Player Matchup

Bacchus
Bacchus
Silver IV
AberforthX
Bacchus
Silver IV
Level 143
God Stats
3W - 9L
1,500 SR
Queue Stats
381W - 389L
1,328 MMR
Solo
Anubis
Anubis
Gold III
LittleFyahLion
Anubis
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
SaySorrytoboss
Apollo
Gold V
Level 149
God Stats
23W - 17L
1,618 SR
Queue Stats
322W - 317L
1,345 MMR
Solo
Mulan
Mulan
Silver II
Stepa3000
Mulan
Silver II
Level 152
God Stats
4W - 6L
1,500 SR
Queue Stats
418W - 408L
1,334 MMR
Solo
Thor
Thor
Gold IV
Tichey786
Thor
Gold IV
Level 141
God Stats
19W - 18L
1,381 SR
Queue Stats
387W - 377L
1,330 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,500 SR
1,368 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,543 SR
1,379 MMR
Janus
Janus
Gold IV
BibleGrainge
Janus
Gold IV
Level 95
God Stats
2W - 7L
1,287 SR
Queue Stats
33W - 36L
1,353 MMR
Solo
Cabrakan
Cabrakan
Gold III
IFobia
Cabrakan
Gold III
Level 159
God Stats
1W - 3L
1,701 SR
Queue Stats
342W - 337L
1,352 MMR
Solo
Khepri
Khepri
Bronze IV
ROCK2308
Khepri
Bronze IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
Sorrown
Tyr
Gold IV
Level 139
God Stats
2W - 4L
1,448 SR
Queue Stats
125W - 121L
1,349 MMR
Solo
Danzaburou
Danzaburou
Gold V
TataMata9
Danzaburou
Gold V
Level 80
God Stats
2W - 3L
1,780 SR
Queue Stats
153W - 150L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AberforthX
Bacchus
16
1 / 2 / 13
11,112
556
6,644
15,951
19,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
9 / 3 / 7
13,316
666
19,039
13,972
9,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 7
12,691
635
15,473
15,459
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Stepa3000
Mulan
17
1 / 4 / 9
11,508
575
12,106
22,076
16,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
20
7 / 0 / 9
13,048
652
12,292
10,832
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SetPersephoneThe MorriganNu WaScylla

VS

Bans
NemesisSobekCthulhuYemojaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,626
481
8,078
12,512
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
IFobia
Cabrakan
16
3 / 5 / 3
10,088
504
5,583
15,223
9,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
ROCK2308
Khepri
12
0 / 6 / 4
8,097
405
3,972
16,074
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
18
3 / 3 / 1
10,986
549
13,736
24,384
23,181
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TataMata9
Danzaburou
17
2 / 5 / 3
10,586
529
6,707
14,932
7,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
26
Kills
10
10
Deaths
26
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AberforthX
Bacchus
1
2
13
3.75
L
2
7
2
0.43
L
Cabrakan
IFobia
Cabrakan
3
5
3
0.9
W
9
3
7
4.17
L
Khepri
ROCK2308
Khepri
0
6
4
0.33
W
8
1
7
11.5
L
Tyr
3
3
1
1.17
W
Mulan
Stepa3000
Mulan
1
4
9
1.38
L
Danzaburou
TataMata9
Danzaburou
2
5
3
0.7
W
Thor
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,554
Damage
38,076
78,290
Taken
83,125
59,304
Mitigated
57,476
36,621
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AberforthX
Bacchus
6,644
1,077
0
4,812
15,951
19,870
1,283
3,400
12,480
25,603
0
L
8,078
456
0
1,904
12,512
3,993
0
4,760
7,752
63,843
0
L
Cabrakan
IFobia
Cabrakan
5,583
718
0
1,348
15,223
9,550
86
7,368
7,855
78,879
0
W
19,039
1,077
0
8,429
13,972
9,222
3,002
5,681
8,123
116,609
0
L
Khepri
ROCK2308
Khepri
3,972
119
0
1,321
16,074
12,880
0
6,236
9,838
19,385
0
W
15,473
12,294
0
9,164
15,459
8,672
6,193
3,497
11,864
0
113,510
L
Tyr
13,736
1,404
0
8,600
24,384
23,181
286
4,990
19,394
0
74,562
W
Mulan
Stepa3000
Mulan
12,106
2,005
0
8,318
22,076
16,141
940
2,901
19,139
6,544
63,078
L
Danzaburou
TataMata9
Danzaburou
6,707
3,845
0
4,479
14,932
7,872
758
3,849
11,083
0
85,423
W
Thor
12,292
2,589
0
5,898
10,832
5,399
822
2,873
7,839
0
93,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,675
Gold Earned
49,383
684
Minions Killed
586
0
Camps Cleared
0
1,960,110
Distance Traveled
1,814,989
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,112
556
25
1
0
433,951
6
L
Janus
9,626
481
131
7
0
348,605
8
L
Cabrakan
10,088
504
128
6
0
375,542
2
W
Anubis
13,316
666
182
9
0
328,968
3
L
Khepri
8,097
405
25
1
0
371,559
9
W
Apollo
12,691
635
179
9
0
376,502
5
L
Tyr
10,986
549
138
7
0
385,791
0
W
Mulan
11,508
575
138
7
0
380,970
2
L
Danzaburou
10,586
529
164
8
0
333,492
6
W
Thor
13,048
652
160
8
0
439,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role