Player Matchup

Anubis
Anubis
BLANK5175
Anubis
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 42L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
Gaffygoose84
Sylvanus
Level 16
God Stats
10W - 9L
1,554 SR
Queue Stats
143W - 108L
1,746 Elo+
Solo
Danzaburou
Danzaburou
Geo_104
Danzaburou
Level 6
God Stats
3W - 3L
1,630 SR
Queue Stats
4W - 5L
1,594 Elo+
Party 1
Achilles
Achilles
Lvrdrow
Achilles
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
72W - 56L
1,609 Elo+
Solo
Loki
Loki
alto_obvio4
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,811 Elo+
Solo
Team Averages
Level 41
1,584 SR
1,669 Elo+

VS

Team Averages
Level 21
1,551 SR
1,623 Elo+
Apollo
Apollo
Leggo_My_Ahegao
Apollo
Level 27
God Stats
21W - 12L
1,615 SR
Queue Stats
182W - 92L
1,796 Elo+
Party 2
Jing Wei
Jing Wei
SunsetSalvos
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,540 Elo+
Party 3
Kukulkan
Kukulkan
Tyler61944
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Solo
Artio
Artio
headsmasher5
Artio
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,519 Elo+
Party 3
Tiamat
Tiamat
temp-373459
Tiamat
Level 25
God Stats
50W - 25L
1,640 SR
Queue Stats
161W - 83L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BLANK5175
Anubis
20
9 / 4 / 3
14,411
600
17,120
20,576
10,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Gaffygoose84
Sylvanus
18
2 / 3 / 4
11,635
485
6,538
19,145
18,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Geo_104
Danzaburou
14
0 / 3 / 4
8,829
368
10,789
11,486
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Lvrdrow
Achilles
18
3 / 3 / 2
11,065
461
7,626
17,626
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 12 / 1
7,411
309
484
12,230
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 5
15,467
644
21,123
16,974
6,834
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
SunsetSalvos
Jing Wei
16
1 / 4 / 3
10,015
417
5,798
11,801
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
Tyler61944
Kukulkan
4
0 / 1 / 0
7,363
307
66
535
93
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
0 / 3 / 8
11,084
462
7,497
21,066
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
20
9 / 3 / 2
14,526
605
13,069
13,298
8,643
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
14
Kills
24
25
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
BLANK5175
Anubis
9
4
3
2.63
L
Sylvanus
Gaffygoose84
Sylvanus
2
3
4
1.33
L
Danzaburou
Geo_104
Danzaburou
0
3
4
0.67
W
14
3
5
5.5
L
Achilles
Lvrdrow
Achilles
3
3
2
1.33
W
Jing Wei
SunsetSalvos
Jing Wei
1
4
3
0.63
W
Kukulkan
Tyler61944
Kukulkan
0
1
0
0
L
0
12
1
0.04
W
0
3
8
1.33
W
Tiamat
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
47,553
81,063
Taken
63,674
51,822
Mitigated
38,641
29,105
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BLANK5175
Anubis
17,120
290
0
12,572
20,576
10,045
1,994
6,817
13,533
136,376
0
L
Sylvanus
Gaffygoose84
Sylvanus
6,538
753
2,731
8,812
19,145
18,227
124
4,285
14,820
45,633
0
L
Danzaburou
Geo_104
Danzaburou
10,789
4,556
0
3,683
11,486
5,937
39
3,595
7,863
0
46,162
W
21,123
13,203
0
1,280
16,974
6,834
7,165
6,565
10,309
0
140,370
L
Achilles
Lvrdrow
Achilles
7,626
4,525
0
383
17,626
14,220
0
3,316
14,220
0
75,512
W
Jing Wei
SunsetSalvos
Jing Wei
5,798
4,554
0
2,601
11,801
4,168
1,128
3,930
7,846
0
39,264
W
Kukulkan
Tyler61944
Kukulkan
66
66
0
0
535
93
0
267
268
956
0
L
484
127
0
924
12,230
3,393
0
2,105
9,995
0
20,251
W
7,497
620
715
4,832
21,066
18,903
596
5,078
15,763
39,975
0
W
Tiamat
13,069
1,980
0
3,704
13,298
8,643
805
8,203
5,086
102,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,351
Gold Earned
58,455
528
Minions Killed
529
0
Camps Cleared
0
1,886,677
Distance Traveled
1,837,925
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,411
600
235
10
0
383,199
3
L
Sylvanus
11,635
485
65
3
0
396,993
5
L
Danzaburou
8,829
368
71
3
0
339,413
0
W
Apollo
15,467
644
188
8
0
489,498
6
L
Achilles
11,065
461
130
5
0
402,208
3
W
Jing Wei
10,015
417
81
3
0
406,015
1
W
Kukulkan
7,363
307
4
0
0
28,613
0
L
Loki
7,411
309
27
1
0
364,864
1
W
Artio
11,084
462
63
3
0
475,139
3
W
Tiamat
14,526
605
193
8
0
438,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role