Player Matchup

Cabrakan
Cabrakan
Chancy
Cabrakan
Level 121
God Stats
6W - 4L
1,649 SR
Queue Stats
51W - 34L
1,523 Elo+
Party 2
Cupid
Cupid
ObiWan Chewnobi
Cupid
Level 22
God Stats
50W - 29L
1,645 SR
Queue Stats
96W - 83L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
RederalGrievous
Cthulhu
Level 17
God Stats
29W - 25L
1,623 SR
Queue Stats
32W - 29L
1,465 Elo+
Party 2
Team Averages
Level 53
1,639 SR
1,490 Elo+

VS

Team Averages
Level 20
1,506 SR
1,385 Elo+
Olorun
Olorun
Gangleryx
Olorun
Level 9
God Stats
0W - 2L
1,458 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Terra
Terra
HighwalkerTv
Terra
Level 43
God Stats
0W - 3L
1,508 SR
Queue Stats
20W - 38L
1,333 Elo+
Party 1
Xbalanque
Xbalanque
SpaceCowboyRick
Xbalanque
Level 8
God Stats
4W - 6L
1,550 SR
Queue Stats
4W - 10L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chancy
Cabrakan
14
9 / 1 / 2
10,180
848
8,858
8,146
7,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 9
8,771
731
7,200
2,545
900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 8
9,631
803
7,581
10,651
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gangleryx
Olorun
10
0 / 5 / 1
7,070
589
2,155
9,425
3,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 3
8,180
682
1,014
11,552
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SpaceCowboyRick
Xbalanque
10
1 / 7 / 0
7,654
638
4,297
12,272
4,628
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
1
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Chancy
Cabrakan
9
1
2
10
L
Olorun
Gangleryx
Olorun
0
5
1
0.1
L
0
2
3
0.75
W
1
0
9
5.5
W
4
2
8
4
L
Xbalanque
SpaceCowboyRick
Xbalanque
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
7,466
21,342
Taken
33,249
17,130
Mitigated
18,404
3,074
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Chancy
Cabrakan
8,858
1,054
0
1,757
8,146
7,375
186
1,204
6,942
49,361
0
L
Olorun
Gangleryx
Olorun
2,155
1,838
160
2,440
9,425
3,761
0
4,846
4,579
24,440
0
L
1,014
122
1,273
4,747
11,552
10,015
0
5,483
6,069
8,738
0
W
7,200
2,354
158
387
2,545
900
1,439
561
1,984
0
35,677
W
7,581
241
0
772
10,651
8,855
111
1,468
9,183
33,724
0
L
Xbalanque
SpaceCowboyRick
Xbalanque
4,297
2,147
0
2,130
12,272
4,628
0
6,296
5,976
0
23,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
22,904
180
Minions Killed
92
0
Camps Cleared
0
672,503
Distance Traveled
502,865
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,180
848
75
6
0
222,350
0
L
Olorun
7,070
589
42
4
0
142,098
2
L
Terra
8,180
682
12
1
0
179,623
1
W
Cupid
8,771
731
55
5
0
218,499
2
W
Cthulhu
9,631
803
50
4
0
231,654
0
L
Xbalanque
7,654
638
38
3
0
181,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role