Player Matchup

Jormungandr
Jormungandr
AwfulDonkey
Jormungandr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 21L
1,675 Elo+
Solo
Kukulkan
Kukulkan
Cryocamell
Kukulkan
Level 27
God Stats
11W - 8L
1,742 SR
Queue Stats
111W - 99L
1,583 Elo+
Solo
Guan Yu
Guan Yu
HugeCritoris
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ToxicNinja54
Thanatos
Level 23
God Stats
6W - 6L
1,500 SR
Queue Stats
143W - 123L
1,720 Elo+
Solo
Medusa
Medusa
heyimkate
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,596 Elo+

VS

Team Averages
Level 25
1,685 SR
1,683 Elo+
Ra
Ra
CheeseBlue
Ra
Level 6
God Stats
8W - 8L
1,631 SR
Queue Stats
465W - 447L
1,688 Elo+
Party 1
Anubis
Anubis
GreatLongGlizzy
Anubis
Level 60
God Stats
76W - 29L
1,848 SR
Queue Stats
250W - 215L
1,646 Elo+
Party 1
Sol
Sol
Schlucht
Sol
Level 24
God Stats
2W - 4L
1,599 SR
Queue Stats
196W - 154L
1,702 Elo+
Solo
Fenrir
Fenrir
chekecheka
Fenrir
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 44L
1,720 Elo+
Solo
Cu Chulainn
Cu Chulainn
heretoprotekt
Cu Chulainn
Level 8
God Stats
2W - 0L
1,847 SR
Queue Stats
15W - 9L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AwfulDonkey
Jormungandr
18
1 / 1 / 0
10,452
498
4,530
11,628
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Cryocamell
Kukulkan
16
2 / 6 / 2
10,549
502
10,232
12,501
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
HugeCritoris
Guan Yu
18
3 / 5 / 0
10,595
505
4,156
14,311
13,121
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ToxicNinja54
Thanatos
12
2 / 10 / 0
8,191
390
4,688
14,856
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
heyimkate
Medusa
2
0 / 1 / 0
5,464
260
534
1,061
183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
6,679
318
437
1,277
321
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
5 / 3 / 7
12,225
582
7,917
8,617
4,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 0 / 4
12,916
615
6,942
13,341
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
chekecheka
Fenrir
18
8 / 3 / 5
11,533
549
12,865
16,255
13,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
heretoprotekt
Cu Chulainn
20
6 / 0 / 2
13,933
663
10,508
13,412
15,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
8
Kills
23
23
Deaths
8
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AwfulDonkey
Jormungandr
1
1
0
1
W
0
2
0
0
L
Kukulkan
Cryocamell
Kukulkan
2
6
2
0.5
W
5
3
7
2.83
L
Guan Yu
HugeCritoris
Guan Yu
3
5
0
0.6
W
4
0
4
6
L
Thanatos
ToxicNinja54
Thanatos
2
10
0
0.2
W
Fenrir
chekecheka
Fenrir
8
3
5
3.5
W
Cu Chulainn
heretoprotekt
Cu Chulainn
6
0
2
7
L
Medusa
heyimkate
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
38,669
54,357
Taken
52,902
34,240
Mitigated
38,383
11,918
Healing
23,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AwfulDonkey
Jormungandr
4,530
552
0
1,680
11,628
10,912
0
2,724
8,760
71,034
0
W
437
199
0
130
1,277
321
0
742
535
4,362
0
L
Kukulkan
Cryocamell
Kukulkan
10,232
503
0
250
12,501
4,701
0
5,974
6,485
78,154
0
W
7,917
647
0
4,426
8,617
4,577
1,776
4,343
4,274
75,614
0
L
Guan Yu
HugeCritoris
Guan Yu
4,156
548
0
2,712
14,311
13,121
0
2,561
11,710
0
67,908
W
6,942
3,034
0
9,342
13,341
5,113
4,530
2,298
11,043
114,307
0
L
Thanatos
ToxicNinja54
Thanatos
4,688
1,227
0
6,943
14,856
5,323
0
4,604
10,170
0
38,584
W
Fenrir
chekecheka
Fenrir
12,865
3,237
0
4,550
16,255
13,130
0
5,486
10,769
0
76,627
W
Cu Chulainn
heretoprotekt
Cu Chulainn
10,508
2,337
0
5,212
13,412
15,242
315
1,893
11,519
14,402
105,628
L
Medusa
heyimkate
Medusa
534
375
0
333
1,061
183
0
465
526
0
2,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
57,286
531
Minions Killed
670
0
Camps Cleared
0
1,442,830
Distance Traveled
1,649,732
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,452
498
127
6
0
386,254
6
W
Ra
6,679
318
11
1
0
39,846
0
L
Kukulkan
10,549
502
161
8
0
359,894
0
W
Anubis
12,225
582
147
7
0
366,096
5
L
Guan Yu
10,595
505
165
8
0
357,293
0
W
Sol
12,916
615
194
9
0
377,356
11
L
Thanatos
8,191
390
73
3
0
307,559
0
W
Fenrir
11,533
549
92
4
0
419,099
1
W
Cu Chulainn
13,933
663
226
11
0
447,335
4
L
Medusa
5,464
260
5
0
0
31,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role