Player Matchup

Tiamat
Tiamat
SweetNadeauD
Tiamat
Level 146
God Stats
3W - 1L
1,640 SR
Queue Stats
163W - 108L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
jjbailey1004
Cthulhu
Level 29
God Stats
13W - 5L
1,712 SR
Queue Stats
30W - 11L
1,783 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nadnerb
Tsukuyomi
Level 125
God Stats
2W - 0L
1,717 SR
Queue Stats
152W - 109L
1,641 Elo+
Party 1
Team Averages
Level 100
1,690 SR
1,705 Elo+

VS

Team Averages
Level 18
1,373 SR
1,383 Elo+
Osiris
Osiris
Gatemaster34
Osiris
Level 26
God Stats
1W - 2L
1,430 SR
Queue Stats
18W - 27L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
LymesPlayer
Zhong Kui
Level 11
God Stats
0W - 2L
1,337 SR
Queue Stats
3W - 9L
1,472 Elo+
Solo
Loki
Loki
zukaarinokushi
Loki
Level 17
God Stats
1W - 6L
1,352 SR
Queue Stats
10W - 19L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
12 / 1 / 7
9,613
874
8,910
7,833
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
jjbailey1004
Cthulhu
12
5 / 1 / 14
8,681
789
6,447
9,375
7,782
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
nadnerb
Tsukuyomi
12
3 / 4 / 14
8,517
774
9,033
8,519
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 8 / 3
7,676
698
5,746
9,801
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
LymesPlayer
Zhong Kui
11
2 / 6 / 4
7,703
700
6,841
11,952
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 6 / 1
6,928
630
5,018
9,623
4,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
20
Kills
6
6
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
8
3
0.44
L
Zhong Kui
LymesPlayer
Zhong Kui
2
6
4
0.67
W
Tiamat
12
1
7
15.5
W
Cthulhu
jjbailey1004
Cthulhu
5
1
14
12
W
Tsukuyomi
nadnerb
Tsukuyomi
3
4
14
2.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
17,605
25,727
Taken
31,376
18,164
Mitigated
17,166
7,116
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,746
2,007
413
588
9,801
6,734
0
5,728
3,925
0
13,369
L
Zhong Kui
LymesPlayer
Zhong Kui
6,841
905
0
4,302
11,952
6,365
0
4,702
7,016
26,638
0
W
Tiamat
8,910
1,694
0
4,063
7,833
6,596
973
1,586
6,118
37,531
0
W
Cthulhu
jjbailey1004
Cthulhu
6,447
569
75
1,483
9,375
7,782
593
3,577
5,576
14,709
0
W
Tsukuyomi
nadnerb
Tsukuyomi
9,033
2,873
0
1,495
8,519
3,786
867
1,816
6,588
0
38,761
L
5,018
1,146
0
0
9,623
4,067
0
4,381
5,051
0
20,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
22,307
128
Minions Killed
105
0
Camps Cleared
0
642,854
Distance Traveled
484,957
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,676
698
21
2
0
147,876
1
L
Zhong Kui
7,703
700
53
5
0
148,691
0
W
Tiamat
9,613
874
66
6
0
207,686
2
W
Cthulhu
8,681
789
20
2
0
214,599
0
W
Tsukuyomi
8,517
774
42
4
0
220,569
5
L
Loki
6,928
630
31
3
0
188,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role