Player Matchup

Kumbhakarna
Kumbhakarna
Gelthorn
Kumbhakarna
Level 47
God Stats
1W - 1L
1,782 SR
Queue Stats
39W - 32L
1,502 Elo+
Party 1
Hel
Hel
Vanesia
Hel
Level 57
God Stats
8W - 7L
1,667 SR
Queue Stats
192W - 174L
1,474 Elo+
Party 1
Anhur
Anhur
rodazak
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,650 SR
1,492 Elo+

VS

Team Averages
Level 73
1,615 SR
1,608 Elo+
Kuzenbo
Kuzenbo
Brysez
Kuzenbo
Level 60
God Stats
1W - 1L
1,594 SR
Queue Stats
12W - 11L
1,560 Elo+
Party 2
Osiris
Osiris
Gadoswaldo
Osiris
Level 86
God Stats
3W - 3L
1,751 SR
Queue Stats
58W - 78L
1,765 Elo+
Solo
Ao Kuang
Ao Kuang
Thejorgesillo
Ao Kuang
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gelthorn
Kumbhakarna
17
5 / 0 / 17
12,876
678
13,269
26,741
30,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
16
7 / 2 / 12
12,904
679
14,901
14,668
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
rodazak
Anhur
17
11 / 3 / 9
13,918
733
19,366
17,196
6,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brysez
Kuzenbo
14
0 / 5 / 4
11,251
592
11,195
15,718
17,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Gadoswaldo
Osiris
13
1 / 10 / 3
11,070
583
11,216
22,031
15,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Thejorgesillo
Ao Kuang
15
4 / 8 / 1
11,948
629
17,870
21,248
12,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
23
Kills
5
5
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Brysez
Kuzenbo
0
5
4
0.4
L
Osiris
Gadoswaldo
Osiris
1
10
3
0.25
W
Kumbhakarna
Gelthorn
Kumbhakarna
5
0
17
13.5
L
Ao Kuang
Thejorgesillo
Ao Kuang
4
8
1
0.56
W
Hel
7
2
12
6.5
W
Anhur
rodazak
Anhur
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,536
Damage
40,281
58,605
Taken
58,997
45,460
Mitigated
45,104
34,810
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Brysez
Kuzenbo
11,195
4,074
819
2,330
15,718
17,006
0
5,926
9,792
31,449
0
L
Osiris
Gadoswaldo
Osiris
11,216
4,566
0
3,543
22,031
15,974
0
10,181
11,850
0
50,167
W
Kumbhakarna
Gelthorn
Kumbhakarna
13,269
2,923
0
8,667
26,741
30,631
299
11,771
14,970
34,571
0
L
Ao Kuang
Thejorgesillo
Ao Kuang
17,870
5,237
0
6,777
21,248
12,124
0
12,158
9,090
48,835
4,669
W
Hel
14,901
536
10,190
8,973
14,668
7,883
538
8,526
6,142
59,247
0
W
Anhur
rodazak
Anhur
19,366
12,364
0
6,980
17,196
6,946
2,094
8,183
9,013
0
74,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
34,269
200
Minions Killed
142
0
Camps Cleared
0
1,080,583
Distance Traveled
856,708
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,251
592
25
1
0
308,442
1
L
Osiris
11,070
583
57
3
0
276,076
1
W
Kumbhakarna
12,876
678
32
2
0
408,057
7
L
Ao Kuang
11,948
629
60
3
0
272,190
2
W
Hel
12,904
679
84
4
0
363,332
0
W
Anhur
13,918
733
84
4
0
309,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role