Player Matchup

Merlin
Merlin
DrMorth
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
LeBerndt
Ganesha
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
l2edpuma
Danzaburou
Level 42
God Stats
14W - 0L
1,830 SR
Queue Stats
68W - 20L
1,773 Elo+
Party 1
Team Averages
Level 83
1,610 SR
1,591 Elo+

VS

Team Averages
Level 13
1,679 SR
1,576 Elo+
Medusa
Medusa
ButtStallionn
Medusa
Level 16
God Stats
0W - 1L
1,735 SR
Queue Stats
14W - 7L
1,726 Elo+
Party 2
Khepri
Khepri
CladMocha
Khepri
Level 18
God Stats
1W - 2L
1,803 SR
Queue Stats
159W - 85L
1,767 Elo+
Party 2
Ra
Ra
NaXiiZKing
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrMorth
Merlin
11
4 / 0 / 7
7,604
760
9,338
4,877
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
LeBerndt
Ganesha
10
0 / 1 / 11
7,705
771
4,025
9,297
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
l2edpuma
Danzaburou
11
8 / 1 / 4
8,597
860
8,892
4,662
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,335
634
7,457
6,883
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
CladMocha
Khepri
8
0 / 6 / 1
6,348
635
2,470
10,801
5,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,848
585
2,971
7,035
2,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Khepri
CladMocha
Khepri
0
6
1
0.08
W
Merlin
DrMorth
Merlin
4
0
7
7.5
W
Ganesha
LeBerndt
Ganesha
0
1
11
5.5
L
0
4
0
0
W
Danzaburou
l2edpuma
Danzaburou
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,255
Damage
12,898
18,836
Taken
24,719
9,767
Mitigated
9,881
6,599
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,457
2,369
0
250
6,883
2,385
0
3,921
2,962
0
28,752
L
Khepri
CladMocha
Khepri
2,470
220
647
1,124
10,801
5,122
0
5,212
5,589
11,329
0
W
Merlin
DrMorth
Merlin
9,338
326
278
1,906
4,877
1,594
228
988
3,889
38,713
0
W
Ganesha
LeBerndt
Ganesha
4,025
439
0
3,618
9,297
6,558
38
2,951
6,346
15,954
0
L
2,971
450
352
1,056
7,035
2,374
0
4,262
2,773
16,855
0
W
Danzaburou
l2edpuma
Danzaburou
8,892
4,287
0
797
4,662
1,615
812
1,550
3,112
0
28,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,906
Gold Earned
18,531
128
Minions Killed
98
0
Camps Cleared
0
573,223
Distance Traveled
518,417
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,335
634
42
4
0
180,350
3
L
Khepri
6,348
635
14
1
0
163,285
3
W
Merlin
7,604
760
64
6
0
188,291
5
W
Ganesha
7,705
771
2
0
0
191,378
3
L
Ra
5,848
585
42
4
0
174,782
2
W
Danzaburou
8,597
860
62
6
0
193,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role