I
Level 128
God Stats
24W - 16L
1,830 SR
Queue Stats
543W - 528L
2,071 MMR
Solo
Osiris
Osiris
Diamond IV
Corlione1
Osiris
Diamond IV
Level 149
God Stats
103W - 76L
1,542 SR
Queue Stats
809W - 750L
1,960 MMR
Solo
Ra
Ra
Diamond II
Illogicalz
Ra
Diamond II
Level 153
God Stats
2W - 1L
1,874 SR
Queue Stats
121W - 105L
2,307 MMR
Solo
Fenrir
Fenrir
Platinum I
MoyVs
Fenrir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Platinum II
THORNATOR2
Terra
Platinum II
Level 158
God Stats
20W - 10L
1,900 SR
Queue Stats
217W - 211L
1,927 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BootyBuccaneer
Heimdallr
11
2 / 4 / 2
7,082
545
4,435
8,440
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
DimesT
Nemesis
12
1 / 2 / 3
6,900
531
5,136
7,473
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
nerfumPK
Baba Yaga
12
1 / 3 / 0
6,844
526
4,776
5,981
2,346
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
wakebennett
Achilles
9
0 / 1 / 1
5,612
432
4,270
7,945
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
xAldrich
Cu Chulainn
11
0 / 4 / 0
6,296
484
5,833
10,761
6,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetDanzaburouScyllaApolloJanus

VS

Bans
Guan YuSobekAnhurCerberusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cobsley
Chronos
13
2 / 1 / 1
8,026
617
3,211
8,230
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Corlione1
Osiris
14
2 / 0 / 3
8,270
636
7,016
11,437
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 3
8,655
666
5,454
5,520
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MoyVs
Fenrir
13
4 / 2 / 5
7,803
600
4,173
9,170
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
11
1 / 1 / 8
7,276
560
5,566
7,763
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
14
14
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BootyBuccaneer
Heimdallr
2
4
2
0.75
W
Chronos
Cobsley
Chronos
2
1
1
2.5
W
Osiris
Corlione1
Osiris
2
0
3
3.5
L
Nemesis
DimesT
Nemesis
1
2
3
1.25
W
5
0
3
6.5
W
Fenrir
MoyVs
Fenrir
4
2
5
3.25
W
Terra
1
1
8
5
L
Baba Yaga
nerfumPK
Baba Yaga
1
3
0
0.33
L
Achilles
wakebennett
Achilles
0
1
1
0.5
L
Cu Chulainn
xAldrich
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
25,420
40,600
Taken
42,120
17,725
Mitigated
20,003
13,236
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BootyBuccaneer
Heimdallr
4,435
2,621
0
2,124
8,440
2,783
0
5,190
3,192
0
43,955
W
Chronos
Cobsley
Chronos
3,211
1,121
0
3,960
8,230
2,394
966
0
8,230
54,875
0
W
Osiris
Corlione1
Osiris
7,016
1,815
0
7,744
11,437
7,866
0
543
10,894
2,813
51,577
L
Nemesis
DimesT
Nemesis
5,136
2,183
0
3,180
7,473
2,679
0
2,683
4,634
0
45,808
W
5,454
974
1,389
2,741
5,520
2,229
0
1,544
3,976
66,291
0
W
Fenrir
MoyVs
Fenrir
4,173
963
0
2,046
9,170
3,415
494
1,137
8,033
0
39,864
W
Terra
5,566
1,043
734
3,426
7,763
4,099
0
1,552
6,211
12,048
0
L
Baba Yaga
nerfumPK
Baba Yaga
4,776
669
0
1,265
5,981
2,346
0
2,647
3,248
51,416
0
L
Achilles
wakebennett
Achilles
4,270
1,071
0
2,865
7,945
3,404
0
3,357
4,515
0
16,237
L
Cu Chulainn
xAldrich
Cu Chulainn
5,833
1,339
0
3,802
10,761
6,513
0
386
10,279
0
40,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
40,030
380
Minions Killed
443
0
Camps Cleared
0
1,272,009
Distance Traveled
1,366,669
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,082
545
78
6
0
214,780
4
W
Chronos
8,026
617
110
8
0
276,806
7
W
Osiris
8,270
636
101
8
0
263,770
1
L
Nemesis
6,900
531
91
7
0
301,201
3
W
Ra
8,655
666
150
12
0
281,096
4
W
Fenrir
7,803
600
73
6
0
280,911
4
W
Terra
7,276
560
9
1
0
264,086
7
L
Baba Yaga
6,844
526
110
8
0
223,200
2
L
Achilles
5,612
432
24
2
0
285,506
4
L
Cu Chulainn
6,296
484
77
6
0
247,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role