Player Matchup

Loki
Loki
GravylordNeeto
Loki
Level 43
God Stats
64W - 58L
1,573 SR
Queue Stats
189W - 223L
1,393 Elo+
Party 2
Olorun
Olorun
IonStrider
Olorun
Level 7
God Stats
2W - 1L
1,707 SR
Queue Stats
7W - 13L
1,311 Elo+
Party 2
Anubis
Anubis
Pyshek
Anubis
Level 18
God Stats
1W - 3L
1,485 SR
Queue Stats
44W - 53L
1,346 Elo+
Party 1
Heimdallr
Heimdallr
TheTrashTm8
Heimdallr
Level 18
God Stats
2W - 6L
1,655 SR
Queue Stats
44W - 56L
1,346 Elo+
Party 1
Athena
Athena
psylonix1010
Athena
Level 14
God Stats
2W - 3L
1,452 SR
Queue Stats
16W - 30L
1,220 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,323 Elo+

VS

Team Averages
Level 11
1,545 SR
1,405 Elo+
Neith
Neith
Almondile
Neith
Level 5
God Stats
2W - 0L
1,222 SR
Queue Stats
45W - 41L
1,020 Elo+
Solo
Amaterasu
Amaterasu
Athaliar
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,516 Elo+
Party 3
Jormungandr
Jormungandr
DayC01
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,493 Elo+
Party 3
Kukulkan
Kukulkan
HrKratos
Kukulkan
Level 13
God Stats
11W - 1L
2,003 SR
Queue Stats
24W - 20L
1,501 Elo+
Party 3
Chernobog
Chernobog
IsyI
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,278
1,035
6,251
14,029
4,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
IonStrider
Olorun
13
2 / 12 / 3
8,534
1,067
9,288
17,529
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Pyshek
Anubis
13
1 / 12 / 4
8,359
1,045
10,031
16,175
7,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TheTrashTm8
Heimdallr
12
0 / 7 / 3
7,136
892
4,970
11,680
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
13
1 / 7 / 4
8,078
1,010
3,150
13,609
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Almondile
Neith
16
5 / 0 / 25
9,863
1,233
12,056
4,183
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Athaliar
Amaterasu
16
11 / 2 / 22
10,302
1,288
14,333
11,409
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
DayC01
Jormungandr
16
8 / 1 / 24
10,199
1,275
11,277
8,314
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
HrKratos
Kukulkan
15
6 / 2 / 21
9,446
1,181
13,375
5,906
2,265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
IsyI
Chernobog
17
14 / 1 / 18
11,228
1,404
18,304
9,991
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
154
6
Kills
44
44
Deaths
6
17
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Neith
Almondile
Neith
5
0
25
17.5
W
Amaterasu
Athaliar
Amaterasu
11
2
22
11
W
Jormungandr
DayC01
Jormungandr
8
1
24
20
L
2
6
3
0.58
W
Kukulkan
HrKratos
Kukulkan
6
2
21
8.25
L
Olorun
IonStrider
Olorun
2
12
3
0.29
W
Chernobog
IsyI
Chernobog
14
1
18
23
L
Anubis
Pyshek
Anubis
1
12
4
0.25
L
Heimdallr
TheTrashTm8
Heimdallr
0
7
3
0.21
L
Athena
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
69,345
73,022
Taken
39,803
30,533
Mitigated
22,674
5,688
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Almondile
Neith
12,056
7,298
0
1,894
4,183
1,577
0
2,627
1,556
0
22,947
W
Amaterasu
Athaliar
Amaterasu
14,333
7,067
0
2,816
11,409
8,197
0
6,939
4,470
36
17,919
W
Jormungandr
DayC01
Jormungandr
11,277
1,554
0
374
8,314
6,921
0
4,048
4,266
23,460
0
L
6,251
1,270
0
331
14,029
4,971
0
3,794
10,012
0
13,772
W
Kukulkan
HrKratos
Kukulkan
13,375
2,161
0
0
5,906
2,265
0
3,213
2,693
22,348
0
L
Olorun
IonStrider
Olorun
9,288
5,653
168
2,795
17,529
6,310
0
6,665
10,583
14,074
0
W
Chernobog
IsyI
Chernobog
18,304
10,710
0
4,333
9,991
3,714
0
5,642
4,349
0
36,613
L
Anubis
Pyshek
Anubis
10,031
845
0
1,698
16,175
7,429
0
6,550
9,406
19,526
0
L
Heimdallr
TheTrashTm8
Heimdallr
4,970
1,997
0
498
11,680
4,221
0
3,229
8,323
0
8,753
L
Athena
3,150
756
0
198
13,609
7,602
0
3,869
9,434
10,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
51,038
72
Minions Killed
148
4
Camps Cleared
3
532,090
Distance Traveled
858,717
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,863
1,233
29
4
0
174,355
0
W
Amaterasu
10,302
1,288
16
2
0
222,153
0
W
Jormungandr
10,199
1,275
27
3
0
154,109
0
L
Loki
8,278
1,035
9
1
3
169,771
0
W
Kukulkan
9,446
1,181
32
4
0
166,350
0
L
Olorun
8,534
1,067
3
0
0
95,022
0
W
Chernobog
11,228
1,404
44
6
3
141,750
0
L
Anubis
8,359
1,045
32
4
0
89,374
0
L
Heimdallr
7,136
892
10
1
0
80,531
2
L
Athena
8,078
1,010
18
2
1
97,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role