Player Matchup

Tsukuyomi
Tsukuyomi
CNTuSEE
Tsukuyomi
Level 28
God Stats
6W - 3L
1,571 SR
Queue Stats
122W - 101L
1,595 Elo+
Party 2
Rama
Rama
Fears-01
Rama
Level 15
God Stats
4W - 1L
1,285 SR
Queue Stats
256W - 135L
1,659 Elo+
Solo
Vamana
Vamana
GaurdianGiraffe
Vamana
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 108L
1,593 Elo+
Party 3
Janus
Janus
Municipall
Janus
Level 24
God Stats
10W - 6L
1,552 SR
Queue Stats
124W - 100L
1,615 Elo+
Party 2
Geb
Geb
ShakenNstirred
Geb
Level 21
God Stats
6W - 3L
1,439 SR
Queue Stats
74W - 55L
1,645 Elo+
Party 3
Team Averages
Level 22
1,469 SR
1,621 Elo+

VS

Team Averages
Level 20
1,404 SR
1,577 Elo+
Guan Yu
Guan Yu
GeorgeF1oyd
Guan Yu
Level 23
God Stats
1W - 4L
1,257 SR
Queue Stats
57W - 53L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
Tyrano8
Heimdallr
Level 26
God Stats
0W - 3L
1,207 SR
Queue Stats
22W - 19L
1,564 Elo+
Solo
Aphrodite
Aphrodite
Xeltar
Aphrodite
Level 18
God Stats
113W - 94L
1,554 SR
Queue Stats
188W - 171L
1,670 Elo+
Solo
Nemesis
Nemesis
firstblood911
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Athena
Athena
h87awda
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CNTuSEE
Tsukuyomi
15
5 / 0 / 5
8,683
668
7,559
7,724
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
12
2 / 1 / 2
6,710
516
4,936
6,823
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 2
7,644
588
7,405
9,467
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
15
4 / 0 / 6
8,664
666
5,985
2,191
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 4
7,164
551
5,190
9,373
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GeorgeF1oyd
Guan Yu
12
1 / 1 / 0
6,260
482
7,500
12,162
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Tyrano8
Heimdallr
8
0 / 4 / 0
5,290
407
3,211
7,254
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Xeltar
Aphrodite
12
0 / 3 / 0
7,049
542
1,207
8,683
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
8
1 / 7 / 0
5,250
404
2,833
9,683
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
h87awda
Athena
9
0 / 1 / 1
5,997
461
4,978
7,932
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
2
2
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CNTuSEE
Tsukuyomi
5
0
5
7.5
W
Rama
2
1
2
3
W
2
1
2
3
L
Guan Yu
GeorgeF1oyd
Guan Yu
1
1
0
1
W
Janus
4
0
6
7
W
3
0
4
5
L
Heimdallr
Tyrano8
Heimdallr
0
4
0
0
L
Aphrodite
Xeltar
Aphrodite
0
3
0
0
L
Nemesis
1
7
0
0.14
L
Athena
h87awda
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
19,729
35,578
Taken
45,714
16,970
Mitigated
24,077
19,781
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CNTuSEE
Tsukuyomi
7,559
2,586
0
5,211
7,724
2,898
98
1,147
6,487
0
62,463
W
Rama
4,936
3,665
0
3,885
6,823
2,053
0
1,805
5,014
0
45,388
W
7,405
2,866
0
6,137
9,467
5,115
368
313
8,709
117
42,600
L
Guan Yu
GeorgeF1oyd
Guan Yu
7,500
1,267
0
4,554
12,162
11,620
0
1,336
10,174
0
32,549
W
Janus
5,985
579
0
860
2,191
621
0
277
1,914
65,537
0
W
5,190
675
0
3,688
9,373
6,283
0
2,551
6,794
16,690
0
L
Heimdallr
Tyrano8
Heimdallr
3,211
1,735
0
709
7,254
2,063
0
2,595
4,659
0
19,495
L
Aphrodite
Xeltar
Aphrodite
1,207
189
859
3,761
8,683
3,306
0
2,269
6,332
45,289
0
L
Nemesis
2,833
1,282
0
2,019
9,683
2,926
0
2,375
7,222
0
18,059
L
Athena
h87awda
Athena
4,978
2,215
0
999
7,932
4,162
0
2,419
5,444
29,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
29,846
440
Minions Killed
305
0
Camps Cleared
0
1,422,109
Distance Traveled
1,301,750
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,683
668
113
9
0
316,513
2
W
Rama
6,710
516
83
6
0
251,738
1
W
Vamana
7,644
588
92
7
0
244,931
0
L
Guan Yu
6,260
482
58
4
0
262,208
3
W
Janus
8,664
666
129
10
0
303,327
6
W
Geb
7,164
551
23
2
0
305,600
3
L
Heimdallr
5,290
407
34
3
0
229,427
1
L
Aphrodite
7,049
542
126
10
0
226,229
3
L
Nemesis
5,250
404
40
3
0
279,051
2
L
Athena
5,997
461
47
4
0
304,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role