Player Matchup

Tiamat
Tiamat
CoctusJack
Tiamat
Level 144
God Stats
5W - 1L
1,685 SR
Queue Stats
212W - 98L
1,710 Elo+
Party 2
Ymir
Ymir
Faneto3
Ymir
Level 24
God Stats
120W - 33L
1,644 SR
Queue Stats
121W - 33L
1,731 Elo+
Party 2
Danzaburou
Danzaburou
Stowzi
Danzaburou
Level 105
God Stats
17W - 5L
1,817 SR
Queue Stats
270W - 102L
1,821 Elo+
Party 2
Team Averages
Level 91
1,715 SR
1,754 Elo+

VS

Team Averages
Level 22
1,518 SR
1,550 Elo+
Artemis
Artemis
Ace_G_514
Artemis
Level 26
God Stats
0W - 2L
1,357 SR
Queue Stats
34W - 38L
1,595 Elo+
Solo
Set
Set
Akres062S117
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Angelaghost
Chang'e
Level 28
God Stats
2W - 2L
1,696 SR
Queue Stats
4W - 7L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CoctusJack
Tiamat
13
7 / 0 / 16
9,018
902
8,729
5,703
5,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Faneto3
Ymir
13
14 / 1 / 11
9,868
987
8,329
9,111
7,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Stowzi
Danzaburou
12
5 / 2 / 16
9,040
904
10,775
10,176
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ace_G_514
Artemis
10
3 / 8 / 0
7,722
772
7,355
10,101
2,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 10 / 1
6,038
604
3,055
12,240
5,819
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Angelaghost
Chang'e
9
0 / 8 / 2
6,427
643
4,584
10,933
2,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
26
Kills
3
3
Deaths
26
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ace_G_514
Artemis
3
8
0
0.38
L
0
10
1
0.05
L
Chang'e
Angelaghost
Chang'e
0
8
2
0.13
W
Tiamat
CoctusJack
Tiamat
7
0
16
15
W
Ymir
Faneto3
Ymir
14
1
11
19.5
W
Danzaburou
Stowzi
Danzaburou
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,833
Damage
14,994
24,990
Taken
33,274
17,562
Mitigated
11,518
10,836
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ace_G_514
Artemis
7,355
4,752
0
250
10,101
2,810
0
4,132
5,969
0
23,938
L
3,055
1,813
0
120
12,240
5,819
0
6,853
5,387
0
10,188
L
Chang'e
Angelaghost
Chang'e
4,584
551
642
1,821
10,933
2,889
0
6,093
4,840
14,791
0
W
Tiamat
CoctusJack
Tiamat
8,729
2,587
0
3,100
5,703
5,813
1,436
1,094
4,609
37,245
0
W
Ymir
Faneto3
Ymir
8,329
652
0
2,360
9,111
7,884
544
2,726
6,385
21,369
0
W
Danzaburou
Stowzi
Danzaburou
10,775
5,793
0
5,376
10,176
3,865
686
998
9,178
0
42,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,926
Gold Earned
20,187
125
Minions Killed
115
0
Camps Cleared
0
585,848
Distance Traveled
430,541
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,722
772
61
6
0
133,926
1
L
Set
6,038
604
19
2
0
137,190
2
L
Chang'e
6,427
643
35
4
0
159,425
2
W
Tiamat
9,018
902
48
5
0
184,916
5
W
Ymir
9,868
987
26
3
0
203,805
2
W
Danzaburou
9,040
904
51
5
0
197,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role