Player Matchup

Fenrir
Fenrir
B4M4 N1 Thrower
Fenrir
Level 46
God Stats
38W - 22L
1,648 SR
Queue Stats
131W - 123L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Brajcich
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,410 Elo+
Solo
Cernunnos
Cernunnos
YFNSwerv
Cernunnos
Level 47
God Stats
75W - 66L
1,494 SR
Queue Stats
272W - 305L
1,416 Elo+
Party 1
Team Averages
Level 46
1,547 SR
1,416 Elo+

VS

Team Averages
Level 60
1,585 SR
1,382 Elo+
Ah Puch
Ah Puch
DemiGlenn
Ah Puch
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 170L
1,377 Elo+
Party 2
Bakasura
Bakasura
Pedsennsei
Bakasura
Level 63
God Stats
6W - 8L
1,500 SR
Queue Stats
428W - 485L
1,369 Elo+
Solo
Bacchus
Bacchus
zHEATHENz666z
Bacchus
Level 32
God Stats
3W - 3L
1,754 SR
Queue Stats
67W - 79L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 14
23,218
749
34,909
33,453
48,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Brajcich
Baron Samedi
20
4 / 8 / 18
18,684
603
15,688
26,436
14,336
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
YFNSwerv
Cernunnos
20
12 / 3 / 12
21,276
686
21,765
29,181
11,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DemiGlenn
Ah Puch
20
6 / 6 / 5
19,392
626
37,525
19,306
9,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Pedsennsei
Bakasura
20
5 / 12 / 3
18,886
609
19,329
29,918
14,130
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
19
1 / 16 / 10
17,394
561
12,465
33,603
36,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
34
Kills
12
12
Deaths
34
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
18
1
14
25
W
Baron Samedi
Brajcich
Baron Samedi
4
8
18
1.63
L
Ah Puch
DemiGlenn
Ah Puch
6
6
5
1.42
L
Bakasura
Pedsennsei
Bakasura
5
12
3
0.54
W
Cernunnos
YFNSwerv
Cernunnos
12
3
12
6
L
Bacchus
1
16
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,362
Damage
69,319
89,070
Taken
82,827
74,372
Mitigated
59,549
32,410
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,909
7,259
0
14,062
33,453
48,335
3,088
14,901
16,760
1,679
84,740
W
Baron Samedi
Brajcich
Baron Samedi
15,688
1,315
1,469
5,136
26,436
14,336
489
16,214
9,322
109,455
0
L
Ah Puch
DemiGlenn
Ah Puch
37,525
182
1,513
4,786
19,306
9,024
399
2,129
16,985
157,532
0
L
Bakasura
Pedsennsei
Bakasura
19,329
14,389
0
5,818
29,918
14,130
777
7,863
21,817
0
82,820
W
Cernunnos
YFNSwerv
Cernunnos
21,765
10,836
0
11,743
29,181
11,701
1,525
19,953
9,188
0
165,463
L
Bacchus
12,465
510
636
1,654
33,603
36,395
72
6,038
27,114
32,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,178
Gold Earned
55,672
406
Minions Killed
318
0
Camps Cleared
0
1,620,652
Distance Traveled
1,514,545
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
23,218
749
72
2
0
670,706
1
W
Baron Samedi
18,684
603
134
4
0
433,530
3
L
Ah Puch
19,392
626
162
5
0
501,071
6
L
Bakasura
18,886
609
124
4
0
535,299
7
W
Cernunnos
21,276
686
200
6
0
516,416
1
L
Bacchus
17,394
561
32
1
0
478,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role