Player Matchup

Kukulkan
Kukulkan
Juggereggnog
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Wolfee115
Ares
Level 6
God Stats
2W - 1L
1,304 SR
Queue Stats
2W - 1L
1,268 Elo+
Party 1
Amaterasu
Amaterasu
juanestebanRR
Amaterasu
Level 22
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 2L
1,331 Elo+
Party 1
Artemis
Artemis
samlol15
Artemis
Level 47
God Stats
6W - 7L
1,450 SR
Queue Stats
12W - 14L
1,392 Elo+
Party 1
Hun Batz
Hun Batz
santiago65m65
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,438 Elo+
Party 1
Team Averages
Level 28
1,408 SR
1,386 Elo+

VS

Team Averages
Level 27
1,581 SR
1,454 Elo+
Kukulkan
Kukulkan
Ahmonep
Kukulkan
Level 28
God Stats
6W - 5L
1,668 SR
Queue Stats
31W - 52L
1,429 Elo+
Party 2
Chernobog
Chernobog
Nipin
Chernobog
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
11W - 10L
1,521 Elo+
Party 3
Athena
Athena
arminhammer25
Athena
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 141L
1,423 Elo+
Party 3
Fenrir
Fenrir
wblair51515
Fenrir
Level 26
God Stats
17W - 8L
1,734 SR
Queue Stats
105W - 113L
1,399 Elo+
Solo
Odin
Odin
z3r0gravity
Odin
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juggereggnog
Kukulkan
18
2 / 1 / 6
12,046
548
7,838
4,838
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
13
1 / 5 / 13
9,792
445
4,030
17,556
14,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
juanestebanRR
Amaterasu
17
5 / 6 / 5
11,265
512
13,421
18,375
12,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
samlol15
Artemis
17
9 / 3 / 7
11,805
537
13,674
13,079
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
santiago65m65
Hun Batz
18
7 / 2 / 8
11,757
534
10,330
16,899
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ahmonep
Kukulkan
16
2 / 2 / 3
10,063
457
8,942
6,023
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Nipin
Chernobog
14
5 / 7 / 5
9,336
424
10,815
12,819
4,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 9
8,767
399
4,266
20,514
16,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
16
7 / 5 / 4
10,581
481
12,609
15,211
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 2
9,147
416
5,327
15,190
12,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
24
Kills
17
17
Deaths
24
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ahmonep
Kukulkan
2
2
3
1.75
W
Kukulkan
Juggereggnog
Kukulkan
2
1
6
5
L
Chernobog
Nipin
Chernobog
5
7
5
1.07
W
Ares
1
5
13
1.5
L
0
6
9
0.75
W
Amaterasu
juanestebanRR
Amaterasu
5
6
5
1.25
W
Artemis
samlol15
Artemis
9
3
7
4.17
W
Hun Batz
santiago65m65
Hun Batz
7
2
8
5.5
L
Fenrir
7
5
4
1.8
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,293
Damage
41,959
70,747
Taken
69,757
42,921
Mitigated
42,112
23,222
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ahmonep
Kukulkan
8,942
321
0
1,070
6,023
2,646
0
2,704
3,319
64,101
0
W
Kukulkan
Juggereggnog
Kukulkan
7,838
598
0
198
4,838
2,259
392
1,715
3,123
80,154
0
L
Chernobog
Nipin
Chernobog
10,815
5,857
0
2,149
12,819
4,088
492
846
11,973
0
49,620
W
Ares
4,030
622
0
1,840
17,556
14,950
560
4,291
13,265
13,292
0
L
4,266
1,260
0
1,497
20,514
16,821
153
5,339
15,175
26,294
0
W
Amaterasu
juanestebanRR
Amaterasu
13,421
7,423
0
7,241
18,375
12,253
3,208
1,666
16,293
199
45,337
W
Artemis
samlol15
Artemis
13,674
7,325
1,014
6,528
13,079
5,284
3,853
3,051
10,028
0
58,538
W
Hun Batz
santiago65m65
Hun Batz
10,330
3,803
0
6,401
16,899
8,175
951
3,137
13,737
0
91,492
L
Fenrir
12,609
3,333
0
3,881
15,211
6,430
0
2,701
12,510
0
49,776
L
5,327
2,990
0
3,831
15,190
12,127
78
453
14,737
737
26,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
47,894
487
Minions Killed
373
0
Camps Cleared
0
1,815,696
Distance Traveled
1,861,890
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,063
457
141
6
0
370,106
0
W
Kukulkan
12,046
548
164
7
0
449,640
4
L
Chernobog
9,336
424
58
3
0
371,343
7
W
Ares
9,792
445
4
0
0
335,447
4
L
Athena
8,767
399
49
2
0
400,472
3
W
Amaterasu
11,265
512
86
4
0
329,353
0
W
Artemis
11,805
537
93
4
0
321,681
0
W
Hun Batz
11,757
534
140
6
0
379,575
0
L
Fenrir
10,581
481
67
3
0
386,456
2
L
Odin
9,147
416
58
3
0
333,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role