Player Matchup

Artio
Artio
Arsharok
Artio
Level 156
God Stats
3W - 1L
1,645 SR
Queue Stats
97W - 69L
1,625 Elo+
Party 1
Neith
Neith
Darshar0k
Neith
Level 22
God Stats
4W - 0L
1,795 SR
Queue Stats
58W - 21L
1,757 Elo+
Party 1
Ra
Ra
PagodaRL
Ra
Level 2
God Stats
3W - 0L
1,763 SR
Queue Stats
7W - 2L
1,572 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jonnymotosierras
Cu Chulainn
Level 26
God Stats
18W - 11L
1,729 SR
Queue Stats
93W - 92L
1,593 Elo+
Party 1
Hun Batz
Hun Batz
xRaaiZz
Hun Batz
Level 68
God Stats
6W - 4L
1,288 SR
Queue Stats
202W - 173L
1,606 Elo+
Party 1
Team Averages
Level 55
1,644 SR
1,631 Elo+

VS

Team Averages
Level 29
1,536 SR
1,633 Elo+
Rama
Rama
DaintyJoey62120
Rama
Level 27
God Stats
47W - 31L
1,621 SR
Queue Stats
95W - 82L
1,590 Elo+
Party 2
Thanatos
Thanatos
Growley2
Thanatos
Level 3
God Stats
1W - 2L
1,559 SR
Queue Stats
3W - 3L
1,614 Elo+
Solo
Bellona
Bellona
JoellllllllL
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,792 Elo+
Party 2
Ganesha
Ganesha
JohnnyDang
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
tex1x
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arsharok
Artio
9
1 / 0 / 4
5,397
600
1,629
4,943
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Darshar0k
Neith
9
4 / 1 / 3
5,675
631
4,866
5,128
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 1
5,010
557
1,639
2,811
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
jonnymotosierras
Cu Chulainn
10
3 / 0 / 1
6,158
684
3,809
5,049
3,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
xRaaiZz
Hun Batz
10
2 / 2 / 3
5,924
658
2,429
4,966
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,796
422
2,367
3,913
803
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Thanatos
Growley2
Thanatos
10
6 / 2 / 0
5,807
645
4,090
8,024
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
JoellllllllL
Bellona
8
0 / 3 / 0
4,138
460
1,420
5,946
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
JohnnyDang
Ganesha
7
0 / 2 / 1
4,238
471
1,150
4,508
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
tex1x
Thor
1
0 / 1 / 0
3,159
351
245
564
98

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
6
6
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
Arsharok
Artio
1
0
4
3
L
0
3
0
0
W
Neith
Darshar0k
Neith
4
1
3
5.5
L
Thanatos
Growley2
Thanatos
6
2
0
3
L
Bellona
JoellllllllL
Bellona
0
3
0
0
L
Ganesha
JohnnyDang
Ganesha
0
2
1
0.25
W
1
3
1
0.5
W
Cu Chulainn
jonnymotosierras
Cu Chulainn
3
0
1
3.5
L
Thor
tex1x
Thor
0
1
0
0
W
Hun Batz
xRaaiZz
Hun Batz
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,372
Damage
9,272
22,897
Taken
22,955
8,612
Mitigated
9,141
11,674
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Arsharok
Artio
1,629
270
222
3,533
4,943
1,926
0
770
4,173
13,698
0
L
2,367
1,801
0
982
3,913
803
0
1,139
2,734
0
10,077
W
Neith
Darshar0k
Neith
4,866
2,573
0
3,104
5,128
1,420
97
380
4,748
0
32,548
L
Thanatos
Growley2
Thanatos
4,090
1,500
0
5,432
8,024
2,610
0
1,295
6,653
0
25,005
L
Bellona
JoellllllllL
Bellona
1,420
51
0
1,651
5,946
4,134
0
126
5,820
0
13,652
L
Ganesha
JohnnyDang
Ganesha
1,150
216
0
2,080
4,508
1,496
0
718
3,790
16,248
0
W
1,639
471
138
317
2,811
627
492
0
2,811
19,779
0
W
Cu Chulainn
jonnymotosierras
Cu Chulainn
3,809
458
0
2,370
5,049
3,362
209
0
5,049
1,140
27,685
L
Thor
tex1x
Thor
245
43
0
11
564
98
0
0
564
0
245
W
Hun Batz
xRaaiZz
Hun Batz
2,429
988
0
1,990
4,966
1,277
186
0
4,966
0
28,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
21,138
241
Minions Killed
132
0
Camps Cleared
0
889,769
Distance Traveled
670,873
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,397
600
23
3
0
190,571
1
L
Rama
3,796
422
42
5
0
148,572
0
W
Neith
5,675
631
54
6
0
152,209
0
L
Thanatos
5,807
645
64
7
0
178,098
1
L
Bellona
4,138
460
22
2
0
177,987
0
L
Ganesha
4,238
471
4
0
0
146,112
1
W
Ra
5,010
557
48
5
0
155,994
1
W
Cu Chulainn
6,158
684
58
6
0
177,510
3
L
Thor
3,159
351
0
0
0
20,104
1
W
Hun Batz
5,924
658
58
6
0
213,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role