Player Matchup

Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
CurvyCrescent6
Achilles
Bronze III
Level 120
God Stats
35W - 12L
2,084 SR
Queue Stats
51W - 17L
2,121 MMR
Party 2
Aphrodite
Aphrodite
Platinum II
DlVlNE RUlN
Aphrodite
Platinum II
Level 158
God Stats
17W - 1L
2,046 SR
Queue Stats
44W - 18L
2,170 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,877 SR
1,930 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,851 SR
2,203 MMR
Cerberus
Cerberus
Platinum I
FlyingGamahooch8
Cerberus
Platinum I
Level 143
God Stats
4W - 3L
1,720 SR
Queue Stats
57W - 62L
2,173 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
TheLastGoder
Amaterasu
Platinum II
Level 138
God Stats
4W - 2L
1,903 SR
Queue Stats
57W - 63L
2,122 MMR
Party 1
Izanami
Izanami
Platinum V
Triggerman007
Izanami
Platinum V
Level 156
God Stats
34W - 19L
1,928 SR
Queue Stats
57W - 49L
2,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 1 / 8
12,528
696
15,023
26,831
35,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
15
7 / 0 / 6
12,087
672
20,703
18,433
22,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
DlVlNE RUlN
Aphrodite
14
2 / 1 / 9
11,097
617
13,222
10,008
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Guan YuCthulhuDanzaburouPersephone

VS

Bans
KumbhakarnaScyllaCabrakanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
9,504
528
11,268
17,648
18,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
TheLastGoder
Amaterasu
12
0 / 1 / 2
9,692
538
9,490
23,462
21,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
14
2 / 7 / 0
10,990
611
15,432
15,949
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
8
8
W
Achilles
7
0
6
10
W
Aphrodite
DlVlNE RUlN
Aphrodite
2
1
9
6.5
L
0
5
2
0.2
L
Amaterasu
TheLastGoder
Amaterasu
0
1
2
1
L
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,948
Damage
36,190
55,272
Taken
57,059
65,351
Mitigated
46,372
33,113
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
15,023
1,931
0
9,586
26,831
35,332
736
5,067
21,764
40,583
0
W
Achilles
20,703
8,998
0
4,536
18,433
22,347
904
4,080
14,353
0
59,312
W
Aphrodite
DlVlNE RUlN
Aphrodite
13,222
1,448
11,730
7,261
10,008
7,672
1,231
2,466
7,542
67,673
0
L
11,268
785
0
8,179
17,648
18,729
0
8,215
9,433
32,298
0
L
Amaterasu
TheLastGoder
Amaterasu
9,490
5,016
0
8,675
23,462
21,416
0
11,942
11,520
0
38,013
L
Izanami
15,432
12,773
0
2,754
15,949
6,227
204
8,395
7,554
0
75,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
30,186
184
Minions Killed
217
0
Camps Cleared
0
1,097,456
Distance Traveled
991,603
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,528
696
26
1
0
375,796
5
W
Achilles
12,087
672
52
3
0
387,663
0
W
Aphrodite
11,097
617
106
6
0
333,997
2
L
Cerberus
9,504
528
41
2
0
334,314
8
L
Amaterasu
9,692
538
36
2
0
350,997
3
L
Izanami
10,990
611
140
8
0
306,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role