Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hungwy
Merlin
Level 87
God Stats
7W - 9L
1,426 SR
Queue Stats
299W - 324L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
ViralCrazyBear
Danzaburou
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
361W - 375L
1,512 Elo+
Party 2
Bacchus
Bacchus
X-Mc_Chubbz-X
Bacchus
Level 123
God Stats
6W - 12L
1,322 SR
Queue Stats
829W - 855L
1,520 Elo+
Party 2
Ravana
Ravana
xX_edgeySith_Xx
Ravana
Level 87
God Stats
7W - 9L
1,642 SR
Queue Stats
577W - 627L
1,523 Elo+
Party 2
Team Averages
Level 101
1,478 SR
1,519 Elo+

VS

Team Averages
Level 140
1,505 SR
1,538 Elo+
King Arthur
King Arthur
DaddyJJK
King Arthur
Level 136
God Stats
19W - 16L
1,573 SR
Queue Stats
283W - 279L
1,502 Elo+
Solo
Tiamat
Tiamat
EvilShadowDragon
Tiamat
Level 160
God Stats
24W - 40L
1,383 SR
Queue Stats
975W - 962L
1,565 Elo+
Party 1
Vulcan
Vulcan
Light_Crusader72
Vulcan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
458W - 468L
1,508 Elo+
Party 1
Fenrir
Fenrir
MDMolecular
Fenrir
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,543 Elo+
Solo
Danzaburou
Danzaburou
iStayWizard
Danzaburou
Level 115
God Stats
25W - 19L
1,567 SR
Queue Stats
300W - 254L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 0
5,868
587
3,784
10,809
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Hungwy
Merlin
9
1 / 2 / 1
5,453
545
3,397
3,462
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ViralCrazyBear
Danzaburou
8
0 / 5 / 0
4,803
480
1,532
6,058
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
8
1 / 4 / 1
4,889
489
3,331
7,735
3,887
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 2
4,800
480
1,806
6,278
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaddyJJK
King Arthur
9
2 / 1 / 6
5,575
558
4,593
7,292
3,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 1
5,806
581
5,824
6,228
4,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 3
6,082
608
3,063
4,293
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
11
5 / 0 / 4
6,258
626
5,161
7,404
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
iStayWizard
Danzaburou
11
7 / 0 / 2
6,994
699
6,564
5,700
1,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
17
17
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
King Arthur
DaddyJJK
King Arthur
2
1
6
5
W
0
1
1
0.5
L
Merlin
Hungwy
Merlin
1
2
1
0.75
W
3
1
3
4.5
W
Fenrir
5
0
4
7
L
Danzaburou
ViralCrazyBear
Danzaburou
0
5
0
0
L
Bacchus
1
4
1
0.38
W
Danzaburou
iStayWizard
Danzaburou
7
0
2
8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,850
Damage
25,205
34,342
Taken
30,917
13,538
Mitigated
13,617
11,658
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,784
1,938
0
6,306
10,809
5,089
0
5,824
4,985
0
32,142
W
King Arthur
DaddyJJK
King Arthur
4,593
816
417
1,100
7,292
3,111
291
2,620
4,672
0
23,934
W
5,824
1,999
0
3,748
6,228
4,735
263
0
6,228
31,645
0
L
Merlin
Hungwy
Merlin
3,397
194
0
190
3,462
971
0
1,041
2,421
32,123
0
W
3,063
1,082
0
1,414
4,293
1,500
0
1,884
2,409
29,769
0
W
Fenrir
5,161
1,419
0
3,890
7,404
2,489
374
1,354
6,050
0
27,652
L
Danzaburou
ViralCrazyBear
Danzaburou
1,532
789
0
443
6,058
1,714
0
0
6,058
0
17,038
L
Bacchus
3,331
702
282
2,277
7,735
3,887
0
821
6,914
12,455
0
W
Danzaburou
iStayWizard
Danzaburou
6,564
1,945
0
2,464
5,700
1,782
1,153
870
4,830
0
37,606
L
1,806
811
0
2,160
6,278
1,877
0
1,201
5,077
0
17,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
30,715
246
Minions Killed
312
0
Camps Cleared
0
917,133
Distance Traveled
983,004
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,868
587
77
8
0
180,641
2
W
King Arthur
5,575
558
32
3
0
200,498
3
W
Tiamat
5,806
581
72
7
0
157,985
1
L
Merlin
5,453
545
67
7
0
178,964
2
W
Vulcan
6,082
608
68
7
0
204,453
1
W
Fenrir
6,258
626
62
6
0
214,137
5
L
Danzaburou
4,803
480
38
4
0
170,852
0
L
Bacchus
4,889
489
16
2
0
194,941
0
W
Danzaburou
6,994
699
78
8
0
205,931
2
L
Ravana
4,800
480
48
5
0
191,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role