Player Matchup

Fenrir
Fenrir
Piyeongblv
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,682 Elo+
Solo
Xing Tian
Xing Tian
Rizzo17
Xing Tian
Level 17
God Stats
5W - 2L
1,583 SR
Queue Stats
219W - 197L
1,785 Elo+
Party 1
Vulcan
Vulcan
Rodri842
Vulcan
Level 29
God Stats
4W - 3L
1,758 SR
Queue Stats
63W - 48L
1,596 Elo+
Solo
Bellona
Bellona
booooooofy
Bellona
Level 30
God Stats
58W - 61L
1,615 SR
Queue Stats
310W - 311L
1,601 Elo+
Party 1
Medusa
Medusa
powerfulord
Medusa
Level 27
God Stats
7W - 11L
1,522 SR
Queue Stats
494W - 496L
1,581 Elo+
Party 1
Team Averages
Level 21
1,595 SR
1,649 Elo+

VS

Team Averages
Level 33
1,451 SR
1,590 Elo+
Izanami
Izanami
Drka
Izanami
Level 93
God Stats
10W - 3L
1,272 SR
Queue Stats
139W - 93L
1,670 Elo+
Party 3
Guan Yu
Guan Yu
GeorgeF1oyd
Guan Yu
Level 23
God Stats
1W - 4L
1,183 SR
Queue Stats
57W - 53L
1,575 Elo+
Party 2
Mercury
Mercury
Nightstep
Mercury
Level 18
God Stats
7W - 5L
1,602 SR
Queue Stats
226W - 165L
1,613 Elo+
Party 3
Ymir
Ymir
Palatapus
Ymir
Level 14
God Stats
25W - 21L
1,580 SR
Queue Stats
295W - 236L
1,543 Elo+
Party 3
Scylla
Scylla
h87awda
Scylla
Level 16
God Stats
3W - 1L
1,620 SR
Queue Stats
23W - 23L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Piyeongblv
Fenrir
18
2 / 6 / 1
11,240
489
8,666
16,613
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Rizzo17
Xing Tian
17
0 / 9 / 7
11,366
494
6,713
22,740
16,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Rodri842
Vulcan
17
0 / 11 / 1
10,774
468
5,664
17,588
6,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
booooooofy
Bellona
16
1 / 5 / 2
10,702
465
8,962
23,065
17,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
18
6 / 8 / 1
11,821
514
12,339
15,775
5,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drka
Izanami
19
10 / 4 / 9
13,574
590
21,026
18,053
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
GeorgeF1oyd
Guan Yu
20
1 / 0 / 8
12,995
565
10,505
17,043
24,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Nightstep
Mercury
20
13 / 1 / 7
15,521
675
17,625
17,306
10,422
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
2 / 4 / 14
11,945
519
4,422
19,823
21,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
h87awda
Scylla
20
13 / 0 / 7
16,225
705
21,018
9,692
3,905
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
9
Kills
39
39
Deaths
9
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
Drka
Izanami
10
4
9
3.63
W
Guan Yu
GeorgeF1oyd
Guan Yu
1
0
8
5
W
Mercury
Nightstep
Mercury
13
1
7
16.5
W
Ymir
2
4
14
2.25
L
Fenrir
Piyeongblv
Fenrir
2
6
1
0.42
L
Xing Tian
Rizzo17
Xing Tian
0
9
7
0.39
L
Vulcan
Rodri842
Vulcan
0
11
1
0.05
L
Bellona
booooooofy
Bellona
1
5
2
0.4
W
Scylla
h87awda
Scylla
13
0
7
16.5
L
Medusa
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,344
Damage
74,596
95,781
Taken
81,917
53,090
Mitigated
68,486
15,448
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Drka
Izanami
21,026
15,899
0
5,338
18,053
8,379
4,490
4,253
13,800
0
101,898
W
Guan Yu
GeorgeF1oyd
Guan Yu
10,505
1,497
697
7,994
17,043
24,424
1,008
944
16,099
0
69,636
W
Mercury
Nightstep
Mercury
17,625
8,222
0
838
17,306
10,422
1,805
3,013
14,133
0
158,835
W
Ymir
4,422
469
0
2,948
19,823
21,356
674
4,453
15,302
33,970
0
L
Fenrir
Piyeongblv
Fenrir
8,666
3,224
0
6,392
16,613
6,874
0
6,829
9,614
0
85,934
L
Xing Tian
Rizzo17
Xing Tian
6,713
662
0
460
22,740
16,769
781
2,713
19,955
30,960
0
L
Vulcan
Rodri842
Vulcan
5,664
1,046
0
1,422
17,588
6,933
204
6,702
10,580
76,031
0
L
Bellona
booooooofy
Bellona
8,962
2,596
0
3,948
23,065
17,276
138
5,215
17,182
211
52,382
W
Scylla
h87awda
Scylla
21,018
2,561
308
4,236
9,692
3,905
3,001
2,992
6,536
123,649
0
L
Medusa
12,339
5,621
0
3,226
15,775
5,238
4,637
3,411
12,291
0
74,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,903
Gold Earned
70,260
562
Minions Killed
708
0
Camps Cleared
0
2,014,642
Distance Traveled
2,238,219
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,574
590
141
6
0
375,341
3
W
Guan Yu
12,995
565
122
5
0
464,702
3
W
Mercury
15,521
675
194
8
0
570,436
10
W
Ymir
11,945
519
40
2
0
353,336
2
L
Fenrir
11,240
489
151
7
0
446,347
10
L
Xing Tian
11,366
494
47
2
0
366,020
4
L
Vulcan
10,774
468
142
6
0
380,463
2
L
Bellona
10,702
465
117
5
0
445,965
0
W
Scylla
16,225
705
211
9
0
474,404
1
L
Medusa
11,821
514
105
5
0
375,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role