Player Matchup

Anhur
Anhur
Blanck 300
Anhur
Level 86
God Stats
37W - 45L
1,380 SR
Queue Stats
810W - 825L
1,473 Elo+
Solo
Hel
Hel
Luis3PTY
Hel
Level 143
God Stats
2W - 5L
1,269 SR
Queue Stats
58W - 51L
1,392 Elo+
Solo
Arachne
Arachne
MR VAIN619
Arachne
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 74L
1,476 Elo+
Solo
Chang'e
Chang'e
MortaL6874
Chang'e
Level 107
God Stats
7W - 4L
1,500 SR
Queue Stats
88W - 86L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
ik_iSuk
Cu Chulainn
Level 61
God Stats
13W - 15L
1,504 SR
Queue Stats
83W - 72L
1,443 Elo+
Solo
Team Averages
Level 99
1,431 SR
1,449 Elo+

VS

Team Averages
Level 92
1,590 SR
1,461 Elo+
Hades
Hades
DSlayer97531
Hades
Level 90
God Stats
21W - 7L
1,725 SR
Queue Stats
185W - 188L
1,418 Elo+
Solo
Erlang Shen
Erlang Shen
Lemonboi535
Erlang Shen
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,500 Elo+
Solo
Arachne
Arachne
Njordi
Arachne
Level 105
God Stats
8W - 5L
1,691 SR
Queue Stats
481W - 521L
1,471 Elo+
Solo
Tiamat
Tiamat
beenz221
Tiamat
Level 76
God Stats
2W - 2L
1,549 SR
Queue Stats
128W - 122L
1,491 Elo+
Solo
Ullr
Ullr
wknapp410
Ullr
Level 84
God Stats
3W - 4L
1,483 SR
Queue Stats
207W - 215L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 6 / 4
9,793
466
8,889
17,115
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 7 / 7
10,321
491
12,535
17,446
10,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MR VAIN619
Arachne
16
5 / 6 / 10
10,992
523
15,266
23,376
10,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
MortaL6874
Chang'e
17
7 / 3 / 3
11,493
547
16,159
15,781
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
ik_iSuk
Cu Chulainn
17
5 / 1 / 11
11,389
542
17,358
16,912
12,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 16
9,429
449
11,155
21,411
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Lemonboi535
Erlang Shen
15
9 / 3 / 9
10,081
480
13,135
14,890
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
Njordi
Arachne
15
7 / 6 / 8
9,845
469
8,860
21,942
9,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
beenz221
Tiamat
15
3 / 6 / 9
9,330
444
17,323
16,575
10,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
17
2 / 5 / 2
10,010
477
9,192
19,338
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
66
25
Kills
22
23
Deaths
25
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
6
4
0.83
L
1
5
16
1.8
L
Erlang Shen
Lemonboi535
Erlang Shen
9
3
9
4.5
W
5
7
7
1.21
W
Arachne
MR VAIN619
Arachne
5
6
10
1.67
W
Chang'e
MortaL6874
Chang'e
7
3
3
2.83
L
Arachne
Njordi
Arachne
7
6
8
1.83
L
Tiamat
beenz221
Tiamat
3
6
9
1.25
W
Cu Chulainn
ik_iSuk
Cu Chulainn
5
1
11
10.5
L
Ullr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,207
Damage
59,665
90,630
Taken
94,156
44,356
Mitigated
51,671
39,569
Healing
35,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
8,889
4,567
0
4,942
17,115
5,609
1,217
4,919
11,776
0
49,452
L
11,155
1,317
2,044
9,288
21,411
14,313
611
6,654
14,601
49,332
0
L
Erlang Shen
Lemonboi535
Erlang Shen
13,135
5,558
0
4,087
14,890
9,132
505
5,603
9,194
130
36,958
W
12,535
855
5,182
8,059
17,446
10,276
350
4,898
12,187
49,526
0
W
Arachne
MR VAIN619
Arachne
15,266
9,051
0
8,310
23,376
10,541
15
7,594
15,266
0
80,534
W
Chang'e
MortaL6874
Chang'e
16,159
1,038
2,729
7,053
15,781
5,793
749
6,024
9,276
75,911
0
L
Arachne
Njordi
Arachne
8,860
6,482
0
6,152
21,942
9,819
78
5,883
15,880
0
39,779
L
Tiamat
beenz221
Tiamat
17,323
1,770
0
5,274
16,575
10,634
727
5,534
10,743
54,332
0
W
Cu Chulainn
ik_iSuk
Cu Chulainn
17,358
2,871
0
3,294
16,912
12,137
588
3,909
12,720
793
67,971
L
Ullr
9,192
4,182
0
8,906
19,338
7,773
244
4,723
14,471
0
61,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,988
Gold Earned
48,695
525
Minions Killed
395
0
Camps Cleared
0
1,880,697
Distance Traveled
1,849,776
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,793
466
76
4
0
328,318
3
L
Hades
9,429
449
85
4
0
344,666
5
L
Erlang Shen
10,081
480
45
2
0
391,080
5
W
Hel
10,321
491
83
4
0
357,910
0
W
Arachne
10,992
523
109
5
0
408,759
2
W
Chang'e
11,493
547
128
6
0
384,878
2
L
Arachne
9,845
469
62
3
0
417,649
0
L
Tiamat
9,330
444
102
5
0
381,099
3
W
Cu Chulainn
11,389
542
129
6
0
400,832
2
L
Ullr
10,010
477
101
5
0
315,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role