Player Matchup

Izanami
Izanami
Kacpi40
Izanami
Level 50
God Stats
2W - 0L
1,589 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 1
Chaac
Chaac
MikeyRules
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 126L
1,676 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MufinsCat
Tsukuyomi
Level 23
God Stats
1W - 3L
1,556 SR
Queue Stats
2W - 6L
1,256 Elo+
Party 1
Team Averages
Level 51
1,548 SR
1,448 Elo+

VS

Team Averages
Level 25
1,451 SR
1,268 Elo+
Scylla
Scylla
Chikunne
Scylla
Level 47
God Stats
5W - 7L
1,591 SR
Queue Stats
26W - 30L
1,434 Elo+
Solo
Ares
Ares
RiRaksa
Ares
Level 21
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 7L
1,185 Elo+
Party 2
Neith
Neith
TakaJade
Neith
Level 8
God Stats
14W - 17L
1,464 SR
Queue Stats
145W - 174L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kacpi40
Izanami
18
7 / 5 / 8
15,064
717
19,494
18,973
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
17
7 / 6 / 11
15,338
730
22,285
24,059
18,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
MufinsCat
Tsukuyomi
16
6 / 10 / 10
13,885
661
13,133
18,159
7,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chikunne
Scylla
18
8 / 8 / 11
14,481
690
16,522
16,901
8,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
RiRaksa
Ares
18
10 / 6 / 10
15,939
759
22,572
30,070
55,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
TakaJade
Neith
16
3 / 6 / 12
12,705
605
8,414
15,201
8,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
54
20
Kills
21
21
Deaths
20
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chikunne
Scylla
8
8
11
1.69
W
Izanami
Kacpi40
Izanami
7
5
8
2.2
W
Chaac
7
6
11
2.08
W
Tsukuyomi
MufinsCat
Tsukuyomi
6
10
10
1.1
L
Ares
RiRaksa
Ares
10
6
10
2.5
L
Neith
TakaJade
Neith
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,912
Damage
47,508
61,191
Taken
62,172
32,818
Mitigated
72,424
20,119
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chikunne
Scylla
16,522
3,066
0
300
16,901
8,435
0
76
16,825
76,994
0
W
Izanami
Kacpi40
Izanami
19,494
14,349
0
7,993
18,973
7,264
945
12,669
6,160
0
103,227
W
Chaac
22,285
4,050
0
10,849
24,059
18,265
768
14,274
9,335
358
75,670
W
Tsukuyomi
MufinsCat
Tsukuyomi
13,133
4,596
0
1,277
18,159
7,289
230
12,114
5,769
198
39,594
L
Ares
RiRaksa
Ares
22,572
698
0
2,060
30,070
55,838
0
300
29,770
41,898
0
L
Neith
TakaJade
Neith
8,414
3,788
0
2,215
15,201
8,151
0
177
15,024
0
40,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,287
Gold Earned
43,125
233
Minions Killed
168
0
Camps Cleared
0
1,043,462
Distance Traveled
1,029,577
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,481
690
95
5
0
345,099
0
W
Izanami
15,064
717
133
6
0
321,893
0
W
Chaac
15,338
730
71
3
0
343,706
2
W
Tsukuyomi
13,885
661
29
1
0
377,863
4
L
Ares
15,939
759
14
1
0
358,596
4
L
Neith
12,705
605
59
3
0
325,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role