Player Matchup

Bellona
Bellona
BKKillers25
Bellona
Level 4
God Stats
4W - 1L
1,602 SR
Queue Stats
4W - 2L
1,580 Elo+
Party 2
Thanatos
Thanatos
Casey Manlyman
Thanatos
Level 88
God Stats
9W - 13L
1,529 SR
Queue Stats
65W - 85L
1,463 Elo+
Party 2
Skadi
Skadi
Daddy Brown CB
Skadi
Level 68
God Stats
13W - 4L
1,563 SR
Queue Stats
321W - 296L
1,527 Elo+
Party 2
Tiamat
Tiamat
OvertimeNash
Tiamat
Level 62
God Stats
6W - 0L
1,991 SR
Queue Stats
133W - 128L
1,498 Elo+
Party 2
Khepri
Khepri
Quisck
Khepri
Level 102
God Stats
4W - 4L
1,585 SR
Queue Stats
92W - 78L
1,567 Elo+
Party 2
Team Averages
Level 65
1,654 SR
1,527 Elo+

VS

Team Averages
Level 55
1,477 SR
1,458 Elo+
Ymir
Ymir
Dazed Rampage
Ymir
Level 23
God Stats
55W - 61L
1,514 SR
Queue Stats
62W - 72L
1,430 Elo+
Party 1
Tyr
Tyr
DerpySquid1216
Tyr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,363 Elo+
Party 3
Cupid
Cupid
KisamaKimi
Cupid
Level 55
God Stats
61W - 69L
1,531 SR
Queue Stats
307W - 325L
1,479 Elo+
Party 1
Fenrir
Fenrir
The_Xcaliber1034
Fenrir
Level 31
God Stats
4W - 7L
1,206 SR
Queue Stats
86W - 79L
1,492 Elo+
Party 3
Tiamat
Tiamat
luna-tyk-_-
Tiamat
Level 89
God Stats
2W - 3L
1,634 SR
Queue Stats
233W - 213L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BKKillers25
Bellona
18
5 / 2 / 1
11,367
541
8,952
12,455
9,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
20
7 / 2 / 4
12,641
602
12,639
17,938
12,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 1 / 3
10,842
516
7,765
11,459
4,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
17
8 / 9 / 8
11,864
565
18,814
18,409
12,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Quisck
Khepri
16
3 / 2 / 12
10,690
509
8,924
16,409
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
9,382
447
7,973
17,368
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 4 / 0
9,201
438
5,892
17,194
8,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
15
2 / 2 / 0
9,210
439
9,141
9,348
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 5 / 3
10,192
485
13,984
18,842
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
16
6 / 10 / 3
10,427
497
11,767
14,684
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
24
Kills
16
16
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
BKKillers25
Bellona
5
2
1
2.75
W
Thanatos
7
2
4
4.5
W
1
1
3
2.5
L
0
3
5
0.83
L
2
4
0
0.5
L
Cupid
2
2
0
1
W
Tiamat
8
9
8
1.33
W
Khepri
Quisck
Khepri
3
2
12
4.5
L
6
5
3
1.5
L
Tiamat
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,094
Damage
48,757
76,670
Taken
77,436
54,533
Mitigated
41,867
32,453
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BKKillers25
Bellona
8,952
3,074
0
927
12,455
9,580
133
2,364
10,017
0
64,812
W
Thanatos
12,639
3,366
0
17,997
17,938
12,774
0
3,596
14,177
0
128,731
W
7,765
2,039
0
3,336
11,459
4,158
2,560
1,048
10,407
0
90,752
L
7,973
2,264
0
4,528
17,368
14,727
36
7,326
9,894
40,828
0
L
5,892
949
0
4,864
17,194
8,921
740
4,722
12,318
0
44,042
L
Cupid
9,141
4,433
317
4,357
9,348
3,130
354
2,386
6,907
0
64,852
W
Tiamat
18,814
1,925
520
5,116
18,409
12,656
268
5,382
12,629
72,492
0
W
Khepri
Quisck
Khepri
8,924
852
966
3,591
16,409
15,365
0
6,573
9,700
28,882
0
L
13,984
3,455
0
2,212
18,842
8,054
0
5,759
12,909
0
60,436
L
Tiamat
11,767
1,248
0
1,282
14,684
7,035
184
6,691
7,670
49,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,404
Gold Earned
48,412
599
Minions Killed
489
0
Camps Cleared
0
2,095,005
Distance Traveled
1,875,560
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,367
541
129
6
0
447,100
0
W
Thanatos
12,641
602
167
8
0
468,908
0
W
Skadi
10,842
516
165
8
0
402,558
2
L
Ymir
9,382
447
74
4
0
363,338
0
L
Tyr
9,201
438
97
5
0
366,770
2
L
Cupid
9,210
439
122
6
0
358,182
2
W
Tiamat
11,864
565
117
6
0
356,423
1
W
Khepri
10,690
509
21
1
0
420,016
2
L
Fenrir
10,192
485
96
5
0
422,578
5
L
Tiamat
10,427
497
100
5
0
364,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role