Player Matchup

Tiamat
Tiamat
MyYute_20
Tiamat
Level 84
God Stats
7W - 10L
1,483 SR
Queue Stats
38W - 46L
1,500 Elo+
Solo
Medusa
Medusa
Svage Dramaa
Medusa
Level 107
God Stats
24W - 20L
1,569 SR
Queue Stats
199W - 186L
1,600 Elo+
Party 1
Merlin
Merlin
Svage Joker
Merlin
Level 157
God Stats
39W - 24L
1,552 SR
Queue Stats
406W - 387L
1,551 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,550 Elo+

VS

Team Averages
Level 69
1,489 SR
1,506 Elo+
Sol
Sol
Golden Klng
Sol
Level 108
God Stats
12W - 12L
1,500 SR
Queue Stats
286W - 225L
1,544 Elo+
Solo
Hades
Hades
SoHowsYourFace
Hades
Level 17
God Stats
1W - 2L
1,466 SR
Queue Stats
46W - 47L
1,496 Elo+
Solo
Ne Zha
Ne Zha
XxScrubShrubXx
Ne Zha
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 166L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MyYute_20
Tiamat
13
3 / 0 / 9
8,797
733
6,042
7,838
8,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
13
10 / 2 / 3
10,092
841
9,952
8,083
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
12
1 / 6 / 6
8,296
691
5,222
7,761
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 3
8,489
707
9,728
10,722
3,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 6
8,082
674
4,627
11,090
5,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 4 / 1
7,946
662
5,720
9,169
3,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
8
8
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Tiamat
MyYute_20
Tiamat
3
0
9
7.5
L
1
3
6
1.33
W
Medusa
10
2
3
5.75
W
Merlin
1
6
6
0.67
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
20,075
23,682
Taken
30,981
13,827
Mitigated
12,194
5,300
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,728
2,323
0
2,573
10,722
3,608
817
3,896
6,698
28,339
0
W
Tiamat
MyYute_20
Tiamat
6,042
877
429
3,480
7,838
8,976
397
4,021
3,817
29,465
0
L
4,627
692
518
2,307
11,090
5,333
117
4,260
6,559
26,464
0
W
Medusa
9,952
4,353
0
755
8,083
2,564
63
4,949
3,134
0
26,149
W
Merlin
5,222
100
0
636
7,761
2,287
672
5,468
2,293
24,721
0
L
5,720
1,819
0
874
9,169
3,253
245
2,555
6,416
0
22,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
24,517
127
Minions Killed
129
0
Camps Cleared
0
674,186
Distance Traveled
635,622
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,489
707
48
4
0
195,336
2
W
Tiamat
8,797
733
39
3
0
232,592
2
L
Hades
8,082
674
54
5
0
218,921
0
W
Medusa
10,092
841
36
3
0
233,596
1
W
Merlin
8,296
691
52
4
0
207,998
2
L
Ne Zha
7,946
662
27
2
0
221,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role