Player Matchup

Anhur
Anhur
Dekken2606
Anhur
Level 27
God Stats
3W - 1L
1,726 SR
Queue Stats
18W - 4L
1,799 Elo+
Party 2
Tiamat
Tiamat
Log Miroxii
Tiamat
Level 127
God Stats
15W - 6L
1,718 SR
Queue Stats
46W - 27L
1,708 Elo+
Party 2
Chaac
Chaac
Soundays
Chaac
Level 108
God Stats
10W - 10L
1,515 SR
Queue Stats
61W - 44L
1,640 Elo+
Party 2
Team Averages
Level 87
1,653 SR
1,716 Elo+

VS

Team Averages
Level 49
1,576 SR
1,531 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mage_or_troll_
Cu Chulainn
Level 14
God Stats
12W - 5L
1,693 SR
Queue Stats
198W - 84L
1,636 Elo+
Solo
Tiamat
Tiamat
The_Sam88
Tiamat
Level 27
God Stats
8W - 13L
1,536 SR
Queue Stats
66W - 88L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
5 / 0 / 12
10,162
726
6,741
8,397
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
9 / 2 / 7
10,904
779
15,126
8,860
7,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Soundays
Chaac
15
8 / 1 / 12
10,911
779
10,635
15,700
8,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 11 / 0
8,255
590
6,165
13,310
3,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Mage_or_troll_
Cu Chulainn
10
2 / 5 / 1
9,421
673
7,056
11,861
8,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
The_Sam88
Tiamat
13
0 / 6 / 2
8,499
607
5,338
11,711
4,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
22
Kills
3
3
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
11
0
0.09
W
Anhur
5
0
12
11
W
Tiamat
9
2
7
6.25
L
Cu Chulainn
Mage_or_troll_
Cu Chulainn
2
5
1
0.5
W
Chaac
Soundays
Chaac
8
1
12
14
L
Tiamat
The_Sam88
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,502
Damage
18,559
32,957
Taken
36,882
18,374
Mitigated
16,257
13,484
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,165
2,639
252
453
13,310
3,563
0
3,716
9,402
0
27,485
W
Anhur
6,741
2,520
0
1,922
8,397
2,851
719
802
7,595
0
35,791
W
Tiamat
15,126
1,176
0
3,349
8,860
7,307
823
2,286
6,574
49,902
0
L
Cu Chulainn
Mage_or_troll_
Cu Chulainn
7,056
1,895
0
2,064
11,861
8,102
0
2,933
8,792
0
24,339
W
Chaac
Soundays
Chaac
10,635
2,180
0
8,213
15,700
8,216
696
2,333
13,367
0
47,806
L
Tiamat
The_Sam88
Tiamat
5,338
1,498
0
3,080
11,711
4,592
0
7,813
3,502
32,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
26,175
220
Minions Killed
138
0
Camps Cleared
0
806,788
Distance Traveled
640,997
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,255
590
35
3
0
229,648
0
W
Anhur
10,162
726
42
3
0
267,086
8
W
Tiamat
10,904
779
109
8
0
251,599
1
L
Cu Chulainn
9,421
673
32
2
0
188,366
2
W
Chaac
10,911
779
69
5
0
288,103
3
L
Tiamat
8,499
607
71
5
0
222,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role