Player Matchup

Jing Wei
Jing Wei
Crawlid
Jing Wei
Level 83
God Stats
3W - 5L
1,579 SR
Queue Stats
358W - 235L
1,567 Elo+
Party 1
Nike
Nike
Gordelicia7
Nike
Level 119
God Stats
9W - 5L
1,624 SR
Queue Stats
192W - 139L
1,587 Elo+
Party 1
Awilix
Awilix
PaulinhoReiDelaz
Awilix
Level 85
God Stats
92W - 62L
1,578 SR
Queue Stats
720W - 449L
1,567 Elo+
Party 1
Tiamat
Tiamat
gabrielsabino31
Tiamat
Level 78
God Stats
2W - 0L
1,835 SR
Queue Stats
195W - 209L
1,519 Elo+
Solo
Khepri
Khepri
naamalrm
Khepri
Level 96
God Stats
20W - 5L
1,660 SR
Queue Stats
276W - 236L
1,558 Elo+
Solo
Team Averages
Level 92
1,655 SR
1,559 Elo+

VS

Team Averages
Level 114
1,505 SR
1,469 Elo+
Bellona
Bellona
JhonnatanWG
Bellona
Level 109
God Stats
114W - 89L
1,531 SR
Queue Stats
450W - 492L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
TioDasLolis
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
XRawlingsX
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
vuevit0
Neith
Level 89
God Stats
59W - 68L
1,494 SR
Queue Stats
146W - 166L
1,457 Elo+
Solo
Arachne
Arachne
zSedusa
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crawlid
Jing Wei
8
0 / 0 / 1
4,430
554
2,122
2,305
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 1
5,179
647
3,054
5,448
1,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 1
5,047
631
3,529
4,263
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 1
4,432
554
1,299
4,209
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
naamalrm
Khepri
7
1 / 0 / 0
4,337
542
1,289
2,385
903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JhonnatanWG
Bellona
4
1 / 1 / 0
3,781
473
1,358
2,230
1,320
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
TioDasLolis
Kuzenbo
7
0 / 3 / 0
4,073
509
1,254
6,107
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
XRawlingsX
The Morrigan
6
0 / 2 / 1
4,228
529
2,009
3,995
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
vuevit0
Neith
7
0 / 0 / 0
4,329
541
1,250
2,988
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
zSedusa
Arachne
7
1 / 1 / 0
4,347
543
1,807
4,827
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Crawlid
Jing Wei
0
0
1
0.5
W
2
1
1
2.5
L
Bellona
JhonnatanWG
Bellona
1
1
0
1
W
3
0
1
3.5
L
Kuzenbo
TioDasLolis
Kuzenbo
0
3
0
0
L
The Morrigan
XRawlingsX
The Morrigan
0
2
1
0.25
W
1
1
1
1.5
W
Khepri
naamalrm
Khepri
1
0
0
1
L
Neith
vuevit0
Neith
0
0
0
0
L
Arachne
zSedusa
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,293
Damage
7,678
18,610
Taken
20,147
6,295
Mitigated
7,582
8,155
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Crawlid
Jing Wei
2,122
1,564
0
1,812
2,305
596
0
301
2,004
0
21,678
W
3,054
1,072
0
1,630
5,448
1,755
0
729
4,719
0
28,301
L
Bellona
JhonnatanWG
Bellona
1,358
514
0
1,222
2,230
1,320
0
0
2,230
0
8,283
W
3,529
1,635
0
1,900
4,263
1,185
0
276
3,981
0
25,864
L
Kuzenbo
TioDasLolis
Kuzenbo
1,254
391
0
1,866
6,107
3,236
0
347
5,760
11,569
0
L
The Morrigan
XRawlingsX
The Morrigan
2,009
683
0
627
3,995
1,077
0
1,047
2,742
15,952
673
W
1,299
164
0
1,410
4,209
1,856
0
1,386
2,589
14,802
0
W
Khepri
naamalrm
Khepri
1,289
204
0
1,403
2,385
903
42
224
2,161
13,900
0
L
Neith
vuevit0
Neith
1,250
267
0
1,597
2,988
666
0
698
2,290
0
20,092
L
Arachne
zSedusa
Arachne
1,807
1,123
0
2,418
4,827
1,283
0
280
4,537
0
14,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,425
Gold Earned
20,758
244
Minions Killed
162
0
Camps Cleared
0
727,580
Distance Traveled
583,234
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,430
554
55
7
0
129,693
0
W
Nike
5,179
647
68
9
0
148,101
0
L
Bellona
3,781
473
23
3
0
51,662
1
W
Awilix
5,047
631
65
8
0
181,581
0
L
Kuzenbo
4,073
509
24
3
0
136,606
1
L
The Morrigan
4,228
529
36
5
0
127,463
2
W
Tiamat
4,432
554
32
4
0
132,000
8
W
Khepri
4,337
542
24
3
0
136,205
4
L
Neith
4,329
541
47
6
0
129,625
2
L
Arachne
4,347
543
32
4
0
137,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role