Player Matchup

Cthulhu
Cthulhu
Guikfm
Cthulhu
Level 65
God Stats
39W - 52L
1,527 SR
Queue Stats
144W - 215L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
MRey_03
Nu Wa
Level 17
God Stats
4W - 8L
1,415 SR
Queue Stats
49W - 96L
1,342 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XChewBe
Ah Muzen Cab
Level 11
God Stats
2W - 1L
1,902 SR
Queue Stats
40W - 57L
1,462 Elo+
Party 1
Team Averages
Level 31
1,614 SR
1,391 Elo+

VS

Team Averages
Level 37
1,325 SR
1,406 Elo+
Anubis
Anubis
FrothyGeoDuck21
Anubis
Level 73
God Stats
1W - 2L
1,169 SR
Queue Stats
46W - 46L
1,435 Elo+
Party 2
Medusa
Medusa
SlinkingList17
Medusa
Level 22
God Stats
50W - 57L
1,497 SR
Queue Stats
82W - 120L
1,378 Elo+
Party 2
Hercules
Hercules
Tbo8394
Hercules
Level 16
God Stats
12W - 17L
1,309 SR
Queue Stats
27W - 34L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guikfm
Cthulhu
10
0 / 3 / 2
8,077
538
7,884
13,605
11,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
MRey_03
Nu Wa
12
1 / 6 / 1
8,447
563
3,135
7,282
2,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
XChewBe
Ah Muzen Cab
12
1 / 4 / 2
8,804
587
6,557
12,210
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
9,670
645
9,921
8,968
4,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
7 / 0 / 4
10,375
692
8,523
7,264
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Tbo8394
Hercules
14
4 / 0 / 7
9,734
649
8,423
8,019
5,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Cthulhu
Guikfm
Cthulhu
0
3
2
0.33
L
Nu Wa
MRey_03
Nu Wa
1
6
1
0.25
W
7
0
4
9
W
Hercules
Tbo8394
Hercules
4
0
7
7.5
L
Ah Muzen Cab
XChewBe
Ah Muzen Cab
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,576
Damage
26,867
33,097
Taken
24,251
17,165
Mitigated
12,100
7,740
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,921
0
832
725
8,968
4,093
0
4,307
4,661
41,427
0
L
Cthulhu
Guikfm
Cthulhu
7,884
136
898
648
13,605
11,329
0
3,780
9,665
23,071
0
L
Nu Wa
MRey_03
Nu Wa
3,135
1,121
0
206
7,282
2,146
0
2,584
4,623
13,653
0
W
8,523
3,521
850
1,356
7,264
2,485
438
3,563
3,701
0
33,264
W
Hercules
Tbo8394
Hercules
8,423
3,179
1,055
3,020
8,019
5,522
0
3,207
4,812
0
32,967
L
Ah Muzen Cab
XChewBe
Ah Muzen Cab
6,557
2,297
407
5,581
12,210
3,690
0
3,701
8,409
0
51,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
29,779
138
Minions Killed
171
0
Camps Cleared
0
714,230
Distance Traveled
814,169
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,670
645
65
4
0
236,633
0
L
Cthulhu
8,077
538
30
2
0
252,968
5
L
Nu Wa
8,447
563
23
2
0
215,480
0
W
Medusa
10,375
692
58
4
0
272,711
5
W
Hercules
9,734
649
48
3
0
304,825
1
L
Ah Muzen Cab
8,804
587
85
6
0
245,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role