Player Matchup

Nemesis
Nemesis
BGxLoki
Nemesis
Level 125
God Stats
10W - 5L
1,749 SR
Queue Stats
180W - 169L
1,637 Elo+
Party 3
Heimdallr
Heimdallr
LesserMage5931
Heimdallr
Level 22
God Stats
1W - 1L
1,411 SR
Queue Stats
19W - 20L
1,565 Elo+
Party 3
Bellona
Bellona
MisstressCereza
Bellona
Level 156
God Stats
13W - 10L
1,597 SR
Queue Stats
406W - 386L
1,535 Elo+
Party 2
Scylla
Scylla
MudrocksDance
Scylla
Level 156
God Stats
0W - 1L
1,890 SR
Queue Stats
126W - 93L
1,565 Elo+
Party 2
Kuzenbo
Kuzenbo
OGpowerZ-
Kuzenbo
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
178W - 148L
1,482 Elo+
Party 2
Team Averages
Level 98
1,594 SR
1,557 Elo+

VS

Team Averages
Level 83
1,623 SR
1,619 Elo+
Nemesis
Nemesis
Azraeliz
Nemesis
Level 85
God Stats
8W - 10L
1,650 SR
Queue Stats
503W - 354L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
FeistyWaifu
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 178L
1,688 Elo+
Party 1
Tiamat
Tiamat
Hellooomotto
Tiamat
Level 28
God Stats
25W - 11L
1,810 SR
Queue Stats
225W - 166L
1,543 Elo+
Party 1
Bellona
Bellona
IMorghuI
Bellona
Level 37
God Stats
5W - 4L
1,424 SR
Queue Stats
70W - 54L
1,616 Elo+
Solo
Khepri
Khepri
SenpaiiReapeR
Khepri
Level 154
God Stats
3W - 1L
1,733 SR
Queue Stats
137W - 118L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BGxLoki
Nemesis
15
3 / 2 / 1
9,055
566
9,891
13,299
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
LesserMage5931
Heimdallr
10
0 / 6 / 2
6,428
402
1,097
8,386
2,807
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 2
7,957
497
5,905
13,421
10,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 5 / 1
8,403
525
4,806
10,057
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
OGpowerZ-
Kuzenbo
11
1 / 4 / 1
7,392
462
2,902
11,747
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azraeliz
Nemesis
14
1 / 4 / 2
8,060
504
3,966
10,141
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
FeistyWaifu
Cernunnos
14
9 / 2 / 5
8,816
551
15,337
11,481
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
3 / 0 / 5
8,996
562
11,854
7,377
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
IMorghuI
Bellona
15
5 / 1 / 2
9,168
573
8,399
9,379
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 6
8,745
547
3,359
6,171
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
22
22
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Azraeliz
Nemesis
1
4
2
0.5
L
Nemesis
BGxLoki
Nemesis
3
2
1
1.75
W
Cernunnos
FeistyWaifu
Cernunnos
9
2
5
5.75
W
Tiamat
3
0
5
5.5
W
Bellona
IMorghuI
Bellona
5
1
2
6
L
Heimdallr
LesserMage5931
Heimdallr
0
6
2
0.17
L
0
5
2
0.2
L
2
5
1
0.5
L
Kuzenbo
OGpowerZ-
Kuzenbo
1
4
1
0.38
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
42,915
56,910
Taken
44,549
32,043
Mitigated
25,871
6,942
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Azraeliz
Nemesis
3,966
1,725
0
630
10,141
3,324
0
1,827
8,240
0
60,991
L
Nemesis
BGxLoki
Nemesis
9,891
5,497
0
1,789
13,299
6,219
0
4,246
8,805
0
65,750
W
Cernunnos
FeistyWaifu
Cernunnos
15,337
7,668
0
3,633
11,481
4,971
864
2,957
8,464
0
58,636
W
Tiamat
11,854
1,357
0
3,927
7,377
5,884
652
1,606
5,653
59,175
0
W
Bellona
IMorghuI
Bellona
8,399
2,787
7
2,831
9,379
7,390
777
11
9,368
0
48,404
L
Heimdallr
LesserMage5931
Heimdallr
1,097
353
0
170
8,386
2,807
0
1,495
6,873
0
21,079
L
5,905
2,298
0
1,298
13,421
10,489
822
2,273
11,036
0
45,749
L
4,806
383
0
3,259
10,057
3,327
0
4,384
5,445
48,093
0
L
Kuzenbo
OGpowerZ-
Kuzenbo
2,902
1,004
0
426
11,747
9,201
0
2,191
9,538
25,948
0
W
3,359
116
0
1,150
6,171
4,302
312
993
5,116
24,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
43,785
420
Minions Killed
445
0
Camps Cleared
0
1,484,984
Distance Traveled
1,619,402
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,060
504
107
7
0
338,561
4
L
Nemesis
9,055
566
127
8
0
349,061
4
W
Cernunnos
8,816
551
91
6
0
283,043
1
W
Tiamat
8,996
562
128
8
0
336,903
5
W
Bellona
9,168
573
95
6
0
353,343
8
L
Heimdallr
6,428
402
47
3
0
245,870
6
L
Bellona
7,957
497
101
6
0
283,815
1
L
Scylla
8,403
525
108
7
0
295,296
6
L
Kuzenbo
7,392
462
37
2
0
310,942
0
W
Khepri
8,745
547
24
2
0
307,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role