Player Matchup

Aphrodite
Aphrodite
DeadlyGOREgeous
Aphrodite
Level 7
God Stats
30W - 37L
1,300 SR
Queue Stats
32W - 38L
1,334 Elo+
Solo
Agni
Agni
EnjoyedWolf1647
Agni
Level 16
God Stats
73W - 81L
1,325 SR
Queue Stats
73W - 81L
1,282 Elo+
Party 1
Poseidon
Poseidon
PlaidPanda6861
Poseidon
Level 7
God Stats
62W - 57L
1,422 SR
Queue Stats
65W - 68L
1,239 Elo+
Party 1
Fenrir
Fenrir
iSo Daddyy
Fenrir
Level 3
God Stats
28W - 16L
1,587 SR
Queue Stats
45W - 41L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
joe050
Amaterasu
Level 11
God Stats
0W - 1L
1,266 SR
Queue Stats
12W - 11L
1,461 Elo+
Solo
Team Averages
Level 9
1,380 SR
1,352 Elo+

VS

Team Averages
Level 41
1,584 SR
1,484 Elo+
Poseidon
Poseidon
AMAZING AUTISM0
Poseidon
Level 24
God Stats
1W - 3L
1,502 SR
Queue Stats
52W - 70L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
F0rg0ten Saint
Ah Puch
Level 109
God Stats
7W - 6L
1,800 SR
Queue Stats
56W - 68L
1,476 Elo+
Party 2
Pele
Pele
Inhuman Voyager
Pele
Level 17
God Stats
5W - 4L
1,674 SR
Queue Stats
15W - 13L
1,658 Elo+
Party 2
Izanami
Izanami
UnknownStrawHat
Izanami
Level 28
God Stats
17W - 12L
1,611 SR
Queue Stats
39W - 54L
1,477 Elo+
Party 2
Tyr
Tyr
nahumolina
Tyr
Level 28
God Stats
7W - 14L
1,334 SR
Queue Stats
80W - 76L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadlyGOREgeous
Aphrodite
16
1 / 4 / 5
10,226
930
7,702
20,369
9,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 3
11,167
1,015
7,828
19,965
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
17
0 / 5 / 5
10,176
925
8,087
19,658
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
iSo Daddyy
Fenrir
15
2 / 14 / 1
10,087
917
8,500
26,076
10,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
joe050
Amaterasu
15
0 / 3 / 2
9,205
837
1,274
13,621
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
3 / 0 / 18
11,562
1,051
18,362
4,164
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 0 / 14
12,302
1,118
27,283
2,487
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 14
11,119
1,011
8,773
9,467
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 1 / 16
13,296
1,209
32,465
10,934
4,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 2 / 11
11,557
1,051
8,109
13,258
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
6
Kills
33
33
Deaths
6
16
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
0
18
12
L
Aphrodite
DeadlyGOREgeous
Aphrodite
1
4
5
0.88
L
3
7
3
0.64
W
10
0
14
17
W
3
3
14
3.33
L
Poseidon
0
5
5
0.5
W
11
1
16
19
L
Fenrir
iSo Daddyy
Fenrir
2
14
1
0.18
L
Amaterasu
joe050
Amaterasu
0
3
2
0.33
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,391
Damage
94,992
99,689
Taken
40,310
41,873
Mitigated
18,989
15,624
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
18,362
481
0
596
4,164
1,512
0
1,437
2,636
36,072
0
L
Aphrodite
DeadlyGOREgeous
Aphrodite
7,702
402
7,925
6,453
20,369
9,750
0
9,093
10,552
14,077
0
L
7,828
319
0
15
19,965
6,799
0
9,064
10,227
39,076
0
W
27,283
616
0
1,418
2,487
1,010
0
1,447
982
47,011
0
W
8,773
1,240
0
381
9,467
3,877
0
6,275
2,992
0
22,022
L
Poseidon
8,087
617
0
0
19,658
6,303
0
8,743
10,311
34,343
0
W
32,465
24,911
166
4,682
10,934
4,137
0
5,296
5,355
0
52,219
L
Fenrir
iSo Daddyy
Fenrir
8,500
2,277
0
1,181
26,076
10,208
0
10,936
14,268
0
20,761
L
Amaterasu
joe050
Amaterasu
1,274
606
0
50
13,621
8,813
0
4,927
8,311
0
4,581
W
8,109
2,154
0
1,574
13,258
8,453
0
8,389
4,575
0
28,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,861
Gold Earned
59,836
185
Minions Killed
250
3
Camps Cleared
8
1,024,165
Distance Traveled
1,085,843
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,562
1,051
59
5
1
215,656
0
L
Aphrodite
10,226
930
23
2
1
232,979
2
L
Agni
11,167
1,015
72
7
1
197,423
0
W
Ah Puch
12,302
1,118
52
5
1
222,986
0
W
Pele
11,119
1,011
35
3
1
193,281
1
L
Poseidon
10,176
925
53
5
0
192,863
0
W
Izanami
13,296
1,209
61
6
4
196,209
0
L
Fenrir
10,087
917
27
2
1
216,935
0
L
Amaterasu
9,205
837
10
1
0
183,965
0
W
Tyr
11,557
1,051
43
4
1
257,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role