Player Matchup

Sun Wukong
Sun Wukong
EtheriusDC
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
NamaCHeFamaN
Cupid
Level 79
God Stats
6W - 2L
1,191 SR
Queue Stats
80W - 59L
1,584 Elo+
Solo
Arachne
Arachne
Thr0ttled
Arachne
Level 106
God Stats
1W - 1L
1,290 SR
Queue Stats
434W - 415L
1,452 Elo+
Solo
Ymir
Ymir
Tristrem
Ymir
Level 84
God Stats
31W - 17L
1,568 SR
Queue Stats
59W - 43L
1,448 Elo+
Solo
Ah Puch
Ah Puch
lTormentaI
Ah Puch
Level 123
God Stats
17W - 15L
1,460 SR
Queue Stats
571W - 609L
1,430 Elo+
Solo
Team Averages
Level 108
1,402 SR
1,483 Elo+

VS

Team Averages
Level 82
1,568 SR
1,470 Elo+
Set
Set
Chimberkaw
Set
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ruan2br
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
StickyHitz
Anhur
Level 60
God Stats
2W - 3L
1,396 SR
Queue Stats
195W - 203L
1,416 Elo+
Party 1
Chang'e
Chang'e
SuperSexySpandex
Chang'e
Level 128
God Stats
9W - 7L
1,887 SR
Queue Stats
107W - 92L
1,473 Elo+
Solo
Ymir
Ymir
UnkinkedWaif12
Ymir
Level 55
God Stats
53W - 45L
1,555 SR
Queue Stats
180W - 189L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EtheriusDC
Sun Wukong
15
5 / 0 / 2
8,587
613
8,248
11,001
4,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 1 / 3
7,720
551
5,710
7,519
2,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Thr0ttled
Arachne
14
5 / 3 / 3
8,181
584
6,282
10,887
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
2 / 0 / 6
7,497
536
5,308
8,314
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
lTormentaI
Ah Puch
13
2 / 2 / 2
7,619
544
3,977
5,297
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,399
529
5,030
9,003
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Ruan2br
Hades
12
0 / 5 / 0
6,993
500
7,291
11,711
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
11
0 / 2 / 0
6,175
441
4,148
6,829
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 3 / 3
7,854
561
4,133
7,400
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
6,332
452
3,216
10,066
4,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
6
6
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Sun Wukong
EtheriusDC
Sun Wukong
5
0
2
6
W
3
1
3
4.5
L
Hades
Ruan2br
Hades
0
5
0
0
L
Anhur
0
2
0
0
L
2
3
3
1.17
W
Arachne
Thr0ttled
Arachne
5
3
3
2.17
W
Ymir
2
0
6
5
L
0
4
0
0
W
Ah Puch
lTormentaI
Ah Puch
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,525
Damage
23,818
43,018
Taken
45,009
17,464
Mitigated
17,933
17,221
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,030
1,371
0
3,012
9,003
3,269
0
871
8,132
0
39,385
W
Sun Wukong
EtheriusDC
Sun Wukong
8,248
2,379
0
4,257
11,001
4,462
630
5,487
5,108
0
51,043
W
5,710
3,089
450
4,448
7,519
2,325
809
1,198
6,321
0
50,072
L
Hades
Ruan2br
Hades
7,291
432
21
3,816
11,711
5,627
0
619
11,092
43,317
0
L
Anhur
4,148
1,633
0
3,337
6,829
1,759
0
1,220
5,609
0
34,351
L
4,133
483
525
2,267
7,400
3,056
359
2,677
4,723
44,347
0
W
Arachne
Thr0ttled
Arachne
6,282
4,786
0
3,170
10,887
3,972
0
2,817
8,040
0
55,923
W
Ymir
5,308
1,061
0
3,211
8,314
4,999
104
2,446
5,820
28,269
0
L
3,216
325
0
440
10,066
4,222
0
3,898
6,168
24,871
0
W
Ah Puch
lTormentaI
Ah Puch
3,977
37
0
1,685
5,297
1,706
0
2,208
3,089
39,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,604
Gold Earned
34,753
415
Minions Killed
384
0
Camps Cleared
0
1,365,132
Distance Traveled
1,267,409
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,399
529
74
5
0
314,308
4
W
Sun Wukong
8,587
613
105
8
0
286,686
0
W
Cupid
7,720
551
98
7
0
247,019
7
L
Hades
6,993
500
94
7
0
231,935
3
L
Anhur
6,175
441
72
5
0
217,708
7
L
Chang'e
7,854
561
105
8
0
251,021
4
W
Arachne
8,181
584
103
7
0
306,006
6
W
Ymir
7,497
536
31
2
0
280,247
2
L
Ymir
6,332
452
39
3
0
252,437
2
W
Ah Puch
7,619
544
78
6
0
245,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role