Player Matchup

Anubis
Anubis
Arkayus29
Anubis
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 138L
1,400 Elo+
Solo
Neith
Neith
DERANGD R0B0T69
Neith
Level 17
God Stats
19W - 25L
1,409 SR
Queue Stats
51W - 63L
1,681 Elo+
Solo
Merlin
Merlin
Lil_Moxi
Merlin
Level 15
God Stats
11W - 6L
1,686 SR
Queue Stats
66W - 54L
1,612 Elo+
Party 2
Danzaburou
Danzaburou
NoX_Killua
Danzaburou
Level 5
God Stats
2W - 0L
1,675 SR
Queue Stats
18W - 16L
1,618 Elo+
Solo
Geb
Geb
Pseudomonarchia
Geb
Level 12
God Stats
4W - 2L
1,668 SR
Queue Stats
61W - 49L
1,498 Elo+
Party 2
Team Averages
Level 12
1,588 SR
1,562 Elo+

VS

Team Averages
Level 9
1,621 SR
1,560 Elo+
Neith
Neith
BZ Ontonagon
Neith
Level 5
God Stats
2W - 3L
1,545 SR
Queue Stats
8W - 6L
1,649 Elo+
Solo
Anubis
Anubis
FortiethAlloy84
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,418 Elo+
Solo
Ymir
Ymir
TheXlegacy3
Ymir
Level 7
God Stats
19W - 12L
1,814 SR
Queue Stats
183W - 206L
1,621 Elo+
Solo
Ne Zha
Ne Zha
lI DingDong Il
Ne Zha
Level 6
God Stats
1W - 2L
1,555 SR
Queue Stats
8W - 9L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
o VANQUISHER o
Amaterasu
Level 21
God Stats
2W - 2L
1,691 SR
Queue Stats
56W - 49L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arkayus29
Anubis
16
8 / 7 / 14
10,271
1,141
10,322
9,991
5,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 19
9,864
1,096
11,374
8,319
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Lil_Moxi
Merlin
17
7 / 1 / 20
10,629
1,181
17,519
5,217
2,014
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
NoX_Killua
Danzaburou
19
22 / 1 / 12
14,726
1,636
33,269
7,289
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 3 / 28
10,363
1,151
9,427
12,018
13,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 6
9,396
1,044
9,301
15,631
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
2 / 13 / 10
8,956
995
4,487
17,425
6,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 8 / 7
9,505
1,056
4,814
21,042
18,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 11 / 8
9,808
1,090
10,413
15,111
5,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
o VANQUISHER o
Amaterasu
16
4 / 5 / 11
9,832
1,092
9,788
18,954
14,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
58
43
Kills
16
16
Deaths
43
93
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arkayus29
Anubis
8
7
14
2.14
L
4
6
6
1.17
W
4
4
19
3.38
L
2
13
10
0.54
W
Merlin
Lil_Moxi
Merlin
7
1
20
17
W
Danzaburou
NoX_Killua
Danzaburou
22
1
12
28
W
2
3
28
5.33
L
3
8
7
0.81
L
3
11
8
0.64
L
Amaterasu
o VANQUISHER o
Amaterasu
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,911
Damage
38,803
42,834
Taken
88,163
27,308
Mitigated
51,217
6,388
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arkayus29
Anubis
10,322
1,073
0
1,881
9,991
5,190
0
2,463
7,428
21,082
0
L
9,301
6,083
0
2,058
15,631
6,111
0
7,653
7,978
0
22,578
W
11,374
6,035
0
1,651
8,319
3,460
0
1,569
6,647
0
23,404
L
4,487
128
0
1,192
17,425
6,721
0
7,438
9,987
9,367
0
W
Merlin
Lil_Moxi
Merlin
17,519
407
0
0
5,217
2,014
0
790
4,402
34,549
0
W
Danzaburou
NoX_Killua
Danzaburou
33,269
20,879
0
2,856
7,289
3,603
0
974
6,187
0
59,522
W
9,427
1,519
0
0
12,018
13,041
0
3,576
8,286
15,506
0
L
4,814
711
0
744
21,042
18,680
0
8,553
12,489
18,213
0
L
10,413
3,043
0
876
15,111
5,313
0
6,711
8,400
0
23,819
L
Amaterasu
o VANQUISHER o
Amaterasu
9,788
6,016
0
2,457
18,954
14,392
0
6,913
12,041
71
18,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,853
Gold Earned
47,497
179
Minions Killed
125
5
Camps Cleared
3
687,332
Distance Traveled
715,475
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,271
1,141
29
3
0
97,346
0
L
Neith
9,396
1,044
36
4
0
136,682
0
W
Neith
9,864
1,096
29
3
2
102,033
0
L
Anubis
8,956
995
19
2
1
105,959
2
W
Merlin
10,629
1,181
49
5
1
151,998
0
W
Danzaburou
14,726
1,636
66
7
1
169,699
3
W
Geb
10,363
1,151
6
1
1
166,256
0
L
Ymir
9,505
1,056
38
4
1
135,234
0
L
Ne Zha
9,808
1,090
20
2
0
159,700
0
L
Amaterasu
9,832
1,092
12
1
1
177,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role