Player Matchup

Thoth
Thoth
Gold IV
A3ORT
Thoth
Gold IV
Level 126
God Stats
1W - 2L
1,543 SR
Queue Stats
86W - 83L
1,607 MMR
Solo
Achilles
Achilles
Gold IV
AstroPapi
Achilles
Gold IV
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
457W - 435L
1,596 MMR
Solo
Guan Yu
Guan Yu
Silver I
Atlchevy678404
Guan Yu
Silver I
Level 153
God Stats
68W - 39L
1,629 SR
Queue Stats
297W - 278L
1,598 MMR
Solo
Cupid
Cupid
Gold III
Slimjim272
Cupid
Gold III
Level 108
God Stats
15W - 7L
1,888 SR
Queue Stats
113W - 101L
1,600 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
WH1TEY0DA
Kumbhakarna
Silver I
Level 109
God Stats
4W - 4L
1,338 SR
Queue Stats
112W - 123L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,580 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,715 SR
1,581 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
HavButtaa176
Bellona
Platinum V
Level 120
God Stats
12W - 9L
1,600 SR
Queue Stats
910W - 903L
1,596 MMR
Solo
Apollo
Apollo
Gold IV
Legit Koolaiid
Apollo
Gold IV
Level 145
God Stats
5W - 2L
1,836 SR
Queue Stats
23W - 20L
1,728 MMR
Party 1
Scylla
Scylla
Gold II
Scavenger115
Scylla
Gold II
Level 158
God Stats
8W - 8L
1,852 SR
Queue Stats
231W - 230L
1,598 MMR
Solo
Ganesha
Ganesha
Silver III
TrickZxFade
Ganesha
Silver III
Level 92
God Stats
4W - 1L
1,789 SR
Queue Stats
10W - 8L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
A3ORT
Thoth
19
4 / 7 / 7
12,682
528
15,421
14,100
5,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
AstroPapi
Achilles
19
13 / 2 / 6
13,564
565
22,065
22,948
14,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 4 / 12
12,565
524
16,569
29,934
29,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
20
7 / 2 / 8
13,626
568
20,478
16,548
8,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
WH1TEY0DA
Kumbhakarna
18
5 / 0 / 15
12,942
539
11,131
14,968
15,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Nu WaCthulhuSetJanusCu Chulainn

VS

Bans
DanzaburouAnhurFenrirNemesisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 6 / 6
10,961
457
13,837
23,485
14,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
HavButtaa176
Bellona
18
5 / 7 / 2
11,578
482
13,601
25,578
24,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 7 / 3
11,114
463
10,326
19,234
7,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
4 / 5 / 4
11,872
495
11,799
12,953
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
TrickZxFade
Ganesha
14
0 / 8 / 9
9,363
390
7,974
26,674
22,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
32
Kills
15
15
Deaths
33
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
6
6
1
W
Thoth
A3ORT
Thoth
4
7
7
1.07
W
Achilles
AstroPapi
Achilles
13
2
6
8
W
3
4
12
2.25
L
Bellona
HavButtaa176
Bellona
5
7
2
0.86
L
3
7
3
0.64
L
Scylla
4
5
4
1.2
W
Cupid
7
2
8
5.5
L
Ganesha
TrickZxFade
Ganesha
0
8
9
0.56
W
Kumbhakarna
WH1TEY0DA
Kumbhakarna
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,664
Damage
57,537
98,498
Taken
107,924
74,037
Mitigated
73,975
46,034
Healing
22,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,837
2,619
0
7,639
23,485
14,223
0
7,007
16,478
0
88,633
W
Thoth
A3ORT
Thoth
15,421
320
162
3,037
14,100
5,561
594
4,513
9,347
85,543
0
W
Achilles
AstroPapi
Achilles
22,065
8,839
0
7,159
22,948
14,480
1,528
5,331
17,457
0
76,083
W
16,569
2,417
6,041
14,268
29,934
29,987
1,632
2,912
26,982
0
75,380
L
Bellona
HavButtaa176
Bellona
13,601
7,584
0
4,968
25,578
24,612
784
3,966
21,612
819
71,915
L
10,326
7,795
0
2,806
19,234
7,722
0
4,717
14,517
0
69,161
L
Scylla
11,799
1,214
0
3,014
12,953
4,604
2,237
3,472
9,481
82,429
0
W
Cupid
20,478
11,238
1,284
9,967
16,548
8,576
6,134
4,098
12,378
0
119,851
L
Ganesha
TrickZxFade
Ganesha
7,974
945
0
4,351
26,674
22,814
0
7,390
19,284
27,096
0
W
Kumbhakarna
WH1TEY0DA
Kumbhakarna
11,131
951
0
4,116
14,968
15,433
850
3,084
11,790
53,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,379
Gold Earned
54,888
616
Minions Killed
597
0
Camps Cleared
0
2,300,718
Distance Traveled
2,101,936
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,961
457
125
5
0
453,803
9
W
Thoth
12,682
528
156
7
0
420,955
8
W
Achilles
13,564
565
93
4
0
511,024
1
W
Guan Yu
12,565
524
131
5
0
473,163
3
L
Bellona
11,578
482
149
6
0
420,666
3
L
Apollo
11,114
463
150
6
0
393,354
4
L
Scylla
11,872
495
168
7
0
413,447
8
W
Cupid
13,626
568
180
8
0
420,267
1
L
Ganesha
9,363
390
5
0
0
420,666
13
W
Kumbhakarna
12,942
539
56
2
0
475,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role