Player Matchup

Chang'e
Chang'e
Chancy
Chang'e
Level 121
God Stats
3W - 1L
1,633 SR
Queue Stats
51W - 34L
1,537 Elo+
Party 2
Artemis
Artemis
ObiWan Chewnobi
Artemis
Level 22
God Stats
16W - 11L
1,574 SR
Queue Stats
96W - 83L
1,491 Elo+
Party 2
Cerberus
Cerberus
RederalGrievous
Cerberus
Level 17
God Stats
1W - 1L
1,163 SR
Queue Stats
32W - 29L
1,476 Elo+
Party 2
Team Averages
Level 53
1,457 SR
1,501 Elo+

VS

Team Averages
Level 38
1,507 SR
1,486 Elo+
Bakasura
Bakasura
ALM1GHTYxPA1N
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,476 Elo+
Party 1
Medusa
Medusa
DovaChief-117
Medusa
Level 26
God Stats
14W - 8L
1,562 SR
Queue Stats
105W - 111L
1,513 Elo+
Solo
Janus
Janus
bigB0N3_D4DDYprp
Janus
Level 60
God Stats
2W - 7L
1,460 SR
Queue Stats
196W - 212L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chancy
Chang'e
13
11 / 2 / 3
9,028
821
9,616
10,927
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 9
7,503
682
4,387
4,361
1,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
11
2 / 3 / 10
8,140
740
5,034
9,154
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALM1GHTYxPA1N
Bakasura
9
1 / 6 / 3
7,130
648
5,255
10,754
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 5 / 1
8,131
739
7,517
8,163
2,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 3
7,243
658
3,680
6,665
1,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
6
6
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ALM1GHTYxPA1N
Bakasura
1
6
3
0.42
W
Chang'e
Chancy
Chang'e
11
2
3
6.25
L
4
5
1
0.9
W
1
1
9
5.5
W
Cerberus
2
3
10
2.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
16,452
24,442
Taken
25,582
12,689
Mitigated
7,752
6,131
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ALM1GHTYxPA1N
Bakasura
5,255
4,115
259
2,218
10,754
3,582
0
6,161
4,255
0
14,035
W
Chang'e
Chancy
Chang'e
9,616
967
822
3,451
10,927
3,570
0
1,141
9,668
32,657
0
L
7,517
3,023
0
1,701
8,163
2,564
264
4,382
3,655
0
24,945
W
4,387
1,730
0
0
4,361
1,308
78
384
3,777
0
27,442
W
Cerberus
5,034
757
0
1,858
9,154
7,811
95
2,211
6,659
20,136
0
L
3,680
723
0
878
6,665
1,606
0
3,674
2,857
16,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
22,504
143
Minions Killed
96
0
Camps Cleared
0
541,089
Distance Traveled
526,820
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,130
648
27
2
0
178,916
1
W
Chang'e
9,028
821
51
5
0
191,224
0
L
Medusa
8,131
739
31
3
0
164,264
1
W
Artemis
7,503
682
47
4
0
177,544
2
W
Cerberus
8,140
740
45
4
0
172,321
0
L
Janus
7,243
658
38
3
0
183,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role