Player Matchup

Bellona
Bellona
InstaLockBellona
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Luxorth
Thoth
Level 102
God Stats
2W - 0L
1,803 SR
Queue Stats
58W - 52L
1,633 Elo+
Party 1
Terra
Terra
Paznam
Terra
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 32L
1,729 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vement
Ah Muzen Cab
Level 127
God Stats
3W - 3L
1,523 SR
Queue Stats
124W - 99L
1,645 Elo+
Party 1
Pele
Pele
iAxessor
Pele
Level 8
God Stats
10W - 4L
1,930 SR
Queue Stats
109W - 85L
1,725 Elo+
Party 1
Team Averages
Level 55
1,651 SR
1,646 Elo+

VS

Team Averages
Level 17
1,665 SR
1,697 Elo+
Nemesis
Nemesis
DabsOnly
Nemesis
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 125L
1,882 Elo+
Solo
Cupid
Cupid
ImMrSnow
Cupid
Level 25
God Stats
7W - 5L
1,778 SR
Queue Stats
203W - 139L
1,708 Elo+
Solo
Geb
Geb
Notpolarbearmike
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,550 Elo+
Solo
Hera
Hera
anonimezz
Hera
Level 26
God Stats
8W - 8L
1,613 SR
Queue Stats
264W - 204L
1,680 Elo+
Solo
Cabrakan
Cabrakan
monke2
Cabrakan
Level 16
God Stats
9W - 3L
1,931 SR
Queue Stats
128W - 97L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
10,410
651
12,710
15,166
13,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Luxorth
Thoth
14
5 / 2 / 4
8,570
536
6,509
5,684
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
Paznam
Terra
11
0 / 5 / 4
7,336
459
3,536
13,024
5,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Vement
Ah Muzen Cab
16
2 / 2 / 1
9,091
568
11,143
13,273
4,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
5 / 4 / 4
8,826
552
6,087
12,690
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DabsOnly
Nemesis
14
4 / 4 / 5
8,699
544
5,568
11,330
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
ImMrSnow
Cupid
15
4 / 4 / 0
9,334
583
10,614
13,133
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 8
7,502
469
4,125
10,739
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
14
5 / 5 / 1
8,392
525
12,000
7,756
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
monke2
Cabrakan
14
2 / 5 / 1
8,683
543
8,575
13,245
9,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
20
Kills
15
15
Deaths
20
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DabsOnly
Nemesis
4
4
5
1.63
L
Cupid
ImMrSnow
Cupid
4
4
0
1
W
8
2
3
4.75
W
Thoth
Luxorth
Thoth
5
2
4
3.5
L
0
2
8
2
W
Terra
Paznam
Terra
0
5
4
0.4
W
Ah Muzen Cab
Vement
Ah Muzen Cab
2
2
1
1.25
L
Hera
5
5
1
1.1
W
Pele
5
4
4
1.75
L
Cabrakan
monke2
Cabrakan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,985
Damage
40,882
59,837
Taken
56,203
30,046
Mitigated
29,251
17,573
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DabsOnly
Nemesis
5,568
2,416
0
1,191
11,330
4,413
37
2,929
8,339
0
55,272
L
Cupid
ImMrSnow
Cupid
10,614
6,692
129
5,863
13,133
4,849
0
625
12,468
0
63,563
W
12,710
7,542
0
2,856
15,166
13,368
0
9,152
5,922
0
72,831
W
Thoth
Luxorth
Thoth
6,509
119
0
390
5,684
1,892
375
3,647
1,891
44,834
0
L
4,125
641
0
2,085
10,739
7,652
0
3,415
7,139
22,673
0
W
Terra
Paznam
Terra
3,536
92
645
2,446
13,024
5,892
0
5,340
7,550
20,154
0
W
Ah Muzen Cab
Vement
Ah Muzen Cab
11,143
7,066
0
8,158
13,273
4,287
0
1,424
11,761
0
74,365
L
Hera
12,000
3,209
0
692
7,756
2,822
28
2,035
5,467
50,337
0
W
Pele
6,087
1,072
0
3,078
12,690
4,607
0
4,539
8,013
0
49,866
L
Cabrakan
monke2
Cabrakan
8,575
1,162
0
1,733
13,245
9,515
794
496
12,745
59,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
42,610
504
Minions Killed
517
0
Camps Cleared
0
1,571,645
Distance Traveled
1,373,989
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,699
544
104
7
0
342,846
5
L
Cupid
9,334
583
135
8
0
245,563
2
W
Bellona
10,410
651
154
10
0
311,868
2
W
Thoth
8,570
536
107
7
0
329,790
1
L
Geb
7,502
469
31
2
0
265,464
3
W
Terra
7,336
459
22
1
0
298,041
4
W
Ah Muzen Cab
9,091
568
131
8
0
297,905
0
L
Hera
8,392
525
122
8
0
298,519
6
W
Pele
8,826
552
90
6
0
334,041
2
L
Cabrakan
8,683
543
125
8
0
221,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role