Player Matchup

Olorun
Olorun
Arsharok
Olorun
Level 156
God Stats
4W - 1L
1,365 SR
Queue Stats
97W - 69L
1,634 Elo+
Party 1
Tyr
Tyr
Darshar0k
Tyr
Level 22
God Stats
2W - 2L
1,523 SR
Queue Stats
58W - 21L
1,765 Elo+
Party 1
Ra
Ra
PagodaRL
Ra
Level 2
God Stats
3W - 0L
1,856 SR
Queue Stats
7W - 2L
1,684 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jonnymotosierras
Cu Chulainn
Level 26
God Stats
18W - 11L
1,750 SR
Queue Stats
93W - 92L
1,604 Elo+
Party 1
Hun Batz
Hun Batz
xRaaiZz
Hun Batz
Level 68
God Stats
6W - 4L
1,524 SR
Queue Stats
202W - 173L
1,616 Elo+
Party 1
Team Averages
Level 55
1,604 SR
1,661 Elo+

VS

Team Averages
Level 20
1,603 SR
1,706 Elo+
Artio
Artio
Debilzor
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Party 2
Fenrir
Fenrir
Growley2
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Kalva
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Party 2
Tiamat
Tiamat
NickWave
Tiamat
Level 29
God Stats
2W - 2L
1,700 SR
Queue Stats
99W - 105L
1,563 Elo+
Solo
Osiris
Osiris
b3smar
Osiris
Level 26
God Stats
4W - 3L
1,814 SR
Queue Stats
36W - 13L
1,906 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arsharok
Olorun
12
5 / 0 / 3
7,159
651
8,215
6,616
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
6 / 2 / 6
7,242
658
5,430
9,790
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 3 / 3
5,986
544
4,265
5,004
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
jonnymotosierras
Cu Chulainn
10
0 / 3 / 0
5,843
531
2,247
8,323
5,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
xRaaiZz
Hun Batz
12
4 / 0 / 3
6,847
622
4,365
6,266
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Debilzor
Artio
7
0 / 4 / 2
4,892
445
733
6,984
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Growley2
Fenrir
10
4 / 3 / 0
6,139
558
4,070
7,736
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kalva
Danzaburou
7
0 / 3 / 1
4,610
419
2,002
5,645
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
NickWave
Tiamat
9
1 / 5 / 2
5,521
502
5,213
8,013
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
b3smar
Osiris
13
3 / 2 / 0
6,917
629
8,208
10,479
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
8
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Arsharok
Olorun
5
0
3
6.5
W
6
2
6
4.5
L
Artio
Debilzor
Artio
0
4
2
0.25
L
Fenrir
Growley2
Fenrir
4
3
0
1.33
L
Danzaburou
Kalva
Danzaburou
0
3
1
0.17
L
Tiamat
NickWave
Tiamat
1
5
2
0.4
W
2
3
3
1.17
L
Osiris
b3smar
Osiris
3
2
0
1.5
W
Cu Chulainn
jonnymotosierras
Cu Chulainn
0
3
0
0
W
Hun Batz
xRaaiZz
Hun Batz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,522
Damage
20,226
35,999
Taken
38,857
14,740
Mitigated
16,906
16,274
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Arsharok
Olorun
8,215
4,439
176
6,048
6,616
2,167
621
1,091
5,497
48,796
0
W
5,430
996
0
2,773
9,790
3,802
0
2,299
7,267
0
19,332
L
Artio
Debilzor
Artio
733
210
166
1,352
6,984
2,927
0
4,401
2,555
4,410
0
L
Fenrir
Growley2
Fenrir
4,070
1,359
0
2,284
7,736
2,497
0
2,714
4,902
0
23,953
L
Danzaburou
Kalva
Danzaburou
2,002
861
0
1,344
5,645
1,296
0
2,046
3,587
0
18,313
L
Tiamat
NickWave
Tiamat
5,213
520
0
2,402
8,013
3,705
0
2,618
5,304
24,836
0
W
4,265
747
177
1,258
5,004
1,353
78
1,425
3,387
27,518
0
L
Osiris
b3smar
Osiris
8,208
3,004
0
5,616
10,479
6,481
0
412
10,029
0
42,238
W
Cu Chulainn
jonnymotosierras
Cu Chulainn
2,247
358
0
3,370
8,323
5,436
0
0
8,323
0
28,617
W
Hun Batz
xRaaiZz
Hun Batz
4,365
1,251
0
2,472
6,266
1,982
49
617
5,579
0
33,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
28,079
300
Minions Killed
237
0
Camps Cleared
0
1,135,302
Distance Traveled
1,042,491
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,159
651
86
8
0
194,508
2
W
Tyr
7,242
658
22
2
0
266,077
3
L
Artio
4,892
445
13
1
0
186,878
1
L
Fenrir
6,139
558
53
5
0
227,800
1
L
Danzaburou
4,610
419
40
4
0
186,022
2
L
Tiamat
5,521
502
42
4
0
204,470
4
W
Ra
5,986
544
54
5
0
205,630
2
L
Osiris
6,917
629
89
8
0
237,321
4
W
Cu Chulainn
5,843
531
63
6
0
194,582
3
W
Hun Batz
6,847
622
75
7
0
274,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role