Player Matchup

Fenrir
Fenrir
BRYANMINIX
Fenrir
Level 47
God Stats
0W - 3L
1,247 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DemiseOne
Ah Muzen Cab
Level 107
God Stats
10W - 4L
1,443 SR
Queue Stats
202W - 212L
1,346 Elo+
Party 1
Horus
Horus
HydraTurtle
Horus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 93L
1,456 Elo+
Solo
Aphrodite
Aphrodite
KARAKINSHOT
Aphrodite
Level 80
God Stats
174W - 134L
1,405 SR
Queue Stats
222W - 205L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
KanekiKun301
Jormungandr
Level 65
God Stats
5W - 6L
1,500 SR
Queue Stats
226W - 196L
1,639 Elo+
Party 1
Team Averages
Level 74
1,419 SR
1,450 Elo+

VS

Team Averages
Level 93
1,612 SR
1,523 Elo+
Amaterasu
Amaterasu
GarishT
Amaterasu
Level 109
God Stats
3W - 0L
1,594 SR
Queue Stats
107W - 102L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
Haunted Requiem
Kukulkan
Level 122
God Stats
7W - 2L
1,749 SR
Queue Stats
58W - 63L
1,373 Elo+
Solo
Rama
Rama
Novalue2u
Rama
Level 83
God Stats
17W - 23L
1,500 SR
Queue Stats
927W - 940L
1,482 Elo+
Solo
Danzaburou
Danzaburou
ReggiesVeggies
Danzaburou
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 103L
1,591 Elo+
Solo
Tiamat
Tiamat
SKARTAR
Tiamat
Level 67
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRYANMINIX
Fenrir
20
5 / 6 / 10
15,310
851
10,691
24,454
10,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
DemiseOne
Ah Muzen Cab
20
7 / 3 / 16
16,987
944
27,016
22,083
10,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 22
16,277
904
10,202
39,983
50,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
KARAKINSHOT
Aphrodite
20
7 / 3 / 15
15,981
888
18,914
26,324
19,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
KanekiKun301
Jormungandr
20
6 / 4 / 19
16,399
911
37,676
44,310
47,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GarishT
Amaterasu
20
7 / 14 / 8
17,761
987
24,400
38,653
18,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
2 / 3 / 9
15,578
865
31,235
14,636
6,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
20
2 / 4 / 10
15,287
849
21,243
20,591
9,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ReggiesVeggies
Danzaburou
20
6 / 3 / 11
17,125
951
39,690
19,438
8,876
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
SKARTAR
Tiamat
20
3 / 4 / 13
15,747
875
33,416
16,396
14,314
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
28
Kills
20
20
Deaths
28
82
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BRYANMINIX
Fenrir
5
6
10
1.67
L
Ah Muzen Cab
DemiseOne
Ah Muzen Cab
7
3
16
5
W
Amaterasu
GarishT
Amaterasu
7
14
8
0.79
W
Kukulkan
2
3
9
2.17
L
3
4
22
3.5
L
Aphrodite
KARAKINSHOT
Aphrodite
7
3
15
4.83
L
Jormungandr
KanekiKun301
Jormungandr
6
4
19
3.88
W
Rama
2
4
10
1.75
W
Danzaburou
ReggiesVeggies
Danzaburou
6
3
11
3.83
W
Tiamat
SKARTAR
Tiamat
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,499
Damage
149,984
157,154
Taken
109,714
137,614
Mitigated
57,607
57,880
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BRYANMINIX
Fenrir
10,691
3,741
704
2,337
24,454
10,654
0
10,157
14,297
0
20,598
L
Ah Muzen Cab
DemiseOne
Ah Muzen Cab
27,016
13,033
0
5,354
22,083
10,547
0
7,799
14,284
0
81,532
W
Amaterasu
GarishT
Amaterasu
24,400
11,615
0
1,919
38,653
18,853
0
15,158
23,107
0
52,100
W
Kukulkan
31,235
3,375
1,766
1,072
14,636
6,526
0
9,096
5,440
86,643
0
L
10,202
5,581
3,181
11,836
39,983
50,108
0
18,384
21,599
0
32,238
L
Aphrodite
KARAKINSHOT
Aphrodite
18,914
1,265
18,290
12,882
26,324
19,024
0
11,615
14,709
33,332
0
L
Jormungandr
KanekiKun301
Jormungandr
37,676
5,210
1,665
1,631
44,310
47,281
0
16,696
27,614
69,500
0
W
Rama
21,243
12,360
0
1,291
20,591
9,038
0
11,333
9,183
0
51,708
W
Danzaburou
ReggiesVeggies
Danzaburou
39,690
27,228
0
5,245
19,438
8,876
0
11,006
8,407
0
62,608
W
Tiamat
SKARTAR
Tiamat
33,416
1,090
0
2,466
16,396
14,314
0
9,997
6,319
57,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,954
Gold Earned
81,498
326
Minions Killed
403
7
Camps Cleared
17
1,640,923
Distance Traveled
1,688,979
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,310
851
23
1
2
289,636
0
L
Ah Muzen Cab
16,987
944
158
9
0
323,626
0
W
Amaterasu
17,761
987
80
4
10
379,806
0
W
Kukulkan
15,578
865
151
8
1
311,415
0
L
Horus
16,277
904
51
3
3
358,161
0
L
Aphrodite
15,981
888
40
2
1
328,651
0
L
Jormungandr
16,399
911
54
3
1
340,849
0
W
Rama
15,287
849
63
4
3
334,833
2
W
Danzaburou
17,125
951
52
3
2
322,195
6
W
Tiamat
15,747
875
57
3
1
340,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role