Player Matchup

Achilles
Achilles
CamioneiroSoado
Achilles
Level 18
God Stats
4W - 2L
1,661 SR
Queue Stats
14W - 10L
1,417 Elo+
Party 2
Hades
Hades
Joaaopdfeijao
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,290 Elo+
Solo
Bakasura
Bakasura
Nilton9179
Bakasura
Level 21
God Stats
8W - 1L
1,891 SR
Queue Stats
99W - 118L
1,385 Elo+
Solo
Pele
Pele
TipoZw
Pele
Level 28
God Stats
9W - 5L
1,554 SR
Queue Stats
270W - 269L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
matiyeve
Cernunnos
Level 27
God Stats
10W - 10L
1,611 SR
Queue Stats
70W - 111L
1,256 Elo+
Solo
Team Averages
Level 20
1,643 SR
1,370 Elo+

VS

Team Averages
Level 11
1,395 SR
1,278 Elo+
Artio
Artio
BansheeVipher
Artio
Level 16
God Stats
0W - 3L
1,338 SR
Queue Stats
13W - 30L
1,329 Elo+
Party 1
Nemesis
Nemesis
Cyborg_Atomico
Nemesis
Level 17
God Stats
12W - 9L
1,743 SR
Queue Stats
36W - 52L
1,361 Elo+
Solo
Jormungandr
Jormungandr
KazinXD
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Solo
Anubis
Anubis
LuizOtavioL
Anubis
Level 11
God Stats
68W - 103L
1,093 SR
Queue Stats
68W - 106L
1,045 Elo+
Solo
Chernobog
Chernobog
Walkiria12
Chernobog
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 7L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
12 / 1 / 6
12,280
558
13,510
14,222
17,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 6 / 1
9,402
427
4,591
12,636
7,061
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Nilton9179
Bakasura
15
0 / 3 / 10
9,684
440
3,762
13,936
5,283
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
TipoZw
Pele
20
10 / 2 / 5
12,604
573
16,515
15,924
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
matiyeve
Cernunnos
18
9 / 2 / 4
11,908
541
22,567
15,212
5,989
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,948
407
4,717
20,577
17,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 4 / 3
10,718
487
15,763
16,146
7,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
KazinXD
Jormungandr
16
2 / 9 / 0
10,529
479
10,620
20,073
15,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Anubis
17
2 / 4 / 2
10,805
491
3,840
9,521
3,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Walkiria12
Chernobog
13
0 / 9 / 4
8,181
372
4,950
16,710
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
31
Kills
14
14
Deaths
31
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Achilles
12
1
6
15
L
8
4
3
2.38
W
0
6
1
0.08
L
Jormungandr
KazinXD
Jormungandr
2
9
0
0.22
L
Anubis
2
4
2
0.75
W
Bakasura
Nilton9179
Bakasura
0
3
10
1.67
W
Pele
TipoZw
Pele
10
2
5
6.25
L
Chernobog
Walkiria12
Chernobog
0
9
4
0.22
W
Cernunnos
matiyeve
Cernunnos
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,945
Damage
39,890
71,930
Taken
83,027
41,390
Mitigated
50,928
25,229
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,717
937
302
3,279
20,577
17,913
245
10
20,487
24,680
0
W
Achilles
13,510
6,811
0
1,780
14,222
17,010
764
6,664
7,558
364
42,791
L
15,763
9,625
0
3,220
16,146
7,810
159
2,833
13,123
0
57,936
W
4,591
511
0
1,985
12,636
7,061
822
2,733
9,903
43,144
0
L
Jormungandr
KazinXD
Jormungandr
10,620
1,908
0
1,526
20,073
15,756
1,054
1,588
18,160
64,322
0
L
Anubis
3,840
959
0
4,183
9,521
3,731
323
336
9,160
61,372
0
W
Bakasura
Nilton9179
Bakasura
3,762
2,976
570
6,378
13,936
5,283
1,143
1,808
12,128
0
36,524
W
Pele
TipoZw
Pele
16,515
3,764
0
7,378
15,924
6,047
2,819
4,124
11,800
0
102,332
L
Chernobog
Walkiria12
Chernobog
4,950
3,823
0
3,280
16,710
5,718
0
31
16,635
0
39,566
W
Cernunnos
matiyeve
Cernunnos
22,567
12,251
0
7,138
15,212
5,989
367
3,848
11,364
0
92,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,878
Gold Earned
49,181
538
Minions Killed
406
0
Camps Cleared
0
1,959,891
Distance Traveled
1,798,941
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,948
407
51
2
0
424,195
1
W
Achilles
12,280
558
89
4
0
411,586
5
L
Nemesis
10,718
487
79
4
0
408,198
3
W
Hades
9,402
427
71
3
0
360,936
6
L
Jormungandr
10,529
479
107
5
0
311,078
0
L
Anubis
10,805
491
94
4
0
365,942
7
W
Bakasura
9,684
440
84
4
0
347,362
0
W
Pele
12,604
573
154
7
0
457,798
1
L
Chernobog
8,181
372
75
3
0
289,528
0
W
Cernunnos
11,908
541
140
6
0
382,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role