Player Matchup

Danzaburou
Danzaburou
ChamoisEST
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 112L
1,606 Elo+
Party 1
Tiamat
Tiamat
ProxyUniverse
Tiamat
Level 134
God Stats
15W - 17L
1,454 SR
Queue Stats
30W - 30L
1,378 Elo+
Party 2
Janus
Janus
ProxyXIII
Janus
Level 80
God Stats
4W - 4L
1,333 SR
Queue Stats
28W - 37L
1,333 Elo+
Party 2
Set
Set
Ultrus6
Set
Level 121
God Stats
5W - 9L
1,470 SR
Queue Stats
111W - 127L
1,408 Elo+
Solo
Cthulhu
Cthulhu
nohaxx
Cthulhu
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 129L
1,649 Elo+
Party 1
Team Averages
Level 92
1,451 SR
1,475 Elo+

VS

Team Averages
Level 86
1,479 SR
1,443 Elo+
Artio
Artio
DuskPanther
Artio
Level 81
God Stats
17W - 18L
1,404 SR
Queue Stats
66W - 80L
1,420 Elo+
Solo
Nu Wa
Nu Wa
MitchBuchannan
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,473 Elo+
Solo
Rama
Rama
Nika3
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
XSDQSDSQDQD
Bellona
Level 106
God Stats
8W - 9L
1,492 SR
Queue Stats
364W - 320L
1,501 Elo+
Solo
Cabrakan
Cabrakan
Z3C4R
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChamoisEST
Danzaburou
15
1 / 6 / 1
9,812
409
11,658
17,189
7,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 5 / 2
11,042
460
7,538
14,870
12,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ProxyXIII
Janus
17
3 / 11 / 0
11,251
469
13,783
16,154
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
15
1 / 15 / 2
9,806
409
10,169
26,502
9,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
nohaxx
Cthulhu
15
2 / 6 / 4
9,669
403
14,654
30,091
20,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 15
10,869
453
7,848
26,728
28,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 1 / 16
14,025
584
16,604
13,550
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Nika3
Rama
20
10 / 2 / 15
14,156
590
30,635
26,673
11,229
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
XSDQSDSQDQD
Bellona
20
4 / 1 / 10
13,404
559
10,814
17,119
17,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Z3C4R
Cabrakan
20
19 / 1 / 5
14,542
606
22,147
20,126
13,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
8
Kills
43
43
Deaths
9
9
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChamoisEST
Danzaburou
1
6
1
0.25
W
4
4
15
2.88
W
6
1
16
14
W
Rama
Nika3
Rama
10
2
15
8.75
L
1
5
2
0.4
L
Janus
ProxyXIII
Janus
3
11
0
0.27
L
Set
1
15
2
0.13
W
Bellona
XSDQSDSQDQD
Bellona
4
1
10
9
W
Cabrakan
Z3C4R
Cabrakan
19
1
5
21.5
L
Cthulhu
nohaxx
Cthulhu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,802
Damage
88,048
104,806
Taken
104,196
54,964
Mitigated
75,333
18,429
Healing
46,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChamoisEST
Danzaburou
11,658
5,819
0
4,819
17,189
7,490
0
4,551
12,313
0
56,794
W
7,848
633
2,624
9,367
26,728
28,169
676
8,307
18,421
36,437
0
W
16,604
1,845
108
4,176
13,550
5,612
2,052
6,041
7,509
92,644
0
W
Rama
Nika3
Rama
30,635
25,856
0
19,022
26,673
11,229
3,491
10,194
16,479
0
136,899
L
7,538
1,696
0
3,222
14,870
12,288
590
7,684
6,610
59,749
0
L
Janus
ProxyXIII
Janus
13,783
442
270
1,325
16,154
5,067
0
11,099
4,502
79,175
0
L
Set
10,169
4,391
0
5,284
26,502
9,861
0
10,421
15,719
0
67,131
W
Bellona
XSDQSDSQDQD
Bellona
10,814
1,984
0
3,444
17,119
17,321
2,686
6,404
10,715
0
93,986
W
Cabrakan
Z3C4R
Cabrakan
22,147
2,516
0
8,137
20,126
13,002
136
7,649
12,477
91,373
0
L
Cthulhu
nohaxx
Cthulhu
14,654
1,416
356
3,153
30,091
20,258
0
11,179
18,463
41,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
66,996
506
Minions Killed
706
0
Camps Cleared
0
1,994,453
Distance Traveled
2,142,554
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,812
409
116
5
0
417,307
1
W
Artio
10,869
453
46
2
0
427,291
0
W
Nu Wa
14,025
584
164
7
0
429,844
3
W
Rama
14,156
590
196
8
0
359,818
8
L
Tiamat
11,042
460
119
5
0
385,201
7
L
Janus
11,251
469
129
5
0
354,934
5
L
Set
9,806
409
97
4
0
393,504
2
W
Bellona
13,404
559
177
7
0
456,325
13
W
Cabrakan
14,542
606
123
5
0
469,276
0
L
Cthulhu
9,669
403
45
2
0
443,507
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role