Player Matchup

Neith
Neith
AnjoBreacker
Neith
Level 17
God Stats
4W - 6L
1,759 SR
Queue Stats
43W - 37L
1,702 Elo+
Party 1
Sun Wukong
Sun Wukong
DarkLF01
Sun Wukong
Level 25
God Stats
11W - 13L
1,083 SR
Queue Stats
438W - 398L
1,470 Elo+
Solo
Ares
Ares
LakeLakeson
Ares
Level 7
God Stats
8W - 6L
1,843 SR
Queue Stats
47W - 54L
1,784 Elo+
Party 1
Bellona
Bellona
SyNxBeLiaL
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,725 Elo+
Solo
Bakasura
Bakasura
UmHumanoQualquer
Bakasura
Level 25
God Stats
3W - 4L
1,578 SR
Queue Stats
177W - 179L
1,605 Elo+
Party 1
Team Averages
Level 18
1,553 SR
1,657 Elo+

VS

Team Averages
Level 19
1,560 SR
1,625 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rasarthy
Danzaburou
Level 30
God Stats
4W - 7L
1,311 SR
Queue Stats
100W - 84L
1,607 Elo+
Solo
Aphrodite
Aphrodite
masterkill249
Aphrodite
Level 3
God Stats
4W - 2L
1,715 SR
Queue Stats
6W - 7L
1,672 Elo+
Solo
Hades
Hades
monogod3958
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,553 Elo+
Solo
Cthulhu
Cthulhu
peduo44
Cthulhu
Level 9
God Stats
2W - 0L
1,774 SR
Queue Stats
2W - 0L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 6
8,539
449
7,512
15,736
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DarkLF01
Sun Wukong
16
3 / 1 / 0
9,709
511
8,909
14,424
9,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 8 / 5
8,517
448
3,556
17,983
13,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SyNxBeLiaL
Bellona
15
1 / 6 / 6
9,563
503
9,276
16,912
17,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 7 / 3
10,726
565
14,448
18,868
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 4 / 6
10,568
556
11,909
12,711
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Rasarthy
Danzaburou
17
13 / 5 / 8
11,975
630
26,807
17,449
7,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
masterkill249
Aphrodite
16
3 / 5 / 17
9,550
503
4,299
10,387
9,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
6 / 2 / 6
12,011
632
11,284
14,452
9,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
peduo44
Cthulhu
15
1 / 2 / 5
9,076
478
7,272
11,772
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
18
Kills
31
31
Deaths
18
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
4
6
2.75
L
1
9
6
0.44
L
Sun Wukong
DarkLF01
Sun Wukong
3
1
0
3
L
2
8
5
0.56
W
Danzaburou
Rasarthy
Danzaburou
13
5
8
3.4
L
Bellona
SyNxBeLiaL
Bellona
1
6
6
0.67
L
11
7
3
1.79
W
Aphrodite
masterkill249
Aphrodite
3
5
17
2.3
W
6
2
6
4.5
W
Cthulhu
peduo44
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,701
Damage
61,571
83,923
Taken
66,771
52,213
Mitigated
42,013
19,881
Healing
37,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,909
3,390
0
12,249
12,711
4,499
200
532
11,696
0
51,191
L
7,512
2,722
165
3,794
15,736
5,129
56
2,360
13,351
0
49,582
L
Sun Wukong
DarkLF01
Sun Wukong
8,909
1,773
0
6,194
14,424
9,124
748
5,512
8,362
0
51,823
L
3,556
704
0
2,447
17,983
13,701
87
3,697
14,261
18,545
0
W
Danzaburou
Rasarthy
Danzaburou
26,807
14,430
0
3,563
17,449
7,577
3,455
1,309
15,370
0
85,465
L
Bellona
SyNxBeLiaL
Bellona
9,276
4,011
0
1,250
16,912
17,230
1,046
7,972
8,918
0
60,445
L
14,448
9,857
0
6,031
18,868
7,029
0
2,642
16,176
0
57,593
W
Aphrodite
masterkill249
Aphrodite
4,299
1,549
5,147
3,960
10,387
9,302
724
1,215
8,645
19,679
0
W
11,284
1,335
652
8,742
14,452
9,670
1,354
0
14,282
85,589
0
W
Cthulhu
peduo44
Cthulhu
7,272
663
336
3,073
11,772
10,965
120
500
11,019
35,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,054
Gold Earned
53,180
441
Minions Killed
464
0
Camps Cleared
0
1,653,554
Distance Traveled
1,682,808
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,568
556
83
4
0
359,633
2
L
Neith
8,539
449
86
5
0
313,055
3
L
Sun Wukong
9,709
511
108
6
0
354,367
3
L
Ares
8,517
448
26
1
0
307,513
1
W
Danzaburou
11,975
630
121
6
0
326,223
8
L
Bellona
9,563
503
115
6
0
341,967
0
L
Bakasura
10,726
565
106
6
0
336,652
0
W
Aphrodite
9,550
503
35
2
0
308,236
4
W
Hades
12,011
632
164
9
0
344,698
2
W
Cthulhu
9,076
478
61
3
0
344,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role