Player Matchup

Merlin
Merlin
Anarhyanda
Merlin
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 3
Bastet
Bastet
BussyFullOBeans
Bastet
Level 60
God Stats
5W - 2L
1,500 SR
Queue Stats
242W - 216L
1,420 Elo+
Party 3
Yemoja
Yemoja
CerbersDaGreat
Yemoja
Level 48
God Stats
7W - 9L
1,528 SR
Queue Stats
142W - 162L
1,345 Elo+
Party 1
Chaac
Chaac
CompanyTruck
Chaac
Level 29
God Stats
9W - 6L
1,654 SR
Queue Stats
110W - 100L
1,375 Elo+
Party 1
Neith
Neith
HousingTomcat19
Neith
Level 5
God Stats
7W - 0L
1,853 SR
Queue Stats
8W - 1L
1,519 Elo+
Party 1
Team Averages
Level 30
1,607 SR
1,432 Elo+

VS

Team Averages
Level 7
1,474 SR
1,239 Elo+
Ymir
Ymir
NickyMcMango
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,132 Elo+
Party 2
Danzaburou
Danzaburou
Raiko-Assassin01
Danzaburou
Level 13
God Stats
0W - 4L
1,259 SR
Queue Stats
7W - 17L
1,238 Elo+
Party 4
Bellona
Bellona
bawers22
Bellona
Level 12
God Stats
1W - 2L
1,610 SR
Queue Stats
5W - 14L
1,248 Elo+
Party 4
Anubis
Anubis
mayi_321
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Yemoja
Yemoja
t1molas
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anarhyanda
Merlin
14
1 / 2 / 9
8,511
532
8,861
3,919
1,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
14 / 0 / 2
9,844
615
10,588
9,738
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 1 / 6
8,121
508
3,951
7,351
5,736
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
13 / 0 / 6
9,811
613
15,238
12,170
9,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 5 / 4
7,811
488
2,766
9,645
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
6,051
378
2,577
13,548
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Raiko-Assassin01
Danzaburou
12
3 / 7 / 0
6,998
437
4,004
14,577
5,115
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
bawers22
Bellona
11
1 / 3 / 0
6,714
420
4,412
10,436
5,594
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
mayi_321
Anubis
9
0 / 7 / 0
5,685
355
2,119
8,191
3,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
t1molas
Yemoja
9
0 / 7 / 1
5,837
365
2,129
10,538
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
31
Kills
5
8
Deaths
31
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anarhyanda
Merlin
1
2
9
2.75
W
14
0
2
15
W
1
1
6
4
W
13
0
6
16
W
2
5
4
0.8
L
1
7
0
0.14
L
Danzaburou
Raiko-Assassin01
Danzaburou
3
7
0
0.43
L
Bellona
bawers22
Bellona
1
3
0
0.33
L
Anubis
mayi_321
Anubis
0
7
0
0
L
Yemoja
t1molas
Yemoja
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,404
Damage
15,241
42,823
Taken
57,290
23,711
Mitigated
27,040
11,726
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anarhyanda
Merlin
8,861
339
160
986
3,919
1,288
1,323
432
3,487
41,621
0
W
10,588
4,018
0
667
9,738
3,510
2,336
450
9,288
0
56,896
W
3,951
494
1,098
1,271
7,351
5,736
1,378
1,125
6,226
29,531
0
W
15,238
3,003
0
3,713
12,170
9,746
1,120
3,255
8,915
0
49,206
W
2,766
1,823
0
3,831
9,645
3,431
3,262
1,563
8,082
0
33,224
L
2,577
1,561
0
572
13,548
6,567
0
596
12,681
15,785
0
L
Danzaburou
Raiko-Assassin01
Danzaburou
4,004
1,493
591
4,425
14,577
5,115
0
6,563
7,964
0
25,799
L
Bellona
bawers22
Bellona
4,412
1,393
328
1,125
10,436
5,594
33
1,150
9,261
0
38,107
L
Anubis
mayi_321
Anubis
2,119
801
0
1,095
8,191
3,068
0
3,488
4,603
14,235
0
L
Yemoja
t1molas
Yemoja
2,129
1,181
2,133
1,049
10,538
6,696
28
1,015
9,194
13,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
31,285
360
Minions Killed
189
0
Camps Cleared
0
1,378,468
Distance Traveled
1,237,232
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,511
532
62
4
0
277,984
0
W
Bastet
9,844
615
84
5
0
320,641
0
W
Yemoja
8,121
508
59
4
0
267,122
2
W
Chaac
9,811
613
95
6
0
300,321
2
W
Neith
7,811
488
60
4
0
212,400
0
L
Ymir
6,051
378
31
2
0
287,823
0
L
Danzaburou
6,998
437
47
3
0
200,818
2
L
Bellona
6,714
420
60
4
0
280,364
0
L
Anubis
5,685
355
33
2
0
209,342
1
L
Yemoja
5,837
365
18
1
0
258,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role