Player Matchup

Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AquaFeenuh-
Pele
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 55L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Juic3_Drippz-_-
Danzaburou
Level 28
God Stats
15W - 11L
1,476 SR
Queue Stats
296W - 322L
1,413 Elo+
Party 1
Ymir
Ymir
benathebean
Ymir
Level 8
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 3
Nu Wa
Nu Wa
xXMurasakinoXx
Nu Wa
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 81L
1,060 Elo+
Party 3
Team Averages
Level 40
1,544 SR
1,314 Elo+

VS

Team Averages
Level 20
1,498 SR
1,506 Elo+
Guan Yu
Guan Yu
GrizwaldO3
Guan Yu
Level 26
God Stats
14W - 12L
1,500 SR
Queue Stats
471W - 456L
1,523 Elo+
Party 2
Yemoja
Yemoja
Silent110892
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ThatOneCowboy
Izanami
Level 28
God Stats
30W - 23L
1,614 SR
Queue Stats
219W - 225L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
ThePredator1025
Jormungandr
Level 17
God Stats
2W - 3L
1,298 SR
Queue Stats
2W - 4L
1,526 Elo+
Solo
Thanatos
Thanatos
gimmeurring
Thanatos
Level 26
God Stats
4W - 4L
1,577 SR
Queue Stats
31W - 26L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 4 / 5
6,308
451
4,901
6,299
1,312
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 8 / 3
5,211
372
2,700
9,452
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Juic3_Drippz-_-
Danzaburou
10
0 / 6 / 0
6,428
459
5,326
10,765
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 3 / 7
7,044
503
5,882
11,307
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 5 / 5
7,401
529
11,130
7,126
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GrizwaldO3
Guan Yu
15
7 / 0 / 6
8,628
616
8,252
8,371
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
10
1 / 6 / 4
6,743
482
3,670
9,213
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
13
8 / 2 / 2
8,540
610
9,685
11,700
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ThePredator1025
Jormungandr
12
3 / 2 / 8
7,365
526
4,262
8,131
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
gimmeurring
Thanatos
13
6 / 3 / 9
8,050
575
9,301
10,439
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
13
Kills
25
26
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
5
1.63
L
0
8
3
0.19
W
Guan Yu
GrizwaldO3
Guan Yu
7
0
6
10
L
Danzaburou
Juic3_Drippz-_-
Danzaburou
0
6
0
0
W
Yemoja
1
6
4
0.5
W
Izanami
8
2
2
4.5
W
Jormungandr
ThePredator1025
Jormungandr
3
2
8
3.5
L
4
3
7
2.5
W
Thanatos
gimmeurring
Thanatos
6
3
9
3.5
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
35,170
44,949
Taken
47,854
15,564
Mitigated
25,805
5,963
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,901
2,326
210
1,129
6,299
1,312
0
1,188
5,011
0
12,904
L
2,700
959
0
615
9,452
2,021
0
1,342
8,035
0
12,879
W
Guan Yu
GrizwaldO3
Guan Yu
8,252
1,267
390
5,276
8,371
7,455
388
1,570
6,801
0
34,291
L
Danzaburou
Juic3_Drippz-_-
Danzaburou
5,326
1,204
0
2,757
10,765
2,760
482
415
9,975
0
35,235
W
Yemoja
3,670
961
467
397
9,213
4,469
379
4,465
4,748
21,824
0
W
Izanami
9,685
7,421
0
4,221
11,700
4,006
1,903
3,738
7,962
0
51,353
W
Jormungandr
ThePredator1025
Jormungandr
4,262
996
0
1,074
8,131
4,627
448
3,380
4,751
37,042
0
L
5,882
1,427
0
752
11,307
7,485
68
2,321
8,865
18,600
0
W
Thanatos
gimmeurring
Thanatos
9,301
3,675
0
7,311
10,439
5,248
0
3,859
6,580
0
47,398
L
11,130
2,013
0
500
7,126
1,986
588
2,341
4,614
36,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,392
Gold Earned
39,326
193
Minions Killed
348
0
Camps Cleared
0
1,223,522
Distance Traveled
1,262,884
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,308
451
18
1
0
257,332
1
L
Pele
5,211
372
26
2
0
227,444
0
W
Guan Yu
8,628
616
80
6
0
287,246
4
L
Danzaburou
6,428
459
71
5
0
233,386
0
W
Yemoja
6,743
482
32
2
0
227,798
0
W
Izanami
8,540
610
99
7
0
241,334
1
W
Jormungandr
7,365
526
59
4
0
239,607
4
L
Ymir
7,044
503
27
2
0
282,018
3
W
Thanatos
8,050
575
78
6
0
266,899
4
L
Nu Wa
7,401
529
51
4
0
223,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role