Player Matchup

Ymir
Ymir
DevilzHand-66777
Ymir
Level 92
God Stats
10W - 9L
1,517 SR
Queue Stats
744W - 717L
1,536 Elo+
Solo
Danzaburou
Danzaburou
F1yHeight
Danzaburou
Level 49
God Stats
21W - 14L
1,646 SR
Queue Stats
289W - 238L
1,621 Elo+
Party 1
Eset
Eset
J0ker2610
Eset
Level 85
God Stats
1W - 2L
1,168 SR
Queue Stats
20W - 22L
1,502 Elo+
Party 1
Loki
Loki
RedPebbleDash
Loki
Level 156
God Stats
11W - 3L
1,836 SR
Queue Stats
318W - 280L
1,650 Elo+
Party 1
Set
Set
fklm
Set
Level 132
God Stats
10W - 10L
1,622 SR
Queue Stats
256W - 204L
1,572 Elo+
Party 1
Team Averages
Level 103
1,558 SR
1,576 Elo+

VS

Team Averages
Level 82
1,595 SR
1,601 Elo+
Kukulkan
Kukulkan
CaffeinoFree
Kukulkan
Level 129
God Stats
2W - 2L
1,696 SR
Queue Stats
40W - 39L
1,610 Elo+
Party 2
Kali
Kali
TheMajinLuke
Kali
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 259L
1,508 Elo+
Party 3
Bacchus
Bacchus
WisdomOfTheNene
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,670 Elo+
Party 2
Chiron
Chiron
bradtrav12
Chiron
Level 80
God Stats
9W - 5L
1,687 SR
Queue Stats
411W - 392L
1,545 Elo+
Party 3
Cu Chulainn
Cu Chulainn
madgoon23
Cu Chulainn
Level 123
God Stats
2W - 5L
1,590 SR
Queue Stats
36W - 36L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
5,989
544
1,812
8,908
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
F1yHeight
Danzaburou
11
1 / 1 / 3
6,676
607
3,590
6,516
1,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
1 / 2 / 1
6,604
600
2,717
4,670
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 1
7,252
659
4,038
3,826
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
fklm
Set
11
7 / 0 / 2
6,832
621
6,311
5,534
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaffeinoFree
Kukulkan
12
1 / 1 / 1
6,599
600
3,103
2,934
969
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,054
459
1,620
8,444
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 3 / 3
5,714
519
4,623
7,773
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
bradtrav12
Chiron
10
2 / 2 / 0
6,085
553
5,016
5,309
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
madgoon23
Cu Chulainn
10
0 / 2 / 0
5,942
540
1,045
5,808
3,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CaffeinoFree
Kukulkan
1
1
1
1.5
W
0
2
5
1.25
W
Danzaburou
F1yHeight
Danzaburou
1
1
3
2.5
W
Eset
1
2
1
0.75
W
4
0
1
4.5
L
0
5
1
0.1
L
2
3
3
1.17
L
Chiron
bradtrav12
Chiron
2
2
0
1
W
Set
fklm
Set
7
0
2
8
L
Cu Chulainn
madgoon23
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,468
Damage
15,407
29,454
Taken
30,268
12,605
Mitigated
13,927
11,139
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CaffeinoFree
Kukulkan
3,103
135
0
110
2,934
969
0
1,249
1,488
42,007
0
W
1,812
855
141
2,397
8,908
4,602
0
2,535
6,373
18,531
0
W
Danzaburou
F1yHeight
Danzaburou
3,590
1,613
0
2,854
6,516
1,877
0
1,752
4,764
0
38,529
W
Eset
2,717
88
177
1,210
4,670
1,549
0
2,235
2,435
37,916
0
W
4,038
1,089
0
1,836
3,826
2,243
0
0
3,826
0
34,985
L
1,620
354
0
1,477
8,444
2,606
0
131
8,198
0
22,595
L
4,623
709
0
2,192
7,773
5,664
0
2,548
5,118
11,937
0
L
Chiron
bradtrav12
Chiron
5,016
1,568
300
2,324
5,309
1,507
0
282
4,988
0
34,509
W
Set
fklm
Set
6,311
2,903
0
2,524
5,534
2,334
0
1,204
4,330
0
39,858
L
Cu Chulainn
madgoon23
Cu Chulainn
1,045
406
0
2,105
5,808
3,181
0
0
5,588
0
35,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
29,394
378
Minions Killed
317
0
Camps Cleared
0
1,121,420
Distance Traveled
1,102,589
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,599
600
99
9
0
225,788
5
W
Ymir
5,989
544
22
2
0
201,012
2
W
Danzaburou
6,676
607
79
7
0
206,912
3
W
Eset
6,604
600
104
9
0
211,139
2
W
Loki
7,252
659
96
9
0
253,869
5
L
Kali
5,054
459
45
4
0
227,296
2
L
Bacchus
5,714
519
10
1
0
236,214
5
L
Chiron
6,085
553
79
7
0
202,340
1
W
Set
6,832
621
77
7
0
248,488
3
L
Cu Chulainn
5,942
540
84
8
0
210,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role