Player Matchup

Yemoja
Yemoja
EconomyOcean85
Yemoja
Level 120
God Stats
248W - 231L
1,559 SR
Queue Stats
423W - 447L
1,483 Elo+
Solo
Tyr
Tyr
Nismo986
Tyr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 111L
1,492 Elo+
Solo
Cabrakan
Cabrakan
SIRmojojo74
Cabrakan
Level 144
God Stats
4W - 8L
1,692 SR
Queue Stats
1,063W - 1,122L
1,466 Elo+
Solo
Artio
Artio
drusassin
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,404 Elo+
Solo
Thor
Thor
thegreatwoz4271
Thor
Level 44
God Stats
29W - 17L
1,516 SR
Queue Stats
281W - 257L
1,629 Elo+
Solo
Team Averages
Level 102
1,553 SR
1,495 Elo+

VS

Team Averages
Level 57
1,480 SR
1,533 Elo+
Danzaburou
Danzaburou
El_DURO_2485
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,561 Elo+
Party 1
Achilles
Achilles
Ghosty_107
Achilles
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
MoneyMitch4256
Chronos
Level 56
God Stats
47W - 71L
1,474 SR
Queue Stats
418W - 444L
1,465 Elo+
Solo
King Arthur
King Arthur
PainTime45
King Arthur
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,684 Elo+
Solo
Skadi
Skadi
Sav_primo
Skadi
Level 69
God Stats
14W - 12L
1,427 SR
Queue Stats
38W - 35L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
9,757
976
2,659
5,251
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
2 / 3 / 16
9,520
952
7,581
14,752
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
SIRmojojo74
Cabrakan
17
5 / 0 / 17
11,384
1,138
12,635
15,966
24,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
drusassin
Artio
17
1 / 0 / 21
10,819
1,082
7,240
18,706
22,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
16 / 0 / 7
11,299
1,130
17,241
9,531
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

290

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_DURO_2485
Danzaburou
15
1 / 1 / 2
9,165
917
11,175
3,575
1,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Ghosty_107
Achilles
15
0 / 5 / 3
8,703
870
9,208
11,720
6,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 9 / 2
8,673
867
12,601
14,294
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
PainTime45
King Arthur
14
0 / 9 / 3
8,598
860
8,849
16,152
14,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Sav_primo
Skadi
15
2 / 1 / 1
9,225
923
15,271
5,151
1,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
25
Kills
3
3
Deaths
25
71
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Danzaburou
El_DURO_2485
Danzaburou
1
1
2
2
L
Achilles
Ghosty_107
Achilles
0
5
3
0.3
L
0
9
2
0.11
W
2
3
16
3.33
L
King Arthur
PainTime45
King Arthur
0
9
3
0.17
W
Cabrakan
SIRmojojo74
Cabrakan
5
0
17
13.5
L
Skadi
Sav_primo
Skadi
2
1
1
2.5
W
Artio
drusassin
Artio
1
0
21
11.5
W
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
57,104
64,206
Taken
50,892
72,962
Mitigated
28,946
29,652
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,659
622
12,011
1,742
5,251
5,680
0
951
4,095
21,866
0
L
Danzaburou
El_DURO_2485
Danzaburou
11,175
3,053
0
662
3,575
1,219
0
891
2,634
0
35,674
L
Achilles
Ghosty_107
Achilles
9,208
3,147
0
689
11,720
6,203
0
6,679
4,916
31
16,823
L
12,601
2,795
0
1,418
14,294
5,393
0
6,340
7,879
28,791
0
W
7,581
1,328
0
974
14,752
13,979
0
1,869
12,598
0
17,495
L
King Arthur
PainTime45
King Arthur
8,849
567
0
325
16,152
14,294
0
6,812
9,126
0
21,301
W
Cabrakan
SIRmojojo74
Cabrakan
12,635
2,190
0
2,053
15,966
24,785
0
3,057
12,423
37,247
0
L
Skadi
Sav_primo
Skadi
15,271
6,798
0
0
5,151
1,837
0
1,812
3,339
0
34,109
W
Artio
drusassin
Artio
7,240
33
3,950
8,600
18,706
22,709
0
4,073
13,995
18,729
0
W
17,241
2,538
0
322
9,531
5,809
0
1,825
7,466
0
23,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,779
Gold Earned
44,364
185
Minions Killed
185
2
Camps Cleared
7
948,660
Distance Traveled
880,288
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,757
976
53
5
0
165,019
3
L
Danzaburou
9,165
917
54
5
2
177,146
0
L
Achilles
8,703
870
18
2
1
191,230
0
L
Chronos
8,673
867
43
4
0
169,912
0
W
Tyr
9,520
952
21
2
1
186,646
1
L
King Arthur
8,598
860
28
3
1
156,483
2
W
Cabrakan
11,384
1,138
58
6
1
196,105
2
L
Skadi
9,225
923
42
4
3
185,517
1
W
Artio
10,819
1,082
34
3
0
206,117
0
W
Thor
11,299
1,130
19
2
0
194,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role