Player Matchup

Bellona
Bellona
HughMadboroughh
Bellona
Level 28
God Stats
2W - 4L
1,572 SR
Queue Stats
71W - 80L
1,516 Elo+
Solo
Medusa
Medusa
Imlaggingbruvv
Medusa
Level 23
God Stats
3W - 2L
1,351 SR
Queue Stats
61W - 40L
1,587 Elo+
Solo
Merlin
Merlin
ZeroSmite
Merlin
Level 15
God Stats
0W - 2L
1,494 SR
Queue Stats
8W - 10L
1,535 Elo+
Solo
Vulcan
Vulcan
bob1e
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
tunaworld
Arachne
Level 17
God Stats
16W - 11L
1,796 SR
Queue Stats
113W - 123L
1,597 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,547 Elo+

VS

Team Averages
Level 19
1,524 SR
1,631 Elo+
Danzaburou
Danzaburou
FROSTEDTYKO
Danzaburou
Level 29
God Stats
21W - 10L
1,704 SR
Queue Stats
110W - 100L
1,606 Elo+
Solo
Hercules
Hercules
Fluentgamer4905
Hercules
Level 27
God Stats
4W - 6L
1,326 SR
Queue Stats
86W - 84L
1,561 Elo+
Solo
Ymir
Ymir
MrDedInside
Ymir
Level 22
God Stats
3W - 2L
1,850 SR
Queue Stats
31W - 25L
1,657 Elo+
Solo
Mercury
Mercury
Queencc97
Mercury
Level 10
God Stats
4W - 5L
1,241 SR
Queue Stats
118W - 123L
1,656 Elo+
Solo
Ra
Ra
ztub64
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 2
11,284
513
9,636
14,500
12,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 2
8,773
399
10,741
14,925
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ZeroSmite
Merlin
17
6 / 5 / 2
10,866
494
11,958
12,699
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
bob1e
Vulcan
15
1 / 6 / 2
10,007
455
7,463
14,584
9,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Arachne
tunaworld
Arachne
14
3 / 2 / 3
9,079
413
6,517
17,222
7,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FROSTEDTYKO
Danzaburou
20
7 / 0 / 5
13,199
600
18,601
22,495
9,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
19
3 / 0 / 7
11,891
541
8,908
14,418
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
8 / 2 / 5
12,541
570
15,958
19,921
14,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Queencc97
Mercury
19
2 / 4 / 3
11,537
524
6,114
13,364
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
13
0 / 8 / 2
9,250
420
2,346
10,958
3,730
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
20
20
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FROSTEDTYKO
Danzaburou
7
0
5
9.5
W
Hercules
3
0
7
6.5
L
0
2
2
0.5
L
1
5
2
0.4
W
8
2
5
5.25
W
Mercury
Queencc97
Mercury
2
4
3
0.88
L
Merlin
ZeroSmite
Merlin
6
5
2
1.4
L
Vulcan
bob1e
Vulcan
1
6
2
0.33
L
Arachne
tunaworld
Arachne
3
2
3
2.25
W
Ra
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,315
Damage
51,927
73,930
Taken
81,156
40,247
Mitigated
51,592
14,937
Healing
42,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FROSTEDTYKO
Danzaburou
18,601
10,416
0
15,860
22,495
9,980
3,272
4,544
17,951
0
118,716
W
Hercules
8,908
1,501
571
9,439
14,418
18,007
590
2,707
11,711
621
58,645
L
9,636
3,215
231
2,498
14,500
12,769
0
2,964
11,087
0
61,009
L
10,741
3,453
0
827
14,925
5,107
0
3,203
11,484
0
57,762
W
15,958
1,850
1,107
7,150
19,921
14,475
929
6,724
13,197
87,336
0
W
Mercury
Queencc97
Mercury
6,114
3,148
0
6,245
13,364
5,400
0
1,938
11,426
0
78,023
L
Merlin
ZeroSmite
Merlin
11,958
429
0
2,544
12,699
5,906
570
2,232
10,257
83,023
0
L
Vulcan
bob1e
Vulcan
7,463
2,643
0
3,563
14,584
9,401
144
4,617
9,635
40,136
0
L
Arachne
tunaworld
Arachne
6,517
5,130
0
5,274
17,222
7,064
0
5,109
11,935
0
59,796
W
Ra
2,346
526
61
2,249
10,958
3,730
892
3,508
7,450
41,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
58,418
487
Minions Killed
652
0
Camps Cleared
0
2,079,255
Distance Traveled
1,964,602
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,199
600
189
9
0
431,762
2
W
Hercules
11,891
541
116
5
0
443,287
0
L
Bellona
11,284
513
125
6
0
405,998
5
L
Medusa
8,773
399
92
4
0
410,686
7
W
Ymir
12,541
570
142
6
0
400,092
1
W
Mercury
11,537
524
127
6
0
455,716
1
L
Merlin
10,866
494
124
6
0
387,687
4
L
Vulcan
10,007
455
67
3
0
421,393
4
L
Arachne
9,079
413
79
4
0
453,491
8
W
Ra
9,250
420
78
4
0
233,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role