Player Matchup

Nemesis
Nemesis
DragonIRL
Nemesis
Level 84
God Stats
2W - 1L
1,514 SR
Queue Stats
77W - 84L
1,359 Elo+
Party 1
Cerberus
Cerberus
GvMaeve
Cerberus
Level 65
God Stats
3W - 3L
1,641 SR
Queue Stats
111W - 124L
1,292 Elo+
Party 1
Cupid
Cupid
Maxyboi1187
Cupid
Level 29
God Stats
7W - 4L
1,622 SR
Queue Stats
56W - 69L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
SanePotatoCat
Amaterasu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 96L
1,289 Elo+
Party 1
Anubis
Anubis
lordlongshot612
Anubis
Level 5
God Stats
3W - 5L
1,437 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 1
Team Averages
Level 44
1,543 SR
1,364 Elo+

VS

Team Averages
Level 38
1,441 SR
1,435 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Schmigler
Achilles
Level 29
God Stats
39W - 29L
1,604 SR
Queue Stats
115W - 97L
1,452 Elo+
Party 2
King Arthur
King Arthur
ShogunOahu
King Arthur
Level 28
God Stats
5W - 6L
1,522 SR
Queue Stats
135W - 125L
1,491 Elo+
Party 2
Mercury
Mercury
Swagnitte
Mercury
Level 42
God Stats
1W - 1L
1,298 SR
Queue Stats
12W - 18L
1,363 Elo+
Party 3
Anubis
Anubis
krysterdiasBR
Anubis
Level 49
God Stats
8W - 12L
1,282 SR
Queue Stats
167W - 186L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DragonIRL
Nemesis
12
1 / 0 / 1
6,503
542
3,761
6,846
2,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
GvMaeve
Cerberus
9
2 / 2 / 1
5,803
484
5,503
9,329
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 0
5,278
440
3,187
4,792
1,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SanePotatoCat
Amaterasu
8
0 / 2 / 0
4,884
407
1,667
5,544
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 6 / 0
5,305
442
2,068
6,271
1,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 3 / 3
5,395
450
5,079
7,228
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Schmigler
Achilles
9
1 / 0 / 3
5,822
485
4,630
6,492
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
ShogunOahu
King Arthur
10
3 / 0 / 2
6,309
526
3,658
5,641
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
Swagnitte
Mercury
11
4 / 0 / 3
6,799
567
4,865
5,970
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 4
6,541
545
2,823
4,104
1,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
12
12
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
3
3
1.17
L
Nemesis
DragonIRL
Nemesis
1
0
1
1.5
L
Cerberus
GvMaeve
Cerberus
2
2
1
1.25
L
1
2
0
0.5
L
Amaterasu
SanePotatoCat
Amaterasu
0
2
0
0
W
Achilles
Schmigler
Achilles
1
0
3
2.5
W
King Arthur
ShogunOahu
King Arthur
3
0
2
4
W
Mercury
Swagnitte
Mercury
4
0
3
5.5
W
2
1
4
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,186
Damage
21,055
32,782
Taken
29,435
17,172
Mitigated
12,690
11,292
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,079
2,861
0
1,854
7,228
1,717
0
2,928
4,300
0
21,336
L
Nemesis
DragonIRL
Nemesis
3,761
1,769
123
3,835
6,846
2,130
0
1,387
5,459
0
42,595
L
Cerberus
GvMaeve
Cerberus
5,503
559
0
3,795
9,329
6,917
104
37
9,292
19,536
0
L
3,187
1,506
449
937
4,792
1,569
112
84
4,708
0
22,773
L
Amaterasu
SanePotatoCat
Amaterasu
1,667
570
0
1,160
5,544
4,638
0
58
5,187
0
9,282
W
Achilles
Schmigler
Achilles
4,630
938
0
2,469
6,492
3,846
0
2,500
3,992
0
13,508
W
King Arthur
ShogunOahu
King Arthur
3,658
916
0
2,961
5,641
3,773
0
688
4,755
0
22,782
W
Mercury
Swagnitte
Mercury
4,865
2,341
0
3,326
5,970
1,574
0
709
5,261
0
37,046
W
2,823
0
0
1,641
4,104
1,780
1,043
746
3,358
26,240
0
L
2,068
325
0
993
6,271
1,918
0
1,257
4,989
24,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
30,866
242
Minions Killed
240
0
Camps Cleared
0
1,039,565
Distance Traveled
1,085,164
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,395
450
29
2
0
190,577
1
L
Nemesis
6,503
542
88
7
0
273,679
0
L
Cerberus
5,803
484
34
3
0
217,369
0
L
Cupid
5,278
440
47
4
0
202,200
0
L
Amaterasu
4,884
407
17
1
0
141,853
1
W
Achilles
5,822
485
20
2
0
244,922
2
W
King Arthur
6,309
526
55
5
0
212,039
3
W
Mercury
6,799
567
79
7
0
236,702
5
W
Anubis
6,541
545
57
5
0
200,924
4
L
Anubis
5,305
442
56
5
0
204,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role