Player Matchup

Mulan
Mulan
CarmelApple6181
Mulan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 36L
1,719 Elo+
Solo
Set
Set
Fx tr1X2567
Set
Level 26
God Stats
18W - 14L
1,473 SR
Queue Stats
464W - 438L
1,454 Elo+
Solo
Cupid
Cupid
Koltes105
Cupid
Level 25
God Stats
10W - 12L
1,474 SR
Queue Stats
142W - 164L
1,476 Elo+
Solo
Khepri
Khepri
MastaMind8884
Khepri
Level 29
God Stats
15W - 6L
1,591 SR
Queue Stats
124W - 125L
1,619 Elo+
Solo
Kukulkan
Kukulkan
PyroFish
Kukulkan
Level 25
God Stats
10W - 11L
1,556 SR
Queue Stats
56W - 57L
1,555 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,565 Elo+

VS

Team Averages
Level 13
1,636 SR
1,632 Elo+
Chaac
Chaac
DeadpooL69XF
Chaac
Level 21
God Stats
5W - 6L
1,563 SR
Queue Stats
124W - 115L
1,589 Elo+
Solo
He Bo
He Bo
Jp8586
He Bo
Level 13
God Stats
2W - 1L
1,872 SR
Queue Stats
54W - 36L
1,730 Elo+
Solo
Fenrir
Fenrir
PinkPandaJr
Fenrir
Level 14
God Stats
3W - 7L
1,623 SR
Queue Stats
14W - 22L
1,456 Elo+
Solo
Ymir
Ymir
RedTibbler7878
Ymir
Level 6
God Stats
3W - 4L
1,622 SR
Queue Stats
63W - 105L
1,698 Elo+
Solo
Artemis
Artemis
lobogiratina
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 5
12,057
635
16,005
16,950
17,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
7 / 2 / 8
10,961
577
11,068
14,984
8,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Koltes105
Cupid
15
7 / 0 / 6
9,927
522
6,390
6,180
2,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 1 / 14
10,151
534
3,764
16,665
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
PyroFish
Kukulkan
15
3 / 4 / 4
9,789
515
5,757
10,136
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 0
9,054
477
14,281
20,991
19,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Jp8586
He Bo
15
4 / 4 / 1
9,197
484
11,050
10,187
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
1 / 7 / 1
7,380
388
3,988
14,817
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 3 / 1
5,867
309
889
5,913
3,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
lobogiratina
Artemis
14
1 / 7 / 1
8,503
448
8,565
12,668
3,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
28
Kills
10
10
Deaths
28
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
4
7
0
0.57
W
7
2
8
5.5
L
He Bo
Jp8586
He Bo
4
4
1
1.13
W
Cupid
Koltes105
Cupid
7
0
6
10
W
3
1
14
10
L
Fenrir
1
7
1
0.21
W
Kukulkan
PyroFish
Kukulkan
3
4
4
1.25
L
0
3
1
0.17
L
Artemis
lobogiratina
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,984
Damage
38,773
64,915
Taken
64,576
50,758
Mitigated
33,988
20,116
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,005
5,025
0
8,436
16,950
17,821
1,333
2,552
14,002
0
94,640
L
14,281
3,881
135
7,616
20,991
19,032
525
2,183
18,776
0
49,542
W
11,068
4,795
558
3,485
14,984
8,346
2,821
3,214
11,677
0
62,004
L
He Bo
Jp8586
He Bo
11,050
523
0
477
10,187
3,215
0
1,888
8,129
63,998
0
W
Cupid
Koltes105
Cupid
6,390
3,039
909
2,069
6,180
2,944
3,083
0
6,155
0
53,905
W
3,764
433
0
4,261
16,665
16,968
606
4,665
11,975
23,224
0
L
Fenrir
3,988
999
0
4,542
14,817
4,993
244
2,098
12,679
0
31,564
W
Kukulkan
PyroFish
Kukulkan
5,757
328
0
398
10,136
4,679
1,843
3,811
6,300
49,403
0
L
889
430
0
350
5,913
3,018
243
0
5,913
8,649
0
L
Artemis
lobogiratina
Artemis
8,565
3,946
0
2,108
12,668
3,730
1,990
2,976
9,558
0
48,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,885
Gold Earned
40,001
478
Minions Killed
347
0
Camps Cleared
0
1,790,387
Distance Traveled
1,382,941
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,057
635
158
8
0
332,295
5
L
Chaac
9,054
477
88
5
0
298,983
0
W
Set
10,961
577
102
5
0
390,462
0
L
He Bo
9,197
484
109
6
0
323,218
7
W
Cupid
9,927
522
85
4
0
345,371
4
W
Khepri
10,151
534
26
1
0
391,780
9
L
Fenrir
7,380
388
49
3
0
350,522
6
W
Kukulkan
9,789
515
107
6
0
330,479
1
L
Ymir
5,867
309
15
1
0
156,449
1
L
Artemis
8,503
448
86
5
0
253,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role