Player Matchup

Kumbhakarna
Kumbhakarna
Giiraph
Kumbhakarna
Level 147
God Stats
2W - 1L
1,274 SR
Queue Stats
117W - 95L
1,411 Elo+
Solo
Discordia
Discordia
Greengo_Smoker
Discordia
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 140L
1,546 Elo+
Solo
Nemesis
Nemesis
Kugimiya
Nemesis
Level 119
God Stats
8W - 3L
1,368 SR
Queue Stats
417W - 397L
1,594 Elo+
Solo
Janus
Janus
Numnuts
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Roahl
Cthulhu
Level 127
God Stats
1W - 0L
1,506 SR
Queue Stats
11W - 5L
1,681 Elo+
Solo
Team Averages
Level 123
1,430 SR
1,546 Elo+

VS

Team Averages
Level 109
1,460 SR
1,506 Elo+
Ao Kuang
Ao Kuang
CrazyPancake123
Ao Kuang
Level 153
God Stats
1W - 2L
1,299 SR
Queue Stats
75W - 79L
1,549 Elo+
Party 1
Mulan
Mulan
Kidnios
Mulan
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 163L
1,466 Elo+
Party 2
Bacchus
Bacchus
OberGottLukee
Bacchus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 176L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
SoraBlue
Kuzenbo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
malfnctn
Achilles
Level 125
God Stats
9W - 12L
1,500 SR
Queue Stats
470W - 489L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Giiraph
Kumbhakarna
15
1 / 2 / 19
8,691
790
4,438
13,706
11,904
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Greengo_Smoker
Discordia
16
5 / 1 / 15
9,666
879
18,863
8,688
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kugimiya
Nemesis
16
8 / 1 / 10
9,710
883
13,158
10,095
5,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Numnuts
Janus
17
8 / 1 / 10
10,247
932
11,711
6,603
3,167
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Roahl
Cthulhu
16
3 / 2 / 17
9,074
825
12,313
12,266
10,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
1 / 4 / 4
7,376
671
7,332
13,242
12,434
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Kidnios
Mulan
12
1 / 8 / 4
7,181
653
5,592
16,582
15,646
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
13
0 / 5 / 5
7,383
671
7,034
14,248
22,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
SoraBlue
Kuzenbo
14
0 / 4 / 4
7,540
685
7,973
14,219
22,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
malfnctn
Achilles
14
5 / 4 / 2
8,276
752
13,861
15,852
20,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
25
Kills
7
7
Deaths
25
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
4
4
0.75
W
Kumbhakarna
Giiraph
Kumbhakarna
1
2
19
5.25
W
Discordia
Greengo_Smoker
Discordia
5
1
15
12.5
L
Mulan
Kidnios
Mulan
1
8
4
0.38
W
Nemesis
Kugimiya
Nemesis
8
1
10
13
W
Janus
Numnuts
Janus
8
1
10
13
L
Bacchus
0
5
5
0.5
W
Cthulhu
Roahl
Cthulhu
3
2
17
5.75
L
Kuzenbo
SoraBlue
Kuzenbo
0
4
4
0.5
L
Achilles
malfnctn
Achilles
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,483
Damage
41,792
51,358
Taken
74,143
35,691
Mitigated
93,681
21,757
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,332
1,120
2,799
4,029
13,242
12,434
0
10,409
2,833
16,999
0
W
Kumbhakarna
Giiraph
Kumbhakarna
4,438
261
1,509
1,585
13,706
11,904
187
5,477
8,229
7,712
0
W
Discordia
Greengo_Smoker
Discordia
18,863
994
2,336
2,270
8,688
4,657
751
3,977
4,711
37,565
0
L
Mulan
Kidnios
Mulan
5,592
893
1,467
1,479
16,582
15,646
49
10,377
6,205
0
15,810
W
Nemesis
Kugimiya
Nemesis
13,158
4,751
3,687
2,618
10,095
5,565
1,343
4,224
5,871
0
18,268
W
Janus
Numnuts
Janus
11,711
540
3,100
1,526
6,603
3,167
1,328
2,948
3,655
31,330
0
L
Bacchus
7,034
978
1,083
1,791
14,248
22,880
0
9,500
4,748
10,936
0
W
Cthulhu
Roahl
Cthulhu
12,313
1,305
2,090
1,036
12,266
10,398
803
5,713
6,553
21,762
0
L
Kuzenbo
SoraBlue
Kuzenbo
7,973
2,464
1,526
2,796
14,219
22,041
0
9,343
4,876
14,473
0
L
Achilles
malfnctn
Achilles
13,861
808
2,342
2,780
15,852
20,680
84
7,696
8,156
0
22,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,388
Gold Earned
37,756
138
Minions Killed
74
0
Camps Cleared
0
1,088,605
Distance Traveled
908,231
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,376
671
28
3
0
181,168
1
W
Kumbhakarna
8,691
790
8
1
0
219,618
3
W
Discordia
9,666
879
43
4
0
196,998
0
L
Mulan
7,181
653
10
1
0
141,083
0
W
Nemesis
9,710
883
10
1
0
226,865
1
W
Janus
10,247
932
57
5
0
206,272
3
L
Bacchus
7,383
671
13
1
0
185,204
0
W
Cthulhu
9,074
825
20
2
0
238,852
0
L
Kuzenbo
7,540
685
10
1
0
195,995
2
L
Achilles
8,276
752
13
1
0
204,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role