Player Matchup

The Morrigan
The Morrigan
EthanFatal
The Morrigan
Level 124
God Stats
2W - 0L
1,648 SR
Queue Stats
30W - 17L
1,792 Elo+
Solo
Horus
Horus
GmKnight
Horus
Level 142
God Stats
1W - 1L
1,288 SR
Queue Stats
32W - 39L
1,505 Elo+
Solo
Tiamat
Tiamat
RambJewRules
Tiamat
Level 142
God Stats
19W - 12L
1,579 SR
Queue Stats
223W - 91L
1,710 Elo+
Solo
Ullr
Ullr
RangerMerlin
Ullr
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
222W - 192L
1,899 Elo+
Solo
Rama
Rama
WinglessFox
Rama
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,573 Elo+
Solo
Team Averages
Level 123
1,503 SR
1,696 Elo+

VS

Team Averages
Level 118
1,501 SR
1,542 Elo+
Chang'e
Chang'e
Capitulize
Chang'e
Level 61
God Stats
7W - 9L
1,506 SR
Queue Stats
94W - 68L
1,643 Elo+
Solo
Bellona
Bellona
DeadMmmeat
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 89L
1,468 Elo+
Party 1
Set
Set
JA14732
Set
Level 125
God Stats
2W - 7L
1,500 SR
Queue Stats
420W - 423L
1,621 Elo+
Solo
Terra
Terra
Stegopoor
Terra
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 194L
1,445 Elo+
Party 1
Anhur
Anhur
jhonatan150
Anhur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
683W - 682L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EthanFatal
The Morrigan
17
7 / 0 / 9
11,201
1,018
18,090
6,041
2,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
GmKnight
Horus
17
4 / 0 / 17
10,785
980
6,224
15,441
13,542
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
18
4 / 2 / 16
11,527
1,048
24,288
10,360
9,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 1 / 10
10,105
919
12,515
8,885
3,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 3 / 11
10,579
962
18,013
10,244
4,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

267

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Capitulize
Chang'e
16
0 / 6 / 4
9,455
860
12,806
18,190
6,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DeadMmmeat
Bellona
15
2 / 5 / 2
9,726
884
9,145
21,149
16,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
16
2 / 5 / 1
9,718
883
10,571
14,205
6,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Stegopoor
Terra
15
0 / 3 / 3
9,691
881
6,058
15,775
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 4
9,897
900
8,026
14,396
5,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
23
Kills
5
6
Deaths
23
63
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Capitulize
Chang'e
0
6
4
0.33
L
Bellona
DeadMmmeat
Bellona
2
5
2
0.6
W
The Morrigan
EthanFatal
The Morrigan
7
0
9
11.5
W
Horus
GmKnight
Horus
4
0
17
12.5
L
Set
2
5
1
0.5
W
Tiamat
4
2
16
6
W
3
1
10
8
L
Terra
Stegopoor
Terra
0
3
3
0.5
W
5
3
11
3.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,130
Damage
46,606
50,971
Taken
83,715
33,632
Mitigated
51,378
13,802
Healing
19,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Capitulize
Chang'e
12,806
847
5,417
3,925
18,190
6,973
0
7,685
10,277
40,299
0
L
Bellona
DeadMmmeat
Bellona
9,145
2,078
0
2,387
21,149
16,411
0
8,608
12,278
0
26,418
W
The Morrigan
EthanFatal
The Morrigan
18,090
1,589
0
0
6,041
2,716
0
1,197
4,844
36,024
3,819
W
Horus
GmKnight
Horus
6,224
2,963
5,566
6,991
15,441
13,542
0
6,262
9,179
0
10,451
L
Set
10,571
2,305
0
862
14,205
6,121
0
7,497
6,554
0
33,160
W
Tiamat
24,288
821
0
1,224
10,360
9,158
0
2,737
7,623
51,458
0
W
12,515
2,737
0
21
8,885
3,789
0
3,940
4,945
0
18,452
L
Terra
Stegopoor
Terra
6,058
588
3,302
3,255
15,775
16,465
0
5,444
10,165
14,564
0
W
18,013
14,835
0
0
10,244
4,427
0
4,728
5,516
0
28,287
L
8,026
5,434
0
0
14,396
5,408
0
8,785
5,313
0
35,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
48,487
183
Minions Killed
196
6
Camps Cleared
11
1,138,970
Distance Traveled
1,048,401
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,455
860
65
6
1
219,873
0
L
Bellona
9,726
884
29
3
2
204,872
0
W
The Morrigan
11,201
1,018
65
6
1
236,042
1
W
Horus
10,785
980
1
0
0
239,465
1
L
Set
9,718
883
44
4
1
220,298
0
W
Tiamat
11,527
1,048
79
7
4
229,478
0
W
Ullr
10,105
919
13
1
0
227,778
2
L
Terra
9,691
881
18
2
1
207,159
0
W
Rama
10,579
962
25
2
1
206,207
2
L
Anhur
9,897
900
40
4
6
196,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role