Player Matchup

Tiamat
Tiamat
GrandTyrunt
Tiamat
Level 86
God Stats
11W - 15L
1,488 SR
Queue Stats
91W - 112L
1,564 Elo+
Solo
Anhur
Anhur
SilentKillShhh
Anhur
Level 128
God Stats
18W - 30L
1,400 SR
Queue Stats
594W - 674L
1,545 Elo+
Party 1
Hercules
Hercules
timj88
Hercules
Level 114
God Stats
0W - 2L
1,318 SR
Queue Stats
409W - 434L
1,538 Elo+
Party 1
Team Averages
Level 109
1,402 SR
1,549 Elo+

VS

Team Averages
Level 124
1,539 SR
1,618 Elo+
Sylvanus
Sylvanus
Weaven360
Sylvanus
Level 120
God Stats
3W - 2L
1,525 SR
Queue Stats
41W - 38L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
ZackSenpai
Baron Samedi
Level 127
God Stats
23W - 8L
1,592 SR
Queue Stats
200W - 133L
1,667 Elo+
Party 2
Izanami
Izanami
ms cryslyn
Izanami
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 96L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 2 / 2
7,068
589
7,257
4,956
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 2
7,430
619
3,906
7,168
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
timj88
Hercules
11
2 / 4 / 0
7,780
648
4,506
9,516
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Weaven360
Sylvanus
12
3 / 0 / 6
9,288
774
5,613
11,378
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ZackSenpai
Baron Samedi
11
1 / 1 / 5
8,002
667
3,985
5,917
3,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ms cryslyn
Izanami
12
5 / 1 / 3
9,026
752
6,032
7,047
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
2
0.5
L
0
3
2
0.33
W
Sylvanus
Weaven360
Sylvanus
3
0
6
6
W
Baron Samedi
ZackSenpai
Baron Samedi
1
1
5
3.5
W
Izanami
ms cryslyn
Izanami
5
1
3
6.5
L
Hercules
timj88
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,669
Damage
15,630
21,640
Taken
24,342
13,376
Mitigated
16,984
2,879
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,257
727
0
1,098
4,956
3,871
0
2,196
2,760
27,285
0
L
3,906
2,229
0
320
7,168
2,347
0
3,279
3,889
0
31,289
W
Sylvanus
Weaven360
Sylvanus
5,613
609
2,596
6,654
11,378
10,472
710
3,920
7,333
13,844
0
W
Baron Samedi
ZackSenpai
Baron Samedi
3,985
148
1,461
2,195
5,917
3,714
459
1,950
3,892
33,305
0
W
Izanami
ms cryslyn
Izanami
6,032
3,109
0
2,510
7,047
2,798
2,493
1,437
5,535
0
47,175
L
Hercules
timj88
Hercules
4,506
495
0
1,461
9,516
7,158
0
4,272
5,244
0
15,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,278
Gold Earned
26,316
132
Minions Killed
149
0
Camps Cleared
0
648,163
Distance Traveled
650,589
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,068
589
47
4
0
215,953
4
L
Anhur
7,430
619
56
5
0
207,678
0
W
Sylvanus
9,288
774
21
2
0
227,054
5
W
Baron Samedi
8,002
667
46
4
0
212,190
2
W
Izanami
9,026
752
82
7
0
211,345
5
L
Hercules
7,780
648
29
2
0
224,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role